Player Matchup

Hades
Hades
DxRK7158
Hades
Level 158
God Stats
10W - 3L
1,760 SR
Queue Stats
834W - 810L
1,512 Elo+
Solo
Da Ji
Da Ji
HempCloud420
Da Ji
Level 210
God Stats
18W - 16L
1,659 SR
Queue Stats
899W - 856L
1,576 Elo+
Solo
Nu Wa
Nu Wa
MYPUPPETMASTER
Nu Wa
Level 60
God Stats
4W - 3L
1,588 SR
Queue Stats
184W - 167L
1,553 Elo+
Party 2
Danzaburou
Danzaburou
NightFLASH6O3
Danzaburou
Level 106
God Stats
10W - 4L
1,612 SR
Queue Stats
190W - 180L
1,494 Elo+
Party 2
Chaac
Chaac
PoisonCountr
Chaac
Level 126
God Stats
19W - 9L
1,661 SR
Queue Stats
132W - 133L
1,447 Elo+
Party 2
Team Averages
Level 132
1,656 SR
1,517 Elo+

VS

Team Averages
Level 131
1,629 SR
1,520 Elo+
Neith
Neith
Brakatcroft
Neith
Level 165
God Stats
9W - 8L
1,591 SR
Queue Stats
128W - 109L
1,548 Elo+
Party 1
Chaac
Chaac
QuadCreator8967
Chaac
Level 114
God Stats
1W - 4L
1,350 SR
Queue Stats
79W - 71L
1,507 Elo+
Solo
Ravana
Ravana
SantiGil11
Ravana
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 32L
1,520 Elo+
Solo
Raijin
Raijin
ScribbleBozz
Raijin
Level 158
God Stats
7W - 4L
1,865 SR
Queue Stats
329W - 303L
1,552 Elo+
Solo
Bacchus
Bacchus
WHYTEAMSONOOOOB
Bacchus
Level 115
God Stats
2W - 1L
1,839 SR
Queue Stats
34W - 39L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DxRK7158
Hades
12
4 / 0 / 2
7,096
710
5,717
7,702
4,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
7 / 1 / 3
6,898
690
6,437
8,522
2,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 2
5,981
598
4,919
4,271
1,135
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
NightFLASH6O3
Danzaburou
11
3 / 0 / 1
5,814
581
3,064
5,015
1,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 5
4,999
500
4,172
5,396
4,025
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,352
535
2,840
5,676
1,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 5 / 0
5,619
562
4,533
9,865
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
SantiGil11
Ravana
10
0 / 3 / 2
5,359
536
2,085
6,064
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
11
2 / 3 / 0
6,421
642
3,091
6,078
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 2 / 1
4,691
469
3,492
6,847
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
16
Kills
3
3
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hades
DxRK7158
Hades
4
0
2
5
W
7
1
3
8.5
W
2
1
2
3
W
Danzaburou
NightFLASH6O3
Danzaburou
3
0
1
3.5
W
0
1
5
2.5
L
0
5
0
0
L
Ravana
SantiGil11
Ravana
0
3
2
0.33
L
Raijin
2
3
0
0.67
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,309
Damage
16,041
30,906
Taken
34,530
14,038
Mitigated
15,540
15,377
Healing
5,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,840
992
0
1,259
5,676
1,409
0
272
5,404
0
36,485
W
Hades
DxRK7158
Hades
5,717
533
280
5,791
7,702
4,505
0
0
7,702
45,719
1,003
W
6,437
1,778
0
4,495
8,522
2,718
0
752
7,770
0
48,289
W
4,919
1,385
0
1,143
4,271
1,135
0
2,645
1,626
35,089
0
W
Danzaburou
NightFLASH6O3
Danzaburou
3,064
810
0
1,096
5,015
1,655
0
1,616
3,399
0
43,200
W
4,172
1,601
0
2,572
5,396
4,025
0
1,527
3,869
0
14,961
L
4,533
987
0
2,080
9,865
5,121
0
5,620
4,245
0
38,325
L
Ravana
SantiGil11
Ravana
2,085
495
0
525
6,064
2,116
0
1,149
4,915
0
39,844
L
Raijin
3,091
217
0
1,164
6,078
1,431
0
3,109
2,969
43,546
1,765
L
3,492
473
0
608
6,847
5,463
0
369
6,478
12,334
155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
27,442
337
Minions Killed
325
0
Camps Cleared
0
1,092,865
Distance Traveled
976,507
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,352
535
73
7
0
201,364
4
W
Hades
7,096
710
100
10
0
208,025
0
W
Da Ji
6,898
690
82
8
0
240,325
2
W
Nu Wa
5,981
598
60
6
0
195,890
0
W
Danzaburou
5,814
581
68
7
0
218,392
0
W
Chaac
4,999
500
27
3
0
230,233
0
L
Chaac
5,619
562
78
8
0
202,089
0
L
Ravana
5,359
536
69
7
0
216,621
0
L
Raijin
6,421
642
86
9
0
164,844
0
L
Bacchus
4,691
469
19
2
0
191,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role