Player Matchup

Hercules
Hercules
AyoStough
Hercules
Level 139
God Stats
2W - 4L
1,504 SR
Queue Stats
150W - 157L
1,431 Elo+
Party 1
Neith
Neith
Hoyeaa
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,249 Elo+
Party 1
Charybdis
Charybdis
KeIIy Green
Charybdis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 55L
1,281 Elo+
Party 1
Atlas
Atlas
KingBelch
Atlas
Level 68
God Stats
5W - 6L
1,460 SR
Queue Stats
102W - 128L
1,389 Elo+
Party 1
Tyr
Tyr
KingNvmor
Tyr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 124L
1,470 Elo+
Party 1
Team Averages
Level 68
1,493 SR
1,364 Elo+

VS

Team Averages
Level 96
1,562 SR
1,459 Elo+
Maui
Maui
DreadHead2390
Maui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 63L
1,387 Elo+
Solo
Tyr
Tyr
KryptonianWRLD
Tyr
Level 128
God Stats
4W - 2L
1,551 SR
Queue Stats
197W - 221L
1,456 Elo+
Solo
Heimdallr
Heimdallr
MattytheWolf
Heimdallr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,507 Elo+
Solo
Baba Yaga
Baba Yaga
iPhluent
Baba Yaga
Level 37
God Stats
5W - 1L
1,761 SR
Queue Stats
111W - 118L
1,485 Elo+
Solo
Hera
Hera
plabonte1975
Hera
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 41L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AyoStough
Hercules
18
6 / 1 / 6
9,708
883
10,336
23,759
22,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Neith
Hoyeaa
Neith
11
1 / 6 / 6
7,417
674
4,470
9,639
3,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charybdis
KeIIy Green
Charybdis
14
2 / 4 / 5
7,958
723
5,210
9,034
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Atlas
KingBelch
Atlas
14
2 / 3 / 7
8,250
750
12,674
11,914
8,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
2 / 6 / 7
7,878
716
5,447
17,828
12,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 15
8,861
806
6,039
9,305
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
3 / 4 / 9
8,298
754
6,767
9,957
12,034
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
MattytheWolf
Heimdallr
14
2 / 5 / 8
8,565
779
17,467
9,790
5,141
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
iPhluent
Baba Yaga
18
6 / 0 / 12
9,886
899
18,632
7,455
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 3 / 9
9,742
886
15,151
6,504
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
13
Kills
19
20
Deaths
14
31
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
AyoStough
Hercules
6
1
6
9
W
0
2
15
3.75
L
Neith
Hoyeaa
Neith
1
6
6
0.67
L
Charybdis
KeIIy Green
Charybdis
2
4
5
1.13
L
Atlas
KingBelch
Atlas
2
3
7
1.83
L
2
6
7
0.92
W
3
4
9
1.88
W
Heimdallr
MattytheWolf
Heimdallr
2
5
8
1.2
W
Baba Yaga
iPhluent
Baba Yaga
6
0
12
12
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
64,056
72,174
Taken
43,011
50,288
Mitigated
34,408
25,570
Healing
13,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AyoStough
Hercules
10,336
3,432
1,000
13,249
23,759
22,551
0
10,732
13,027
0
20,828
W
6,039
1,057
288
1,394
9,305
9,814
145
1,849
7,456
8,436
0
L
Neith
Hoyeaa
Neith
4,470
1,475
515
767
9,639
3,365
0
6,414
3,225
0
9,356
L
Charybdis
KeIIy Green
Charybdis
5,210
2,529
241
1,348
9,034
3,456
0
7,121
1,913
0
19,239
L
Atlas
KingBelch
Atlas
12,674
3,492
1,072
2,555
11,914
8,855
0
5,811
6,103
27,026
0
L
5,447
806
1,197
3,626
17,828
12,061
0
9,744
8,084
0
11,519
W
6,767
63
710
1,059
9,957
12,034
0
2,472
7,485
0
8,992
W
Heimdallr
MattytheWolf
Heimdallr
17,467
9,028
709
1,225
9,790
5,141
631
3,749
6,041
0
28,424
W
Baba Yaga
iPhluent
Baba Yaga
18,632
874
2,222
4,290
7,455
4,359
390
2,827
4,628
42,676
0
W
15,151
3,633
488
1,378
6,504
3,060
303
1,777
4,727
27,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,211
Gold Earned
45,352
97
Minions Killed
126
0
Camps Cleared
0
1,153,909
Distance Traveled
1,116,380
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,708
883
21
2
0
306,514
0
W
Maui
8,861
806
7
1
0
225,364
0
L
Neith
7,417
674
10
1
0
166,655
0
L
Charybdis
7,958
723
30
3
0
191,680
0
L
Atlas
8,250
750
28
3
0
229,610
4
L
Tyr
7,878
716
8
1
0
259,450
0
W
Tyr
8,298
754
12
1
0
218,718
0
W
Heimdallr
8,565
779
38
3
0
200,191
0
W
Baba Yaga
9,886
899
48
4
0
254,056
0
W
Hera
9,742
886
21
2
0
218,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role