Player Matchup

Sol
Sol
DemonFather9400
Sol
Level 46
God Stats
1W - 0L
1,851 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
Es2_Moises
Poseidon
Level 52
God Stats
2W - 1L
1,586 SR
Queue Stats
25W - 38L
1,363 Elo+
Party 2
Horus
Horus
JWOOFs
Horus
Level 140
God Stats
3W - 0L
1,601 SR
Queue Stats
83W - 92L
1,361 Elo+
Solo
Nemesis
Nemesis
REAPER_AI-
Nemesis
Level 66
God Stats
2W - 0L
1,501 SR
Queue Stats
14W - 10L
1,451 Elo+
Party 2
Jormungandr
Jormungandr
duckz787
Jormungandr
Level 65
God Stats
4W - 0L
1,737 SR
Queue Stats
13W - 6L
1,432 Elo+
Party 2
Team Averages
Level 74
1,655 SR
1,421 Elo+

VS

Team Averages
Level 90
1,419 SR
1,389 Elo+
Horus
Horus
GODRO7
Horus
Level 107
God Stats
0W - 2L
1,311 SR
Queue Stats
5W - 13L
1,166 Elo+
Solo
Ra
Ra
JarBear___22
Ra
Level 107
God Stats
5W - 4L
1,479 SR
Queue Stats
149W - 137L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
SleepyHookworm78
Tsukuyomi
Level 62
God Stats
53W - 50L
1,435 SR
Queue Stats
235W - 212L
1,398 Elo+
Solo
Bacchus
Bacchus
deepfriedfug
Bacchus
Level 69
God Stats
23W - 21L
1,484 SR
Queue Stats
181W - 186L
1,485 Elo+
Party 1
Neith
Neith
kennbrenn
Neith
Level 104
God Stats
24W - 25L
1,384 SR
Queue Stats
163W - 168L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,728
449
1,715
7,959
1,736
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Poseidon
Es2_Moises
Poseidon
12
4 / 4 / 4
8,235
549
10,576
6,760
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Horus
JWOOFs
Horus
10
1 / 4 / 6
7,211
481
3,961
14,409
12,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nemesis
REAPER_AI-
Nemesis
15
5 / 1 / 3
8,603
574
10,547
13,024
4,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
duckz787
Jormungandr
14
8 / 3 / 1
9,167
611
11,956
9,708
4,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
GODRO7
Horus
11
2 / 4 / 4
7,856
524
3,687
13,245
10,527
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
5 / 3 / 3
8,825
588
6,979
9,367
2,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
12
5 / 3 / 5
7,937
529
10,482
13,537
3,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
deepfriedfug
Bacchus
11
2 / 6 / 1
7,419
495
4,413
14,173
10,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Neith
kennbrenn
Neith
12
3 / 2 / 4
7,907
527
5,742
7,831
2,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
18
Kills
17
17
Deaths
18
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
0
5
1
0.1
W
Poseidon
Es2_Moises
Poseidon
4
4
4
1.5
L
Horus
GODRO7
Horus
2
4
4
1
W
Horus
JWOOFs
Horus
1
4
6
1
L
5
3
3
2.17
W
Nemesis
REAPER_AI-
Nemesis
5
1
3
6.5
L
Tsukuyomi
5
3
5
2.5
L
Bacchus
deepfriedfug
Bacchus
2
6
1
0.42
W
Jormungandr
duckz787
Jormungandr
8
3
1
2.83
L
Neith
kennbrenn
Neith
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,755
Damage
31,303
51,860
Taken
58,153
25,427
Mitigated
29,669
15,072
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,715
719
0
1,159
7,959
1,736
679
2,411
5,318
26,582
0
W
Poseidon
Es2_Moises
Poseidon
10,576
2,171
0
920
6,760
1,710
1,552
1,683
4,877
43,569
0
L
Horus
GODRO7
Horus
3,687
1,835
452
2,888
13,245
10,527
12
4,504
8,125
368
14,328
W
Horus
JWOOFs
Horus
3,961
1,522
1,878
5,474
14,409
12,639
69
2,109
12,042
0
13,414
L
6,979
215
867
4,658
9,367
2,858
0
3,370
5,795
67,502
919
W
Nemesis
REAPER_AI-
Nemesis
10,547
5,139
0
4,622
13,024
4,948
776
2,055
10,555
0
63,168
L
Tsukuyomi
10,482
2,110
0
4,964
13,537
3,742
0
5,148
7,915
0
50,973
L
Bacchus
deepfriedfug
Bacchus
4,413
443
0
1,899
14,173
10,297
0
6,638
6,957
29,968
332
W
Jormungandr
duckz787
Jormungandr
11,956
2,963
0
1,019
9,708
4,394
374
1,710
7,760
54,336
0
L
Neith
kennbrenn
Neith
5,742
1,537
0
1,120
7,831
2,245
21
3,108
4,447
0
51,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,944
Gold Earned
39,944
320
Minions Killed
346
0
Camps Cleared
0
1,467,613
Distance Traveled
1,459,962
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,728
449
38
3
0
277,662
0
W
Poseidon
8,235
549
75
5
0
302,696
0
L
Horus
7,856
524
23
2
0
271,403
2
W
Horus
7,211
481
21
1
0
275,185
1
L
Ra
8,825
588
109
7
0
299,370
6
W
Nemesis
8,603
574
99
7
0
318,636
0
L
Tsukuyomi
7,937
529
69
5
0
359,662
7
L
Bacchus
7,419
495
64
4
0
256,160
0
W
Jormungandr
9,167
611
87
6
0
293,434
1
L
Neith
7,907
527
81
5
0
273,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role