Player Matchup

Jing Wei
Jing Wei
Silver II
 
Jing Wei
Silver II
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Silver IV
TooFast2BeatNL
Chronos
Silver IV
Level 126
God Stats
3W - 5L
1,399 SR
Queue Stats
4W - 10L
1,258 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
YoRHa27
Baron Samedi
Gold V
Level 107
God Stats
27W - 19L
1,590 SR
Queue Stats
291W - 303L
1,330 MMR
Solo
Hun Batz
Hun Batz
Gold IV
ZexyDavu
Hun Batz
Gold IV
Level 172
God Stats
6W - 5L
1,727 SR
Queue Stats
314W - 306L
1,343 MMR
Solo
Bake Kujira
Bake Kujira
Gold V
ale_hg
Bake Kujira
Gold V
Level 94
God Stats
1W - 3L
1,413 SR
Queue Stats
27W - 38L
1,271 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,526 SR
1,340 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,496 SR
1,295 MMR
Maui
Maui
Silver III
Gubbiø
Maui
Silver III
Level 111
God Stats
3W - 4L
1,337 SR
Queue Stats
38W - 36L
1,099 MMR
Party 1
Sol
Sol
Silver I
Reverïs
Sol
Silver I
Level 62
God Stats
1W - 1L
1,310 SR
Queue Stats
24W - 27L
1,267 MMR
Solo
Kali
Kali
Gold III
TaTzee
Kali
Gold III
Level 161
God Stats
14W - 4L
1,752 SR
Queue Stats
66W - 58L
1,444 MMR
Party 1
Scylla
Scylla
Gold V
javisock
Scylla
Gold V
Level 124
God Stats
11W - 8L
1,624 SR
Queue Stats
74W - 76L
1,390 MMR
Solo
Tyr
Tyr
Gold V
orirrena
Tyr
Gold V
Level 108
God Stats
19W - 31L
1,458 SR
Queue Stats
218W - 223L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 2 / 0
6,485
590
5,402
5,890
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 0
5,571
506
3,972
7,023
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Baron Samedi
YoRHa27
Baron Samedi
8
0 / 5 / 0
4,957
451
3,568
6,970
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
ZexyDavu
Hun Batz
11
0 / 1 / 0
5,550
505
385
5,278
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bake Kujira
ale_hg
Bake Kujira
9
0 / 3 / 0
5,333
485
1,701
10,386
5,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Bans
King ArthurArachneOdinAthena

VS

Bans
Ao KuangThorMulanSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Gubbiø
Maui
10
0 / 0 / 7
6,296
572
5,199
5,031
3,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 1
7,197
654
2,843
7,046
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kali
TaTzee
Kali
12
5 / 0 / 2
6,578
598
4,355
6,794
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
javisock
Scylla
12
5 / 0 / 3
6,768
615
5,369
2,644
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
3 / 0 / 1
7,229
657
4,968
8,853
5,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
29
1
Kills
15
15
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
2
0
0.5
W
Maui
Gubbiø
Maui
0
0
7
3.5
W
2
1
1
2.5
W
Kali
TaTzee
Kali
5
0
2
6
L
0
4
0
0
L
Baron Samedi
YoRHa27
Baron Samedi
0
5
0
0
L
Hun Batz
ZexyDavu
Hun Batz
0
1
0
0
L
Bake Kujira
ale_hg
Bake Kujira
0
3
0
0
W
Scylla
javisock
Scylla
5
0
3
6.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
22,734
35,547
Taken
30,368
13,536
Mitigated
13,298
10,790
Healing
15,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,402
4,019
0
2,006
5,890
1,862
0
2,301
3,589
0
52,424
W
Maui
Gubbiø
Maui
5,199
1,051
0
1,747
5,031
3,133
0
2,343
2,398
20,938
0
W
2,843
1,267
0
4,861
7,046
2,027
144
122
6,924
56,099
0
W
Kali
TaTzee
Kali
4,355
2,293
0
3,531
6,794
2,137
0
849
5,803
0
46,905
L
3,972
1,216
0
736
7,023
2,235
191
405
6,618
36,172
0
L
Baron Samedi
YoRHa27
Baron Samedi
3,568
39
304
1,585
6,970
2,694
0
3,762
3,208
22,352
0
L
Hun Batz
ZexyDavu
Hun Batz
385
109
0
3,581
5,278
1,586
0
358
4,920
0
50,775
L
Bake Kujira
ale_hg
Bake Kujira
1,701
760
146
2,432
10,386
5,159
0
6,501
3,885
24,597
0
W
Scylla
javisock
Scylla
5,369
1,514
0
500
2,644
686
0
1,538
900
41,196
1,982
W
4,968
277
0
4,404
8,853
5,315
0
3,751
5,102
0
47,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,896
Gold Earned
34,068
368
Minions Killed
396
0
Camps Cleared
0
1,073,837
Distance Traveled
1,180,472
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,485
590
100
9
0
217,564
0
W
Maui
6,296
572
26
2
0
234,602
0
W
Sol
7,197
654
113
10
0
210,836
0
W
Kali
6,578
598
74
7
0
274,400
3
L
Chronos
5,571
506
75
7
0
207,672
3
L
Baron Samedi
4,957
451
49
4
0
202,523
1
L
Hun Batz
5,550
505
109
10
0
233,924
0
L
Bake Kujira
5,333
485
35
3
0
212,154
3
W
Scylla
6,768
615
84
8
0
219,914
5
W
Tyr
7,229
657
99
9
0
240,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role