Player Matchup

Raijin
Raijin
Ashén
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,603 Elo+
Party 1
Ganesha
Ganesha
GamePrimeDeluxe
Ganesha
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 20L
1,603 Elo+
Party 1
Nemesis
Nemesis
Prometheuskx
Nemesis
Level 159
God Stats
2W - 5L
1,575 SR
Queue Stats
47W - 42L
1,544 Elo+
Solo
Chiron
Chiron
TheDarkAura1
Chiron
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,597 Elo+
Party 1
Anubis
Anubis
licher96
Anubis
Level 127
God Stats
3W - 2L
1,808 SR
Queue Stats
229W - 223L
1,479 Elo+
Solo
Team Averages
Level 130
1,577 SR
1,565 Elo+

VS

Team Averages
Level 148
1,583 SR
1,540 Elo+
Amaterasu
Amaterasu
Dungpusher
Amaterasu
Level 132
God Stats
4W - 4L
1,475 SR
Queue Stats
354W - 301L
1,607 Elo+
Solo
Thanatos
Thanatos
Patpatat033
Thanatos
Level 120
God Stats
11W - 7L
1,642 SR
Queue Stats
62W - 61L
1,544 Elo+
Party 2
Terra
Terra
Wvdk
Terra
Level 151
God Stats
2W - 1L
1,849 SR
Queue Stats
84W - 83L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 164
God Stats
301W - 205L
1,693 SR
Queue Stats
385W - 348L
1,544 Elo+
Solo
Apollo
Apollo
zoroarkPoeToe
Apollo
Level 173
God Stats
1W - 1L
1,255 SR
Queue Stats
91W - 93L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ashén
Raijin
13
2 / 3 / 0
7,163
512
6,551
8,922
2,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 3 / 2
6,496
464
4,023
11,112
6,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Prometheuskx
Nemesis
15
3 / 1 / 1
8,041
574
5,240
9,067
2,820
Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chiron
12
1 / 1 / 1
6,747
482
6,199
7,928
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
licher96
Anubis
12
3 / 8 / 0
7,294
521
6,024
10,856
3,840
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dungpusher
Amaterasu
15
6 / 3 / 1
9,010
644
7,783
12,676
6,439
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
Patpatat033
Thanatos
13
5 / 4 / 2
7,649
546
3,057
12,655
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
Wvdk
Terra
12
3 / 0 / 5
7,607
543
5,012
9,243
4,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 2 / 5
7,716
551
11,279
7,025
1,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 4
7,808
558
6,097
8,582
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
9
Kills
16
16
Deaths
10
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
Ashén
Raijin
2
3
0
0.67
W
Amaterasu
Dungpusher
Amaterasu
6
3
1
2.17
L
0
3
2
0.33
W
Thanatos
Patpatat033
Thanatos
5
4
2
1.5
L
Nemesis
Prometheuskx
Nemesis
3
1
1
3.5
L
Chiron
1
1
1
1.5
W
Terra
Wvdk
Terra
3
0
5
5.5
W
1
2
5
1.75
L
Anubis
licher96
Anubis
3
8
0
0.38
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,037
Damage
33,228
47,885
Taken
50,181
17,514
Mitigated
20,466
13,654
Healing
24,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Ashén
Raijin
6,551
269
0
1,765
8,922
2,179
0
5,016
3,505
55,569
0
W
Amaterasu
Dungpusher
Amaterasu
7,783
3,794
0
7,109
12,676
6,439
435
5,528
7,107
0
58,118
L
4,023
654
0
1,830
11,112
6,569
0
5,192
5,638
20,158
1,221
W
Thanatos
Patpatat033
Thanatos
3,057
575
0
6,132
12,655
4,158
0
2,189
10,422
0
49,392
L
Nemesis
Prometheuskx
Nemesis
5,240
2,246
0
4,028
9,067
2,820
0
1,577
7,366
0
76,716
L
Chiron
6,199
2,178
126
3,426
7,928
2,106
0
2,836
4,726
0
46,733
W
Terra
Wvdk
Terra
5,012
452
2,696
3,152
9,243
4,704
174
3,829
5,241
16,706
0
W
11,279
4,510
0
2,280
7,025
1,753
1,702
2,621
4,006
52,510
1,090
L
Anubis
licher96
Anubis
6,024
387
0
2,479
10,856
3,840
0
483
10,265
42,777
481
W
6,097
3,244
0
3,604
8,582
3,412
380
1,735
6,817
0
64,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,741
Gold Earned
39,790
454
Minions Killed
418
0
Camps Cleared
0
1,349,508
Distance Traveled
1,435,023
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,163
512
130
9
0
262,779
1
W
Amaterasu
9,010
644
99
7
0
304,685
0
L
Ganesha
6,496
464
5
0
0
277,522
0
W
Thanatos
7,649
546
86
6
0
293,127
0
L
Nemesis
8,041
574
124
9
0
363,397
2
L
Chiron
6,747
482
105
8
0
264,321
2
W
Terra
7,607
543
12
1
0
312,766
2
W
Nu Wa
7,716
551
94
7
0
244,768
0
L
Anubis
7,294
521
90
6
0
181,489
2
W
Apollo
7,808
558
127
9
0
279,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role