Player Matchup

Kukulkan
Kukulkan
Ikfirus
Kukulkan
Level 106
God Stats
1W - 0L
1,784 SR
Queue Stats
8W - 9L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
Snakepotion
Danzaburou
Level 26
God Stats
1W - 0L
1,442 SR
Queue Stats
2W - 2L
1,220 Elo+
Party 2
Osiris
Osiris
Trueponkle
Osiris
Level 106
God Stats
2W - 0L
1,709 SR
Queue Stats
18W - 17L
1,412 Elo+
Party 2
Team Averages
Level 79
1,645 SR
1,338 Elo+

VS

Team Averages
Level 115
1,347 SR
1,489 Elo+
Hercules
Hercules
Hufu77
Hercules
Level 129
God Stats
82W - 72L
1,583 SR
Queue Stats
321W - 286L
1,488 Elo+
Solo
Bakasura
Bakasura
La Ponte VNR
Bakasura
Level 101
God Stats
12W - 10L
1,300 SR
Queue Stats
50W - 59L
1,495 Elo+
Party 1
Nox
Nox
PapriKvani
Nox
Level 116
God Stats
13W - 23L
1,159 SR
Queue Stats
162W - 178L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ikfirus
Kukulkan
17
5 / 5 / 7
11,682
899
7,630
10,484
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
Snakepotion
Danzaburou
16
3 / 5 / 8
11,061
851
13,071
9,069
3,476
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Trueponkle
Osiris
18
6 / 4 / 6
11,825
910
12,430
17,088
14,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hufu77
Hercules
16
4 / 4 / 6
9,932
764
7,915
16,687
21,786
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bakasura
La Ponte VNR
Bakasura
16
3 / 5 / 5
9,959
766
9,277
11,168
6,094
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
6 / 5 / 5
11,069
851
7,330
10,706
4,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
14
Kills
13
14
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Hufu77
Hercules
4
4
6
1.75
W
Kukulkan
Ikfirus
Kukulkan
5
5
7
1.7
L
Bakasura
La Ponte VNR
Bakasura
3
5
5
1.1
L
6
5
5
1.7
W
Danzaburou
Snakepotion
Danzaburou
3
5
8
1.4
W
Osiris
Trueponkle
Osiris
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,131
Damage
24,522
36,641
Taken
38,561
21,895
Mitigated
32,742
11,072
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Hufu77
Hercules
7,915
2,046
0
3,856
16,687
21,786
0
2,305
14,260
0
16,678
W
Kukulkan
Ikfirus
Kukulkan
7,630
180
421
1,700
10,484
4,026
606
2,012
8,192
43,243
554
L
Bakasura
La Ponte VNR
Bakasura
9,277
5,611
0
1,078
11,168
6,094
0
3,535
7,470
0
31,844
L
7,330
522
0
1,067
10,706
4,862
0
1,675
9,031
30,738
0
W
Danzaburou
Snakepotion
Danzaburou
13,071
6,827
0
1,652
9,069
3,476
1,637
1,410
7,634
0
30,141
W
Osiris
Trueponkle
Osiris
12,430
5,310
0
7,299
17,088
14,393
746
3,935
12,474
0
40,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,568
Gold Earned
30,960
148
Minions Killed
129
0
Camps Cleared
0
712,514
Distance Traveled
666,827
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,932
764
10
1
0
229,762
6
W
Kukulkan
11,682
899
84
6
0
238,143
0
L
Bakasura
9,959
766
66
5
0
208,428
0
L
Nox
11,069
851
53
4
0
228,637
0
W
Danzaburou
11,061
851
27
2
0
202,386
0
W
Osiris
11,825
910
37
3
0
271,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role