Player Matchup

Ne Zha
Ne Zha
Diefy
Ne Zha
Level 123
God Stats
9W - 8L
1,435 SR
Queue Stats
217W - 299L
1,458 Elo+
Party 2
Scylla
Scylla
Immenced Gamer
Scylla
Level 74
God Stats
2W - 4L
1,332 SR
Queue Stats
4W - 6L
1,462 Elo+
Party 2
Izanami
Izanami
MonkeyNomics
Izanami
Level 69
God Stats
2W - 1L
1,522 SR
Queue Stats
237W - 363L
1,431 Elo+
Party 2
Gilgamesh
Gilgamesh
Sir Tubins
Gilgamesh
Level 157
God Stats
106W - 129L
1,530 SR
Queue Stats
227W - 377L
1,479 Elo+
Party 2
Bacchus
Bacchus
T FoR TK
Bacchus
Level 140
God Stats
28W - 31L
1,536 SR
Queue Stats
342W - 484L
1,453 Elo+
Party 2
Team Averages
Level 113
1,471 SR
1,457 Elo+

VS

Team Averages
Level 75
1,431 SR
1,497 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
LaajuneYT
Thoth
Level 62
God Stats
1W - 2L
1,518 SR
Queue Stats
197W - 187L
1,501 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Samlosa
Morgan Le Fay
Level 59
God Stats
0W - 2L
1,196 SR
Queue Stats
125W - 143L
1,518 Elo+
Solo
King Arthur
King Arthur
SmiteHesy
King Arthur
Level 65
God Stats
13W - 18L
1,442 SR
Queue Stats
403W - 367L
1,543 Elo+
Party 1
Ymir
Ymir
THOKOSLAYER
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Diefy
Ne Zha
16
6 / 0 / 3
9,047
603
5,921
9,811
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 1
8,820
588
1,406
4,328
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MonkeyNomics
Izanami
14
1 / 2 / 3
7,855
524
7,673
7,747
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sir Tubins
Gilgamesh
15
1 / 2 / 2
9,247
616
11,002
19,049
12,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
T FoR TK
Bacchus
14
3 / 4 / 6
8,608
574
9,413
16,397
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
0 / 3 / 4
6,886
459
5,717
9,911
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thoth
LaajuneYT
Thoth
14
0 / 1 / 0
8,205
547
2,650
5,523
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Morgan Le Fay
Samlosa
Morgan Le Fay
13
4 / 2 / 1
7,411
494
6,979
9,863
6,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

King Arthur
SmiteHesy
King Arthur
14
1 / 3 / 1
8,280
552
12,371
18,110
17,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
3 / 2 / 2
7,771
518
5,646
9,402
3,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
8
8
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
4
0.67
W
Ne Zha
Diefy
Ne Zha
6
0
3
7.5
W
0
0
1
0.5
L
Thoth
LaajuneYT
Thoth
0
1
0
0
W
Izanami
MonkeyNomics
Izanami
1
2
3
1.25
L
Morgan Le Fay
Samlosa
Morgan Le Fay
4
2
1
2.25
W
Gilgamesh
Sir Tubins
Gilgamesh
1
2
2
1
L
King Arthur
SmiteHesy
King Arthur
1
3
1
0.5
W
Bacchus
T FoR TK
Bacchus
3
4
6
1.5
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
33,363
57,332
Taken
52,809
36,764
Mitigated
31,819
18,480
Healing
13,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,717
3,162
0
3,587
9,911
3,026
392
2,691
7,220
0
44,482
W
Ne Zha
Diefy
Ne Zha
5,921
1,080
0
5,815
9,811
4,881
0
2,045
7,646
0
58,909
W
1,406
42
0
1,374
4,328
1,193
452
2,649
1,593
67,318
764
L
Thoth
LaajuneYT
Thoth
2,650
0
0
1,535
5,523
1,635
0
1,763
3,670
66,569
1,343
W
Izanami
MonkeyNomics
Izanami
7,673
4,698
0
3,264
7,747
2,584
256
2,189
5,508
0
80,845
L
Morgan Le Fay
Samlosa
Morgan Le Fay
6,979
679
0
3,693
9,863
6,950
0
3,348
6,515
38,575
0
W
Gilgamesh
Sir Tubins
Gilgamesh
11,002
3,285
0
3,497
19,049
12,286
0
1,907
17,142
210
76,992
L
King Arthur
SmiteHesy
King Arthur
12,371
1,706
0
3,881
18,110
17,103
0
1,473
16,637
0
67,363
W
Bacchus
T FoR TK
Bacchus
9,413
932
0
4,530
16,397
15,820
351
5,465
10,442
27,243
535
L
5,646
735
0
745
9,402
3,105
0
1,641
7,761
45,029
937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,577
Gold Earned
38,553
542
Minions Killed
470
0
Camps Cleared
0
1,565,133
Distance Traveled
1,416,222
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,886
459
78
5
0
255,211
0
W
Ne Zha
9,047
603
87
6
0
370,238
2
W
Scylla
8,820
588
146
10
0
294,592
0
L
Thoth
8,205
547
147
10
0
281,445
2
W
Izanami
7,855
524
146
10
0
290,994
2
L
Morgan Le Fay
7,411
494
62
4
0
277,572
2
W
Gilgamesh
9,247
616
141
9
0
288,842
0
L
King Arthur
8,280
552
105
7
0
282,233
0
W
Bacchus
8,608
574
22
1
0
320,467
6
L
Ymir
7,771
518
78
5
0
319,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role