Player Matchup

Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
MusicBizMarty
Ganesha
Level 127
God Stats
2W - 4L
1,515 SR
Queue Stats
27W - 17L
1,658 Elo+
Party 1
Nemesis
Nemesis
captain gatsu
Nemesis
Level 157
God Stats
12W - 16L
1,513 SR
Queue Stats
590W - 548L
1,546 Elo+
Solo
Cerberus
Cerberus
hundoliver
Cerberus
Level 24
God Stats
2W - 1L
1,917 SR
Queue Stats
33W - 11L
1,820 Elo+
Party 1
Anhur
Anhur
memin1117
Anhur
Level 93
God Stats
1W - 3L
1,327 SR
Queue Stats
362W - 341L
1,540 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,613 Elo+

VS

Team Averages
Level 130
1,697 SR
1,545 Elo+
Discordia
Discordia
Araxea
Discordia
Level 184
God Stats
2W - 1L
1,903 SR
Queue Stats
320W - 316L
1,539 Elo+
Solo
Lancelot
Lancelot
Goplayarena
Lancelot
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,540 Elo+
Solo
Neith
Neith
Megaghost11
Neith
Level 67
God Stats
10W - 6L
1,650 SR
Queue Stats
116W - 104L
1,539 Elo+
Party 2
Nike
Nike
ThatSteamName
Nike
Level 124
God Stats
2W - 0L
1,800 SR
Queue Stats
162W - 150L
1,526 Elo+
Party 2
Sylvanus
Sylvanus
juanda1999
Sylvanus
Level 147
God Stats
8W - 5L
1,632 SR
Queue Stats
50W - 46L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 2 / 0
6,033
548
5,247
6,894
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
8
0 / 4 / 1
5,213
474
2,433
12,874
7,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
10
1 / 2 / 1
5,497
500
4,638
10,219
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cerberus
hundoliver
Cerberus
10
0 / 1 / 1
5,574
507
3,531
10,294
7,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
memin1117
Anhur
9
1 / 3 / 0
5,112
465
2,923
6,239
1,734
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Araxea
Discordia
12
3 / 1 / 3
6,782
617
7,484
4,648
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Goplayarena
Lancelot
12
2 / 0 / 6
6,262
569
5,441
8,190
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 0 / 3
6,728
612
8,822
3,829
1,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 0
7,071
643
6,387
8,238
3,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
juanda1999
Sylvanus
11
0 / 1 / 8
6,478
589
3,897
10,146
6,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
12
12
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
1
2
0
0.5
W
Discordia
Araxea
Discordia
3
1
3
4.5
W
Lancelot
Goplayarena
Lancelot
2
0
6
5
W
6
0
3
7.5
L
Ganesha
0
4
1
0.13
W
1
1
0
1
L
Nemesis
1
2
1
0.75
L
Cerberus
hundoliver
Cerberus
0
1
1
0.5
W
Sylvanus
juanda1999
Sylvanus
0
1
8
4
L
Anhur
memin1117
Anhur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,772
Damage
32,031
46,520
Taken
35,051
21,692
Mitigated
15,609
11,620
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,247
346
0
927
6,894
1,475
0
2,921
3,515
42,684
866
W
Discordia
Araxea
Discordia
7,484
382
0
500
4,648
1,217
0
1,995
2,653
50,185
0
W
Lancelot
Goplayarena
Lancelot
5,441
1,181
0
4,182
8,190
2,903
54
2,396
5,794
0
41,649
W
8,822
3,099
0
978
3,829
1,235
391
1,075
2,754
0
48,420
L
Ganesha
2,433
363
0
2,713
12,874
7,196
0
3,873
8,815
20,533
0
W
6,387
847
0
1,874
8,238
3,580
0
2,635
5,603
0
52,790
L
Nemesis
4,638
1,723
0
2,530
10,219
3,698
0
1,719
8,314
0
45,661
L
Cerberus
hundoliver
Cerberus
3,531
299
0
3,526
10,294
7,589
0
698
9,036
33,856
1,239
W
Sylvanus
juanda1999
Sylvanus
3,897
1,531
1,175
3,475
10,146
6,674
22
3,001
7,145
24,666
0
L
Anhur
memin1117
Anhur
2,923
1,773
0
1,924
6,239
1,734
0
1,306
4,899
0
28,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,429
Gold Earned
33,321
328
Minions Killed
386
0
Camps Cleared
0
1,106,053
Distance Traveled
1,132,035
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,033
548
80
7
0
211,517
0
W
Discordia
6,782
617
99
9
0
227,841
1
W
Lancelot
6,262
569
72
7
0
273,196
0
W
Neith
6,728
612
89
8
0
197,678
0
L
Ganesha
5,213
474
10
1
0
215,848
0
W
Nike
7,071
643
102
9
0
216,830
0
L
Nemesis
5,497
500
81
7
0
244,191
0
L
Cerberus
5,574
507
84
8
0
231,892
2
W
Sylvanus
6,478
589
24
2
0
216,490
2
L
Anhur
5,112
465
73
7
0
202,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role