Player Matchup

Jormungandr
Jormungandr
Diamond IV
 
Jormungandr
Diamond IV
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 285
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond III
Onizuka181
Cupid
Diamond III
Level 155
God Stats
15W - 6L
1,682 SR
Queue Stats
67W - 44L
2,266 MMR
Solo
Susano
Susano
Diamond II
Rudyyyyy
Susano
Diamond II
Level 106
God Stats
42W - 34L
1,669 SR
Queue Stats
348W - 326L
2,427 MMR
Solo
Agni
Agni
Diamond IV
mctango818
Agni
Diamond IV
Level 212
God Stats
0W - 3L
1,425 SR
Queue Stats
79W - 76L
2,270 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 185
1,555 SR
1,993 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,737 SR
2,186 MMR
Hercules
Hercules
Diamond IV
 
Hercules
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Diamond II
Airwаves
Horus
Diamond II
Level 109
God Stats
3W - 1L
1,857 SR
Queue Stats
102W - 78L
2,323 MMR
Party 2
Ne Zha
Ne Zha
Diamond II
Ghettoluigi
Ne Zha
Diamond II
Level 157
God Stats
3W - 0L
1,690 SR
Queue Stats
96W - 68L
2,260 MMR
Party 1
Discordia
Discordia
Diamond I
Løøøk
Discordia
Diamond I
Level 87
God Stats
4W - 2L
1,735 SR
Queue Stats
334W - 258L
2,491 MMR
Solo
Artemis
Artemis
Diamond I
intênse
Artemis
Diamond I
Level 140
God Stats
4W - 0L
1,902 SR
Queue Stats
87W - 51L
2,357 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 3 / 0
5,041
630
3,564
7,032
5,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
 
Baron Samedi
8
0 / 6 / 0
4,372
547
817
7,533
2,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Cupid
8
0 / 1 / 0
4,343
543
2,746
5,577
1,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
Rudyyyyy
Susano
7
0 / 0 / 1
4,112
514
1,826
3,375
847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 4 / 0
4,532
567
896
5,740
1,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaBakasuraCthulhuAres

VS

Bans
KuzenboBake KujiraFafnirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
4 / 1 / 0
5,403
675
4,624
7,899
6,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Horus
Airwаves
Horus
9
0 / 0 / 3
5,375
672
3,181
5,926
2,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ne Zha
11
4 / 0 / 1
5,416
677
3,967
4,636
1,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
Løøøk
Discordia
11
2 / 0 / 2
5,863
733
3,536
2,531
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
intênse
Artemis
11
4 / 0 / 0
5,788
724
4,642
4,525
1,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
14
14
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
3
0
0.33
L
Baron Samedi
 
Baron Samedi
0
6
0
0
W
Hercules
 
Hercules
4
1
0
4
W
Horus
Airwаves
Horus
0
0
3
1.5
W
Ne Zha
4
0
1
4.5
W
Discordia
Løøøk
Discordia
2
0
2
3
L
Cupid
0
1
0
0
L
Susano
Rudyyyyy
Susano
0
0
1
0.5
W
Artemis
intênse
Artemis
4
0
0
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,849
Damage
19,950
29,257
Taken
25,517
11,645
Mitigated
12,444
9,225
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,564
824
0
1,997
7,032
5,761
0
514
6,518
30,921
0
L
Baron Samedi
 
Baron Samedi
817
29
54
1,059
7,533
2,640
0
530
6,983
15,827
420
W
Hercules
 
Hercules
4,624
1,851
0
2,392
7,899
6,264
0
3,477
4,422
1,668
25,885
W
Horus
Airwаves
Horus
3,181
1,459
197
2,671
5,926
2,918
0
586
5,340
0
16,030
W
Ne Zha
3,967
1,100
0
2,661
4,636
1,288
0
405
4,175
0
32,586
W
Discordia
Løøøk
Discordia
3,536
387
0
853
2,531
593
0
464
1,973
44,348
1,691
L
Cupid
2,746
1,434
0
3,663
5,577
1,187
0
0
5,577
0
23,644
L
Susano
Rudyyyyy
Susano
1,826
607
0
1,764
3,375
847
0
490
2,835
0
15,028
W
Artemis
intênse
Artemis
4,642
1,524
0
774
4,525
1,381
0
195
4,330
0
41,121
L
896
62
0
688
5,740
1,210
0
2,377
3,025
25,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,400
Gold Earned
27,845
241
Minions Killed
292
0
Camps Cleared
0
827,645
Distance Traveled
906,774
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,041
630
55
7
0
158,654
0
L
Baron Samedi
4,372
547
25
3
0
168,319
0
W
Hercules
5,403
675
49
6
0
169,731
0
W
Horus
5,375
672
18
2
0
164,233
0
W
Ne Zha
5,416
677
49
6
0
215,891
0
W
Discordia
5,863
733
101
13
0
194,969
0
L
Cupid
4,343
543
44
6
0
151,096
1
L
Susano
4,112
514
35
4
0
192,820
0
W
Artemis
5,788
724
75
9
0
161,950
0
L
Agni
4,532
567
82
10
0
156,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role