Player Matchup

Scylla
Scylla
Platinum V
AbruptVI
Scylla
Platinum V
Level 127
God Stats
25W - 23L
1,624 SR
Queue Stats
202W - 198L
1,701 MMR
Party 1
Fafnir
Fafnir
Gold IV
BlooRaccuum
Fafnir
Gold IV
Level 68
God Stats
16W - 16L
1,605 SR
Queue Stats
27W - 26L
1,661 MMR
Solo
Hun Batz
Hun Batz
Platinum III
DaddyyPhantom
Hun Batz
Platinum III
Level 115
God Stats
2W - 1L
1,796 SR
Queue Stats
56W - 47L
1,649 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
FuryWasTaken
Sun Wukong
Gold I
Level 101
God Stats
0W - 2L
1,495 SR
Queue Stats
98W - 98L
1,643 MMR
Party 1
Anhur
Anhur
Platinum V
Salohicn
Anhur
Platinum V
Level 116
God Stats
1W - 1L
1,855 SR
Queue Stats
86W - 87L
1,649 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,675 SR
1,661 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,647 SR
1,660 MMR
Bacchus
Bacchus
Gold III
ISpI Robbed
Bacchus
Gold III
Level 129
God Stats
10W - 6L
1,674 SR
Queue Stats
165W - 179L
1,641 MMR
Solo
Arachne
Arachne
Gold IV
LordMyriksQC1
Arachne
Gold IV
Level 145
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 3L
1,710 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
codfine
Erlang Shen
Gold III
Level 109
God Stats
2W - 0L
1,499 SR
Queue Stats
18W - 13L
1,653 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
robertsgg00
Ao Kuang
Platinum V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 106L
1,655 MMR
Solo
Danzaburou
Danzaburou
Gold V
supremebla
Danzaburou
Gold V
Level 118
God Stats
1W - 0L
1,835 SR
Queue Stats
11W - 6L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AbruptVI
Scylla
17
4 / 1 / 3
10,661
533
14,403
7,368
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
14
2 / 5 / 1
8,988
449
8,113
21,027
22,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
DaddyyPhantom
Hun Batz
17
6 / 5 / 3
9,658
483
16,984
15,759
6,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
FuryWasTaken
Sun Wukong
15
0 / 3 / 3
9,038
452
6,888
18,642
22,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
Salohicn
Anhur
17
0 / 2 / 2
9,624
481
6,322
9,704
3,922
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
PoseidonAthenaCthulhuNe Zha

VS

Bans
KumbhakarnaCu ChulainnThanatosChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ISpI Robbed
Bacchus
15
0 / 4 / 7
9,234
462
8,279
13,554
11,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
19
7 / 2 / 4
11,327
566
10,016
21,640
8,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
codfine
Erlang Shen
20
3 / 1 / 3
12,686
634
14,089
19,796
17,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
robertsgg00
Ao Kuang
17
3 / 5 / 2
9,981
499
9,038
16,694
5,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
supremebla
Danzaburou
19
3 / 1 / 3
12,080
604
13,621
15,172
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
12
Kills
16
16
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
AbruptVI
Scylla
4
1
3
5.5
L
Fafnir
2
5
1
0.5
L
Hun Batz
DaddyyPhantom
Hun Batz
6
5
3
1.5
L
Sun Wukong
FuryWasTaken
Sun Wukong
0
3
3
0.5
W
Bacchus
ISpI Robbed
Bacchus
0
4
7
0.88
W
Arachne
7
2
4
4.5
L
Anhur
Salohicn
Anhur
0
2
2
0.5
W
Erlang Shen
codfine
Erlang Shen
3
1
3
4.5
W
Ao Kuang
robertsgg00
Ao Kuang
3
5
2
0.8
W
Danzaburou
supremebla
Danzaburou
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,710
Damage
55,043
72,500
Taken
86,856
57,356
Mitigated
49,169
20,967
Healing
34,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AbruptVI
Scylla
14,403
2,021
0
1,125
7,368
2,446
0
2,655
4,423
93,014
0
L
Fafnir
8,113
1,766
2,801
5,343
21,027
22,645
0
6,616
13,531
22,254
0
L
Hun Batz
DaddyyPhantom
Hun Batz
16,984
3,539
0
4,333
15,759
6,284
0
2,853
12,600
0
91,606
L
Sun Wukong
FuryWasTaken
Sun Wukong
6,888
1,776
0
4,251
18,642
22,059
0
1,399
17,109
0
66,841
W
Bacchus
ISpI Robbed
Bacchus
8,279
322
0
1,336
13,554
11,107
0
5,062
8,401
27,962
1,391
W
Arachne
10,016
6,170
0
11,649
21,640
8,831
0
4,966
16,434
0
97,531
L
Anhur
Salohicn
Anhur
6,322
2,533
0
3,114
9,704
3,922
0
1,633
7,787
0
99,947
W
Erlang Shen
codfine
Erlang Shen
14,089
7,657
0
8,297
19,796
17,649
2,109
2,950
16,738
0
105,698
W
Ao Kuang
robertsgg00
Ao Kuang
9,038
1,172
0
3,970
16,694
5,332
0
4,781
11,739
66,607
1,371
W
Danzaburou
supremebla
Danzaburou
13,621
6,410
0
8,932
15,172
6,250
716
4,285
10,773
0
110,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,969
Gold Earned
55,308
642
Minions Killed
633
0
Camps Cleared
0
1,949,679
Distance Traveled
2,082,773
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,661
533
180
9
0
432,310
5
L
Fafnir
8,988
449
27
1
0
379,232
4
L
Hun Batz
9,658
483
135
7
0
441,748
0
L
Sun Wukong
9,038
452
118
6
0
371,230
1
W
Bacchus
9,234
462
43
2
0
406,999
6
W
Arachne
11,327
566
126
6
0
484,556
2
L
Anhur
9,624
481
182
9
0
325,159
5
W
Erlang Shen
12,686
634
178
9
0
381,381
0
W
Ao Kuang
9,981
499
103
5
0
417,541
5
W
Danzaburou
12,080
604
183
9
0
392,296
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role