Player Matchup

Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Evendell
Chernobog
Level 124
God Stats
7W - 5L
1,519 SR
Queue Stats
167W - 171L
1,482 Elo+
Solo
Janus
Janus
Mr_Spacepiggy
Janus
Level 116
God Stats
4W - 3L
1,429 SR
Queue Stats
43W - 55L
1,447 Elo+
Party 1
Zeus
Zeus
Saldio
Zeus
Level 123
God Stats
1W - 0L
1,334 SR
Queue Stats
56W - 60L
1,455 Elo+
Party 1
Artemis
Artemis
iTrqzy
Artemis
Level 101
God Stats
5W - 3L
1,626 SR
Queue Stats
117W - 104L
1,438 Elo+
Solo
Team Averages
Level 124
1,482 SR
1,464 Elo+

VS

Team Averages
Level 121
1,518 SR
1,482 Elo+
Amaterasu
Amaterasu
Ez_MyStiCaaLz
Amaterasu
Level 154
God Stats
1W - 1L
1,726 SR
Queue Stats
188W - 190L
1,479 Elo+
Solo
Janus
Janus
Nooriё
Janus
Level 36
God Stats
3W - 5L
1,463 SR
Queue Stats
101W - 115L
1,508 Elo+
Party 2
Rama
Rama
Rudi_Li
Rama
Level 169
God Stats
5W - 3L
1,679 SR
Queue Stats
435W - 472L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stahlfront90
Morgan Le Fay
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
goralight
Ratatoskr
Level 121
God Stats
0W - 2L
1,223 SR
Queue Stats
79W - 88L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 12
8,055
895
7,921
10,660
6,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
Evendell
Chernobog
14
3 / 3 / 7
8,370
930
5,396
6,071
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
1 / 1 / 5
7,794
866
3,131
3,193
1,013
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
Saldio
Zeus
14
4 / 1 / 4
8,347
927
4,488
2,225
613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
iTrqzy
Artemis
15
5 / 2 / 5
8,983
998
8,072
5,805
1,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ez_MyStiCaaLz
Amaterasu
15
3 / 3 / 2
7,677
853
3,011
10,180
8,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Janus
Nooriё
Janus
13
0 / 5 / 3
7,103
789
3,805
5,670
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
Rudi_Li
Rama
8
0 / 3 / 1
5,825
647
1,496
3,379
1,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Stahlfront90
Morgan Le Fay
11
0 / 3 / 4
6,979
775
4,587
4,697
1,876
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
goralight
Ratatoskr
15
6 / 2 / 2
8,285
921
6,892
8,769
4,278
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
15
Kills
9
9
Deaths
16
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
12
4
W
Chernobog
Evendell
Chernobog
3
3
7
2.17
L
Amaterasu
Ez_MyStiCaaLz
Amaterasu
3
3
2
1.33
W
1
1
5
3.5
L
Janus
Nooriё
Janus
0
5
3
0.3
L
Rama
Rudi_Li
Rama
0
3
1
0.17
W
Zeus
Saldio
Zeus
4
1
4
6
L
Morgan Le Fay
Stahlfront90
Morgan Le Fay
0
3
4
0.67
L
Ratatoskr
goralight
Ratatoskr
6
2
2
3.5
W
Artemis
iTrqzy
Artemis
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
19,791
27,954
Taken
32,695
12,368
Mitigated
17,528
10,043
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,921
253
884
4,187
10,660
6,662
0
2,384
8,110
0
12,574
W
Chernobog
Evendell
Chernobog
5,396
2,727
447
1,105
6,071
2,111
186
627
5,404
0
13,397
L
Amaterasu
Ez_MyStiCaaLz
Amaterasu
3,011
883
37
1,954
10,180
8,202
0
3,040
6,919
0
8,556
W
3,131
110
621
916
3,193
1,013
1,138
1,564
1,587
13,955
50
L
Janus
Nooriё
Janus
3,805
240
0
300
5,670
2,137
0
531
5,139
12,203
0
L
Rama
Rudi_Li
Rama
1,496
524
467
257
3,379
1,035
0
690
2,607
0
6,055
W
Zeus
Saldio
Zeus
4,488
590
810
108
2,225
613
915
917
1,308
8,714
142
L
Morgan Le Fay
Stahlfront90
Morgan Le Fay
4,587
53
264
559
4,697
1,876
0
1,178
3,395
16,173
284
L
Ratatoskr
goralight
Ratatoskr
6,892
937
277
3,684
8,769
4,278
0
1,575
7,016
0
12,419
W
Artemis
iTrqzy
Artemis
8,072
1,588
216
749
5,805
1,969
934
2,474
3,153
0
23,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,549
Gold Earned
35,869
106
Minions Killed
74
0
Camps Cleared
0
830,540
Distance Traveled
804,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,055
895
10
1
0
157,534
0
W
Chernobog
8,370
930
21
2
0
165,893
0
L
Amaterasu
7,677
853
11
1
0
164,885
2
W
Janus
7,794
866
24
3
0
178,312
0
L
Janus
7,103
789
20
2
0
177,155
0
L
Rama
5,825
647
7
1
0
129,525
0
W
Zeus
8,347
927
12
1
0
166,009
0
L
Morgan Le Fay
6,979
775
18
2
0
134,174
0
L
Ratatoskr
8,285
921
18
2
0
198,712
0
W
Artemis
8,983
998
39
4
0
162,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role