Player Matchup

Jing Wei
Jing Wei
DEMIGEWD
Jing Wei
Level 24
God Stats
1W - 0L
1,762 SR
Queue Stats
6W - 8L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
EndlesskillerO
Ne Zha
Level 56
God Stats
6W - 7L
1,544 SR
Queue Stats
78W - 102L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
JonnyDarkoIV
Kuzenbo
Level 180
God Stats
4W - 7L
1,297 SR
Queue Stats
290W - 279L
1,456 Elo+
Solo
Hercules
Hercules
Mattuti
Hercules
Level 103
God Stats
2W - 2L
1,641 SR
Queue Stats
8W - 8L
1,613 Elo+
Party 1
Hera
Hera
Ort12
Hera
Level 163
God Stats
15W - 9L
1,533 SR
Queue Stats
181W - 192L
1,461 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,504 Elo+

VS

Team Averages
Level 96
1,635 SR
1,479 Elo+
Charybdis
Charybdis
 
Charybdis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
FANTA_BAR1D1
Ah Puch
Level 80
God Stats
50W - 45L
1,541 SR
Queue Stats
754W - 776L
1,452 Elo+
Solo
Janus
Janus
SINS_Loki
Janus
Level 80
God Stats
1W - 1L
1,714 SR
Queue Stats
8W - 16L
1,347 Elo+
Solo
Cthulhu
Cthulhu
miranor
Cthulhu
Level 158
God Stats
39W - 18L
1,632 SR
Queue Stats
653W - 696L
1,499 Elo+
Party 2
Rama
Rama
tvmonitur
Rama
Level 40
God Stats
5W - 3L
1,789 SR
Queue Stats
7W - 6L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DEMIGEWD
Jing Wei
11
0 / 0 / 4
5,837
1,167
1,869
3,287
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
3 / 2 / 4
6,711
1,342
5,865
4,966
1,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
JonnyDarkoIV
Kuzenbo
11
0 / 2 / 7
6,084
1,217
3,972
6,289
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hercules
Mattuti
Hercules
12
5 / 0 / 2
7,363
1,473
4,339
3,776
2,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hera
Ort12
Hera
11
1 / 1 / 6
6,563
1,313
3,659
3,687
888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

387

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 1 / 3
5,817
1,163
3,988
4,361
1,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
FANTA_BAR1D1
Ah Puch
10
0 / 0 / 0
5,130
1,026
0
0
0
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
SINS_Loki
Janus
11
0 / 2 / 4
6,261
1,252
3,437
2,557
512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
miranor
Cthulhu
11
1 / 1 / 3
6,029
1,206
5,741
7,176
4,560
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
10
4 / 5 / 1
6,753
1,351
5,538
7,493
1,977
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
9
Kills
5
5
Deaths
9
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
3
1.5
W
Jing Wei
DEMIGEWD
Jing Wei
0
0
4
2
W
3
2
4
2.5
L
Ah Puch
FANTA_BAR1D1
Ah Puch
0
0
0
0
W
Kuzenbo
JonnyDarkoIV
Kuzenbo
0
2
7
1.75
W
Hercules
Mattuti
Hercules
5
0
2
6
W
Hera
Ort12
Hera
1
1
6
4
L
Janus
SINS_Loki
Janus
0
2
4
1
L
Cthulhu
miranor
Cthulhu
1
1
3
2.5
L
Rama
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,704
Damage
18,704
22,005
Taken
21,587
12,872
Mitigated
8,370
3,508
Healing
996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,988
2,234
0
0
4,361
1,321
0
2,035
2,074
0
11,339
W
Jing Wei
DEMIGEWD
Jing Wei
1,869
1,553
0
435
3,287
939
0
1,465
1,760
0
8,403
W
5,865
1,218
0
746
4,966
1,452
0
2,099
2,787
0
10,248
L
Ah Puch
FANTA_BAR1D1
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
JonnyDarkoIV
Kuzenbo
3,972
1,119
0
740
6,289
6,804
0
2,519
3,544
8,478
0
W
Hercules
Mattuti
Hercules
4,339
788
0
1,096
3,776
2,789
0
1,499
2,197
447
12,243
W
Hera
Ort12
Hera
3,659
627
0
491
3,687
888
0
1,108
2,539
19,520
1,578
L
Janus
SINS_Loki
Janus
3,437
111
0
0
2,557
512
0
615
1,836
19,667
0
L
Cthulhu
miranor
Cthulhu
5,741
296
0
0
7,176
4,560
0
587
6,440
14,435
0
L
Rama
5,538
4,478
0
996
7,493
1,977
0
3,807
3,361
0
9,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,558
Gold Earned
29,990
96
Minions Killed
91
7
Camps Cleared
4
568,227
Distance Traveled
415,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,817
1,163
23
5
1
99,482
0
W
Jing Wei
5,837
1,167
16
3
1
115,420
0
W
Ne Zha
6,711
1,342
4
1
1
112,085
0
L
Ah Puch
5,130
1,026
0
0
0
0
0
W
Kuzenbo
6,084
1,217
3
1
1
115,667
0
W
Hercules
7,363
1,473
29
6
1
111,056
0
W
Hera
6,563
1,313
44
9
3
113,999
0
L
Janus
6,261
1,252
41
8
2
107,917
0
L
Cthulhu
6,029
1,206
13
3
1
127,371
0
L
Rama
6,753
1,351
14
3
0
80,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role