Player Matchup

Izanami
Izanami
 
Izanami
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IIIIlFALCONIIIIl
Achilles
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 143L
1,585 Elo+
Solo
Nemesis
Nemesis
SILENTKILLER415
Nemesis
Level 129
God Stats
19W - 20L
1,553 SR
Queue Stats
182W - 168L
1,547 Elo+
Solo
Discordia
Discordia
Trizz-24s
Discordia
Level 147
God Stats
5W - 3L
1,667 SR
Queue Stats
368W - 384L
1,530 Elo+
Solo
Atlas
Atlas
sekratzer
Atlas
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 94L
1,506 Elo+
Solo
Team Averages
Level 147
1,544 SR
1,533 Elo+

VS

Team Averages
Level 127
1,551 SR
1,532 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EAH1997
Ymir
Level 158
God Stats
4W - 4L
1,590 SR
Queue Stats
284W - 258L
1,564 Elo+
Party 1
Artemis
Artemis
GazapoSH
Artemis
Level 163
God Stats
4W - 3L
1,770 SR
Queue Stats
254W - 239L
1,568 Elo+
Party 1
Thanatos
Thanatos
MasawVdekje_-
Thanatos
Level 76
God Stats
0W - 4L
1,305 SR
Queue Stats
106W - 91L
1,459 Elo+
Solo
Sylvanus
Sylvanus
th3b0yw0nd3r883
Sylvanus
Level 99
God Stats
5W - 5L
1,592 SR
Queue Stats
192W - 164L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 5 / 0
7,139
510
1,074
10,600
3,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 5 / 1
7,624
545
5,473
13,673
9,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

16
3 / 0 / 3
8,200
586
6,028
10,193
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Trizz-24s
Discordia
14
4 / 0 / 1
8,153
582
11,194
3,875
1,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Atlas
sekratzer
Atlas
12
0 / 2 / 4
6,995
500
5,277
12,573
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 5
6,890
492
6,443
7,746
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
EAH1997
Ymir
10
1 / 0 / 3
6,873
491
5,301
9,933
8,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Artemis
GazapoSH
Artemis
16
6 / 0 / 0
8,801
629
9,472
6,570
2,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
MasawVdekje_-
Thanatos
5
0 / 3 / 0
4,769
341
340
5,167
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
5 / 6 / 0
8,199
586
10,964
15,999
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
11
Kills
12
12
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
5
0
0
L
Nu Wa
 
Nu Wa
0
3
5
0.83
L
Ymir
EAH1997
Ymir
1
0
3
2.5
L
Artemis
GazapoSH
Artemis
6
0
0
6
W
4
5
1
0.9
L
Thanatos
MasawVdekje_-
Thanatos
0
3
0
0
W
3
0
3
4.5
W
Discordia
Trizz-24s
Discordia
4
0
1
4.5
W
Atlas
sekratzer
Atlas
0
2
4
1
L
Sylvanus
5
6
0
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,046
Damage
32,520
50,914
Taken
45,415
26,762
Mitigated
22,855
12,515
Healing
11,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,074
557
0
3,233
10,600
3,248
232
855
9,745
0
58,262
L
Nu Wa
 
Nu Wa
6,443
1,451
139
718
7,746
1,747
0
5,301
2,445
45,977
0
L
Ymir
EAH1997
Ymir
5,301
1,215
0
2,743
9,933
8,504
0
4,131
5,802
25,339
3,383
L
Artemis
GazapoSH
Artemis
9,472
2,523
0
1,722
6,570
2,530
312
1,931
4,639
0
76,884
W
5,473
1,397
0
3,338
13,673
9,304
0
7,994
5,679
0
43,573
L
Thanatos
MasawVdekje_-
Thanatos
340
0
0
2,839
5,167
1,171
0
1,031
4,136
0
11,392
W
6,028
2,733
0
922
10,193
3,959
0
3,890
6,303
0
78,006
W
Discordia
Trizz-24s
Discordia
11,194
293
0
1,009
3,875
1,197
0
2,722
1,153
70,803
753
W
Atlas
sekratzer
Atlas
5,277
1,996
0
4,013
12,573
9,054
0
6,318
6,255
19,744
1,294
L
Sylvanus
10,964
3,190
0
3,778
15,999
8,903
0
3,620
12,379
39,607
14,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,111
Gold Earned
35,532
452
Minions Killed
354
0
Camps Cleared
0
1,421,482
Distance Traveled
1,171,996
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,139
510
121
9
0
211,519
0
L
Nu Wa
6,890
492
87
6
0
261,319
4
L
Ymir
6,873
491
41
3
0
296,852
2
L
Artemis
8,801
629
118
8
0
266,292
1
W
Achilles
7,624
545
65
5
0
261,979
0
L
Thanatos
4,769
341
23
2
0
134,162
0
W
Nemesis
8,200
586
130
9
0
371,070
0
W
Discordia
8,153
582
119
9
0
284,910
0
W
Atlas
6,995
500
17
1
0
292,004
0
L
Sylvanus
8,199
586
85
6
0
213,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role