Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HazedSloth
Kali
Level 150
God Stats
5W - 2L
1,644 SR
Queue Stats
193W - 191L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
MJPaulo3
Erlang Shen
Level 79
God Stats
11W - 15L
1,547 SR
Queue Stats
108W - 111L
1,562 Elo+
Party 1
Chiron
Chiron
MrPache95
Chiron
Level 155
God Stats
2W - 5L
1,265 SR
Queue Stats
451W - 432L
1,570 Elo+
Solo
Zeus
Zeus
brennypoo
Zeus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,668 Elo+
Party 1
Team Averages
Level 121
1,491 SR
1,562 Elo+

VS

Team Averages
Level 126
1,588 SR
1,539 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CaptinCheif31
Artio
Level 145
God Stats
8W - 6L
1,596 SR
Queue Stats
152W - 140L
1,536 Elo+
Solo
Janus
Janus
DblBarrelBlazin
Janus
Level 129
God Stats
7W - 10L
1,594 SR
Queue Stats
199W - 188L
1,546 Elo+
Solo
Baron Samedi
Baron Samedi
YungTweedle
Baron Samedi
Level 107
God Stats
2W - 1L
1,748 SR
Queue Stats
57W - 52L
1,535 Elo+
Solo
Fenrir
Fenrir
guadian2612
Fenrir
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 2 / 0
5,553
617
3,317
5,486
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
1 / 0 / 0
5,392
599
1,213
6,851
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
MJPaulo3
Erlang Shen
10
1 / 0 / 3
6,143
683
3,707
5,186
3,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
MrPache95
Chiron
11
0 / 1 / 1
5,814
646
2,690
4,531
1,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
10
4 / 2 / 0
5,876
653
5,126
5,148
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 2 / 0
3,873
430
1,220
2,565
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 1
4,791
532
995
4,071
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

10
1 / 1 / 0
5,473
608
3,581
3,731
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
YungTweedle
Baron Samedi
7
0 / 2 / 1
4,166
463
2,588
6,421
3,303
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fenrir
11
3 / 1 / 1
5,657
629
4,199
6,893
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
5
5
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
2
0
0
L
Xbalanque
 
Xbalanque
0
2
0
0
L
1
0
1
1.5
L
1
1
0
1
W
1
0
0
1
W
Erlang Shen
MJPaulo3
Erlang Shen
1
0
3
2.5
W
Chiron
MrPache95
Chiron
0
1
1
0.5
L
Baron Samedi
YungTweedle
Baron Samedi
0
2
1
0.25
W
Zeus
4
2
0
2
L
Fenrir
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,053
Damage
12,583
27,202
Taken
23,681
10,315
Mitigated
11,029
10,224
Healing
5,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
3,317
173
0
2,264
5,486
1,429
0
1,012
4,369
29,633
1,300
L
Xbalanque
 
Xbalanque
1,220
373
0
815
2,565
585
0
888
1,677
0
9,457
L
995
43
0
649
4,071
3,304
0
2,301
1,490
15,712
0
L
3,581
0
0
750
3,731
966
0
0
3,731
37,758
0
W
1,213
257
0
2,340
6,851
2,401
0
812
5,969
0
39,036
W
Erlang Shen
MJPaulo3
Erlang Shen
3,707
1,694
0
2,822
5,186
3,672
58
1,083
4,103
0
20,040
W
Chiron
MrPache95
Chiron
2,690
690
54
1,536
4,531
1,366
0
2,102
2,077
0
41,793
L
Baron Samedi
YungTweedle
Baron Samedi
2,588
120
66
1,730
6,421
3,303
0
3,865
2,556
13,764
456
W
Zeus
5,126
1,239
0
1,208
5,148
1,447
390
1,885
3,223
37,536
3,284
L
Fenrir
4,199
853
0
1,033
6,893
2,871
0
880
5,915
0
35,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,778
Gold Earned
23,960
304
Minions Killed
211
0
Camps Cleared
0
908,035
Distance Traveled
852,329
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,553
617
52
6
0
169,440
0
L
Xbalanque
3,873
430
16
2
0
107,063
0
L
Artio
4,791
532
28
3
0
123,514
0
L
Janus
5,473
608
80
9
0
199,589
0
W
Kali
5,392
599
68
8
0
198,843
0
W
Erlang Shen
6,143
683
29
3
0
196,484
0
W
Chiron
5,814
646
85
9
0
170,570
1
L
Baron Samedi
4,166
463
15
2
0
180,194
3
W
Zeus
5,876
653
70
8
0
172,698
0
L
Fenrir
5,657
629
72
8
0
241,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role