Player Matchup

Anhur
Anhur
FrodoBeutlin45
Anhur
Level 93
God Stats
3W - 1L
1,661 SR
Queue Stats
44W - 28L
1,520 Elo+
Party 1
Zeus
Zeus
Naturhaar65
Zeus
Level 91
God Stats
5W - 4L
1,458 SR
Queue Stats
35W - 23L
1,517 Elo+
Party 1
Amaterasu
Amaterasu
dyln1583
Amaterasu
Level 101
God Stats
7W - 5L
1,706 SR
Queue Stats
55W - 46L
1,513 Elo+
Solo
Sol
Sol
xELi0Nx
Sol
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
353W - 353L
1,461 Elo+
Solo
Pele
Pele
zoro78130
Pele
Level 65
God Stats
14W - 21L
1,355 SR
Queue Stats
110W - 134L
1,414 Elo+
Solo
Team Averages
Level 87
1,536 SR
1,485 Elo+

VS

Team Averages
Level 80
1,586 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Piu Piu Piu9782
Pele
Level 84
God Stats
9W - 5L
1,474 SR
Queue Stats
316W - 344L
1,469 Elo+
Solo
Atlas
Atlas
klikomkill
Atlas
Level 61
God Stats
3W - 1L
1,700 SR
Queue Stats
105W - 123L
1,478 Elo+
Solo
Arachne
Arachne
powerfullybub
Arachne
Level 36
God Stats
20W - 12L
1,755 SR
Queue Stats
225W - 210L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 4
4,740
474
4,360
7,530
1,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
4 / 6 / 0
5,613
561
4,256
7,964
1,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
dyln1583
Amaterasu
10
0 / 0 / 0
5,389
539
3,849
9,290
6,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
10
1 / 2 / 0
5,839
584
3,998
8,317
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
8
0 / 5 / 1
4,539
454
2,398
8,270
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
12 / 1 / 4
7,536
754
9,628
5,325
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
 
Hades
10
1 / 1 / 1
6,000
600
2,603
5,457
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 0 / 0
6,016
602
4,650
6,119
3,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
11
4 / 3 / 8
6,708
671
5,008
8,776
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Arachne
10
3 / 1 / 1
5,594
559
3,583
8,856
2,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
20
20
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
12
1
4
14
W
Hades
 
Hades
1
1
1
1.5
L
0
7
4
0.29
L
4
6
0
0.67
W
0
0
0
0
L
Amaterasu
dyln1583
Amaterasu
0
0
0
0
W
Atlas
4
3
8
2.67
W
Arachne
3
1
1
3.5
L
Sol
1
2
0
0.5
L
Pele
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,861
Damage
25,472
41,371
Taken
34,533
14,558
Mitigated
14,822
13,369
Healing
14,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,628
3,750
0
1,324
5,325
1,372
652
1,875
3,450
0
47,837
W
Hades
 
Hades
2,603
54
0
2,789
5,457
3,284
0
3,811
1,646
34,370
0
L
4,360
2,912
0
671
7,530
1,996
0
1,928
5,602
0
21,176
L
4,256
566
45
1,453
7,964
1,769
0
2,037
5,927
25,289
0
W
4,650
561
0
3,312
6,119
3,244
0
0
6,119
0
41,586
L
Amaterasu
dyln1583
Amaterasu
3,849
1,130
0
5,817
9,290
6,151
0
0
8,860
0
37,801
W
Atlas
5,008
1,737
0
2,050
8,776
4,643
33
2,568
6,208
18,392
0
W
Arachne
3,583
2,409
0
5,368
8,856
2,279
0
0
8,856
0
38,837
L
Sol
3,998
1,455
0
3,895
8,317
2,132
0
2,901
5,416
40,412
811
L
Pele
2,398
987
0
1,488
8,270
2,510
0
745
7,491
0
28,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,120
Gold Earned
31,854
260
Minions Killed
304
0
Camps Cleared
0
970,524
Distance Traveled
974,973
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,536
754
71
7
0
204,217
0
W
Hades
6,000
600
63
6
0
183,926
0
L
Anhur
4,740
474
34
3
0
180,402
0
L
Zeus
5,613
561
45
5
0
177,587
0
W
Pele
6,016
602
77
8
0
206,015
0
L
Amaterasu
5,389
539
57
6
0
205,494
2
W
Atlas
6,708
671
33
3
0
192,735
1
W
Arachne
5,594
559
60
6
0
188,080
0
L
Sol
5,839
584
77
8
0
167,718
0
L
Pele
4,539
454
47
5
0
239,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role