Player Matchup

Hades
Hades
DaddyPickelz
Hades
Level 25
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 35L
1,033 Elo+
Party 2
Skadi
Skadi
ElBangLIT
Skadi
Level 117
God Stats
1W - 1L
1,326 SR
Queue Stats
43W - 51L
1,279 Elo+
Solo
Kuzenbo
Kuzenbo
Fonjovi
Kuzenbo
Level 109
God Stats
1W - 1L
1,259 SR
Queue Stats
97W - 126L
1,322 Elo+
Party 2
Team Averages
Level 84
1,362 SR
1,211 Elo+

VS

Team Averages
Level 60
1,490 SR
1,380 Elo+
Cthulhu
Cthulhu
HuGoGaR07
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,193 Elo+
Party 1
Cerberus
Cerberus
HuuVo89
Cerberus
Level 109
God Stats
12W - 4L
1,470 SR
Queue Stats
196W - 186L
1,446 Elo+
Solo
Kuzenbo
Kuzenbo
Xauen08
Kuzenbo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 11
11,891
849
12,415
14,387
6,696
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
ElBangLIT
Skadi
20
12 / 4 / 6
13,974
998
18,250
12,574
5,515
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
Fonjovi
Kuzenbo
18
4 / 1 / 13
12,110
865
7,653
17,474
30,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HuGoGaR07
Cthulhu
18
2 / 6 / 6
12,007
858
9,848
16,030
17,529
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
HuuVo89
Cerberus
17
7 / 6 / 1
11,895
850
12,284
19,974
14,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Kuzenbo
Xauen08
Kuzenbo
13
0 / 8 / 4
9,345
668
2,555
16,576
19,299
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
20
Kills
9
11
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
6
11
1.58
W
Skadi
ElBangLIT
Skadi
12
4
6
3.75
W
Kuzenbo
Fonjovi
Kuzenbo
4
1
13
10.5
L
Cthulhu
HuGoGaR07
Cthulhu
2
6
6
0.83
L
Cerberus
HuuVo89
Cerberus
7
6
1
1.25
L
Kuzenbo
Xauen08
Kuzenbo
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,318
Damage
24,687
44,435
Taken
52,580
42,744
Mitigated
51,005
10,137
Healing
4,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,415
1,458
326
2,273
14,387
6,696
1,023
7,983
6,380
26,820
0
W
Skadi
ElBangLIT
Skadi
18,250
9,365
0
4,557
12,574
5,515
2,903
7,234
5,305
0
57,782
W
Kuzenbo
Fonjovi
Kuzenbo
7,653
3,203
0
2,981
17,474
30,533
119
7,028
10,374
27,701
0
L
Cthulhu
HuGoGaR07
Cthulhu
9,848
392
133
250
16,030
17,529
0
7,088
8,942
30,856
2,029
L
Cerberus
HuuVo89
Cerberus
12,284
350
0
4,026
19,974
14,177
0
8,122
11,818
46,216
2,119
L
Kuzenbo
Xauen08
Kuzenbo
2,555
558
0
0
16,576
19,299
180
4,923
11,606
7,045
1,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,975
Gold Earned
33,247
138
Minions Killed
177
0
Camps Cleared
0
740,010
Distance Traveled
616,158
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,891
849
36
3
0
247,843
0
W
Skadi
13,974
998
86
6
0
208,652
0
W
Kuzenbo
12,110
865
16
1
0
283,515
1
L
Cthulhu
12,007
858
66
5
0
214,812
1
L
Cerberus
11,895
850
98
7
0
211,625
0
L
Kuzenbo
9,345
668
13
1
0
189,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role