Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Cekan14
Sol
Level 62
God Stats
156W - 124L
1,573 SR
Queue Stats
172W - 137L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
GiTANS_DU_13
Kuzenbo
Level 90
God Stats
3W - 0L
1,728 SR
Queue Stats
9W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
Level 113
God Stats
9W - 9L
1,543 SR
Queue Stats
115W - 109L
1,437 Elo+
Solo
Loki
Loki
SimionJR11
Loki
Level 63
God Stats
3W - 5L
1,403 SR
Queue Stats
14W - 24L
1,293 Elo+
Solo
Team Averages
Level 95
1,549 SR
1,451 Elo+

VS

Team Averages
Level 54
1,535 SR
1,318 Elo+
Bastet
Bastet
DemonxJo
Bastet
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 202L
1,097 Elo+
Solo
Chaac
Chaac
Giffest
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
King_sean1212
Nu Wa
Level 86
God Stats
11W - 17L
1,437 SR
Queue Stats
32W - 48L
1,337 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrGetto
Kumbhakarna
Level 88
God Stats
1W - 1L
1,739 SR
Queue Stats
25W - 23L
1,517 Elo+
Party 1
Poseidon
Poseidon
ojitos1999
Poseidon
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 78L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
7
1 / 2 / 0
4,218
703
1,997
3,265
831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
7
0 / 0 / 1
3,921
654
2,510
1,683
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
GiTANS_DU_13
Kuzenbo
7
1 / 0 / 1
4,229
705
1,511
2,953
2,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
8
3 / 1 / 3
4,941
824
3,198
3,264
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
6 / 1 / 1
5,167
861
3,748
4,584
1,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DemonxJo
Bastet
7
1 / 3 / 1
3,967
661
2,121
5,949
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chaac
Giffest
Chaac
4
1 / 1 / 0
3,510
585
1,261
2,781
804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,312
552
746
2,627
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
MrGetto
Kumbhakarna
6
0 / 1 / 0
3,696
616
1,582
5,099
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
ojitos1999
Poseidon
7
2 / 5 / 0
3,936
656
731
4,246
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
11
Kills
4
4
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
1
2
0
0.5
W
Sol
0
0
1
0.5
L
Bastet
DemonxJo
Bastet
1
3
1
0.5
W
Kuzenbo
GiTANS_DU_13
Kuzenbo
1
0
1
1.5
L
Chaac
Giffest
Chaac
1
1
0
1
L
0
1
0
0
L
Kumbhakarna
MrGetto
Kumbhakarna
0
1
0
0
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
3
1
3
4.5
W
6
1
1
6.5
L
Poseidon
ojitos1999
Poseidon
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,964
Damage
6,441
15,749
Taken
20,702
5,751
Mitigated
6,127
5,231
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
1,997
395
0
1,314
3,265
831
0
0
3,265
22,394
459
W
Sol
2,510
1,448
0
658
1,683
451
0
895
750
25,071
2,505
L
Bastet
DemonxJo
Bastet
2,121
677
0
2,387
5,949
1,425
0
875
4,974
0
17,734
W
Kuzenbo
GiTANS_DU_13
Kuzenbo
1,511
733
0
692
2,953
2,193
0
1,334
1,558
8,256
448
L
Chaac
Giffest
Chaac
1,261
56
0
1,230
2,781
804
0
1,427
1,354
0
8,513
L
746
459
89
875
2,627
621
0
1,245
1,382
13,904
0
L
Kumbhakarna
MrGetto
Kumbhakarna
1,582
63
0
985
5,099
2,277
0
2,591
2,508
11,672
0
W
Morgan Le Fay
RedRabbitGuy
Morgan Le Fay
3,198
229
0
1,026
3,264
883
16
350
2,914
20,076
1,224
W
3,748
839
42
1,499
4,584
1,393
0
381
4,203
0
27,304
L
Poseidon
ojitos1999
Poseidon
731
127
0
570
4,246
1,000
0
2,216
1,677
14,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,476
Gold Earned
18,421
179
Minions Killed
133
0
Camps Cleared
0
626,000
Distance Traveled
588,111
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
4,218
703
32
5
0
105,432
0
W
Sol
3,921
654
48
8
0
106,788
2
L
Bastet
3,967
661
37
6
0
154,872
0
W
Kuzenbo
4,229
705
9
2
0
141,110
0
L
Chaac
3,510
585
16
3
0
83,854
0
L
Nu Wa
3,312
552
44
7
0
102,706
0
L
Kumbhakarna
3,696
616
16
3
0
134,906
1
W
Morgan Le Fay
4,941
824
37
6
0
119,167
0
W
Loki
5,167
861
53
9
0
153,503
0
L
Poseidon
3,936
656
20
3
0
111,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role