Player Matchup

Shiva
Shiva
Silver V
Hamster_Master30
Shiva
Silver V
Level 103
God Stats
12W - 3L
1,497 SR
Queue Stats
149W - 166L
512 MMR
Solo
Nu Wa
Nu Wa
Silver III
KristofferBRas
Nu Wa
Silver III
Level 155
God Stats
18W - 15L
1,494 SR
Queue Stats
172W - 196L
772 MMR
Solo
Ullr
Ullr
Silver III
TimKass11
Ullr
Silver III
Level 85
God Stats
3W - 5L
1,478 SR
Queue Stats
221W - 241L
863 MMR
Solo
Chaac
Chaac
Silver V
Zing-2k
Chaac
Silver V
Level 52
God Stats
4W - 6L
1,153 SR
Queue Stats
49W - 86L
500 MMR
Solo
Mercury
Mercury
Bronze I
rafay1o1
Mercury
Bronze I
Level 128
God Stats
2W - 7L
1,380 SR
Queue Stats
53W - 87L
370 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,400 SR
603 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 83
1,398 SR
600 MMR
Jormungandr
Jormungandr
Silver V
Kaleesi1930
Jormungandr
Silver V
Level 63
God Stats
43W - 57L
1,402 SR
Queue Stats
48W - 74L
522 MMR
Party 1
Danzaburou
Danzaburou
Silver V
Lefko187396
Danzaburou
Silver V
Level 64
God Stats
24W - 20L
1,511 SR
Queue Stats
48W - 74L
522 MMR
Party 1
Eset
Eset
Bronze II
MorriGangstA
Eset
Bronze II
Level 88
God Stats
0W - 2L
1,249 SR
Queue Stats
49W - 92L
248 MMR
Solo
Bellona
Bellona
Silver V
bananaXD994
Bellona
Silver V
Level 86
God Stats
7W - 11L
1,329 SR
Queue Stats
63W - 94L
894 MMR
Solo
Kali
Kali
Silver III
kentusek
Kali
Silver III
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 98L
812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
8,908
495
8,684
15,467
9,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
6 / 1 / 8
11,519
640
20,565
7,286
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
2 / 2 / 1
9,002
500
10,567
12,335
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Zing-2k
Chaac
17
3 / 0 / 2
10,488
583
13,261
17,415
24,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
rafay1o1
Mercury
17
7 / 1 / 4
10,099
561
7,321
12,106
5,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bans
Hou YiThanatosAo KuangFafnirMedusa

VS

Bans
HadesAwilixAchillesVamanaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Kaleesi1930
Jormungandr
13
1 / 3 / 3
8,347
464
6,669
16,838
14,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
Lefko187396
Danzaburou
14
3 / 3 / 0
8,347
464
11,324
13,695
4,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 1
8,196
455
4,494
13,913
4,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
bananaXD994
Bellona
16
0 / 3 / 0
9,157
509
7,826
18,905
15,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
13
1 / 3 / 1
7,791
433
4,299
16,004
5,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
5
5
Deaths
18
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Jormungandr
Kaleesi1930
Jormungandr
1
3
3
0.83
W
6
1
8
10
L
Danzaburou
Lefko187396
Danzaburou
3
3
0
1
L
0
6
1
0.08
W
Ullr
2
2
1
1.25
W
Chaac
Zing-2k
Chaac
3
0
2
4
L
Bellona
bananaXD994
Bellona
0
3
0
0
L
Kali
1
3
1
0.5
W
Mercury
rafay1o1
Mercury
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,398
Damage
34,612
64,609
Taken
79,355
46,618
Mitigated
45,642
19,177
Healing
28,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,684
746
750
3,247
15,467
9,914
550
4,358
11,085
0
40,630
L
Jormungandr
Kaleesi1930
Jormungandr
6,669
1,132
0
3,712
16,838
14,784
117
2,929
13,909
39,431
0
W
20,565
4,491
0
2,061
7,286
2,660
2,233
2,912
4,062
96,581
3,375
L
Danzaburou
Lefko187396
Danzaburou
11,324
5,015
0
6,288
13,695
4,965
451
1,898
11,797
0
57,249
L
4,494
179
665
2,529
13,913
4,146
0
9,472
4,441
63,725
0
W
Ullr
10,567
3,136
0
3,014
12,335
4,337
776
1,849
10,486
0
68,551
W
Chaac
Zing-2k
Chaac
13,261
1,317
0
7,211
17,415
24,507
362
374
17,017
0
82,364
L
Bellona
bananaXD994
Bellona
7,826
1,296
0
8,305
18,905
15,758
47
1,802
17,103
0
74,646
L
Kali
4,299
1,449
0
7,175
16,004
5,989
0
4,311
11,693
0
48,413
W
Mercury
rafay1o1
Mercury
7,321
3,092
0
2,894
12,106
5,200
2,531
1,376
10,682
0
69,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,016
Gold Earned
41,838
538
Minions Killed
468
0
Camps Cleared
0
1,835,676
Distance Traveled
1,679,352
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,908
495
53
3
0
391,578
6
L
Jormungandr
8,347
464
53
3
0
340,048
6
W
Nu Wa
11,519
640
145
8
0
318,499
8
L
Danzaburou
8,347
464
86
5
0
328,047
0
L
Eset
8,196
455
129
7
0
275,010
3
W
Ullr
9,002
500
104
6
0
321,511
0
W
Chaac
10,488
583
133
7
0
377,684
1
L
Bellona
9,157
509
128
7
0
359,849
0
L
Kali
7,791
433
72
4
0
376,398
5
W
Mercury
10,099
561
103
6
0
426,404
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role