Player Matchup

King Arthur
King Arthur
Kemp2000
King Arthur
Level 97
God Stats
2W - 0L
1,649 SR
Queue Stats
102W - 86L
1,547 Elo+
Solo
Mercury
Mercury
MoistyBoy
Mercury
Level 133
God Stats
5W - 1L
1,724 SR
Queue Stats
82W - 83L
1,562 Elo+
Party 1
Nut
Nut
Riask
Nut
Level 47
God Stats
4W - 7L
1,400 SR
Queue Stats
70W - 88L
1,470 Elo+
Party 1
Cthulhu
Cthulhu
Serafim1258
Cthulhu
Level 67
God Stats
2W - 0L
1,463 SR
Queue Stats
73W - 65L
1,433 Elo+
Solo
Hel
Hel
TheFlickWizard
Hel
Level 167
God Stats
2W - 2L
1,407 SR
Queue Stats
152W - 150L
1,556 Elo+
Party 1
Team Averages
Level 102
1,529 SR
1,513 Elo+

VS

Team Averages
Level 114
1,643 SR
1,514 Elo+
King Arthur
King Arthur
AlliedPython729
King Arthur
Level 101
God Stats
9W - 8L
1,604 SR
Queue Stats
106W - 84L
1,524 Elo+
Solo
Kukulkan
Kukulkan
BaglMan
Kukulkan
Level 120
God Stats
15W - 6L
1,694 SR
Queue Stats
143W - 126L
1,527 Elo+
Solo
Medusa
Medusa
IceyKath
Medusa
Level 68
God Stats
3W - 3L
1,702 SR
Queue Stats
84W - 82L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
VerrucktLupo
Kumbhakarna
Level 125
God Stats
12W - 7L
1,703 SR
Queue Stats
250W - 193L
1,512 Elo+
Solo
Lancelot
Lancelot
naxo3012
Lancelot
Level 157
God Stats
7W - 8L
1,514 SR
Queue Stats
140W - 120L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kemp2000
King Arthur
11
0 / 3 / 2
6,206
564
5,471
10,766
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
MoistyBoy
Mercury
13
2 / 0 / 3
6,830
621
6,035
7,498
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
Riask
Nut
9
0 / 4 / 2
5,169
470
4,779
8,606
2,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Serafim1258
Cthulhu
9
1 / 1 / 1
6,214
565
4,409
8,714
4,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 1
7,691
699
5,810
5,647
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlliedPython729
King Arthur
12
2 / 2 / 1
6,719
611
7,200
12,667
8,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
BaglMan
Kukulkan
6
0 / 0 / 0
4,643
422
533
1,333
329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
IceyKath
Medusa
12
3 / 2 / 2
6,657
605
11,339
8,535
2,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
VerrucktLupo
Kumbhakarna
10
2 / 2 / 1
6,127
557
4,132
11,664
6,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
naxo3012
Lancelot
12
1 / 2 / 0
5,839
531
2,806
8,797
3,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
8
8
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AlliedPython729
King Arthur
2
2
1
1.25
L
Kukulkan
BaglMan
Kukulkan
0
0
0
0
L
Medusa
IceyKath
Medusa
3
2
2
2
W
King Arthur
Kemp2000
King Arthur
0
3
2
0.33
W
Mercury
MoistyBoy
Mercury
2
0
3
3.5
W
Nut
Riask
Nut
0
4
2
0.25
W
Cthulhu
Serafim1258
Cthulhu
1
1
1
1.5
W
4
0
1
4.5
L
Kumbhakarna
VerrucktLupo
Kumbhakarna
2
2
1
1.25
L
Lancelot
naxo3012
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,504
Damage
26,010
41,231
Taken
42,996
19,060
Mitigated
22,770
12,724
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AlliedPython729
King Arthur
7,200
729
0
3,443
12,667
8,636
0
1,909
10,597
0
46,168
L
Kukulkan
BaglMan
Kukulkan
533
238
0
525
1,333
329
0
126
1,195
13,297
462
L
Medusa
IceyKath
Medusa
11,339
4,384
0
1,569
8,535
2,964
0
2,476
6,059
0
56,421
W
King Arthur
Kemp2000
King Arthur
5,471
430
0
1,255
10,766
7,637
0
0
10,766
138
37,751
W
Mercury
MoistyBoy
Mercury
6,035
3,439
0
671
7,498
2,851
0
1,936
5,562
0
60,581
W
Nut
Riask
Nut
4,779
3,541
0
2,252
8,606
2,594
0
1,022
7,584
0
29,936
W
Cthulhu
Serafim1258
Cthulhu
4,409
415
1,452
1,622
8,714
4,020
0
1,204
7,510
24,086
559
W
5,810
102
1,888
3,584
5,647
1,958
0
739
4,908
57,860
864
L
Kumbhakarna
VerrucktLupo
Kumbhakarna
4,132
523
1,789
2,606
11,664
6,980
0
3,227
8,277
21,949
0
L
Lancelot
naxo3012
Lancelot
2,806
504
0
887
8,797
3,861
0
1,753
6,911
0
50,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
29,985
368
Minions Killed
320
0
Camps Cleared
0
1,132,836
Distance Traveled
1,058,793
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,719
611
77
7
0
224,060
1
L
Kukulkan
4,643
422
44
4
0
95,616
0
L
Medusa
6,657
605
90
8
0
233,284
1
W
King Arthur
6,206
564
67
6
0
212,312
2
W
Mercury
6,830
621
94
9
0
282,520
0
W
Nut
5,169
470
46
4
0
186,800
1
W
Cthulhu
6,214
565
32
3
0
214,304
0
W
Hel
7,691
699
129
12
0
236,900
4
L
Kumbhakarna
6,127
557
35
3
0
212,798
2
L
Lancelot
5,839
531
74
7
0
293,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role