Player Matchup

Chiron
Chiron
Gold I
HoldThatF6Ready
Chiron
Gold I
Level 149
God Stats
21W - 28L
1,490 SR
Queue Stats
177W - 186L
1,773 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
King Flemboy
Sun Wukong
Gold I
Level 159
God Stats
1W - 2L
1,661 SR
Queue Stats
20W - 16L
1,770 MMR
Solo
Ganesha
Ganesha
Platinum III
ZesterHD
Ganesha
Platinum III
Level 125
God Stats
4W - 6L
1,588 SR
Queue Stats
53W - 48L
1,760 MMR
Solo
Ix Chel
Ix Chel
Platinum I
itsRhaa
Ix Chel
Platinum I
Level 156
God Stats
6W - 4L
1,809 SR
Queue Stats
33W - 23L
1,861 MMR
Party 3
Ratatoskr
Ratatoskr
Gold II
ωψnter
Ratatoskr
Gold II
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 85L
1,666 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,610 SR
1,766 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 127
1,657 SR
1,748 MMR
Thor
Thor
Gold III
 
Thor
Gold III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
Hado33_Sokatsui
Amaterasu
Platinum III
Level 87
God Stats
1W - 1L
1,865 SR
Queue Stats
54W - 44L
1,712 MMR
Party 2
Hou Yi
Hou Yi
Diamond V
LyricCek
Hou Yi
Diamond V
Level 94
God Stats
10W - 1L
1,710 SR
Queue Stats
85W - 71L
1,864 MMR
Party 2
Agni
Agni
Platinum I
Qurr3
Agni
Platinum I
Level 189
God Stats
47W - 32L
1,694 SR
Queue Stats
231W - 212L
1,913 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
露易丝法兰西斯
Kumbhakarna
Platinum III
Level 158
God Stats
2W - 2L
1,518 SR
Queue Stats
155W - 147L
1,753 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 0
5,937
457
3,115
10,773
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
King Flemboy
Sun Wukong
14
3 / 1 / 0
8,927
687
10,565
12,557
11,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
ZesterHD
Ganesha
10
0 / 3 / 4
6,467
497
5,076
13,522
8,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
itsRhaa
Ix Chel
11
1 / 3 / 1
6,448
496
7,322
14,237
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
ωψnter
Ratatoskr
12
3 / 3 / 3
6,814
524
5,703
10,988
3,683
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
Ao KuangThanatosKing ArthurMedusa

VS

Bans
CthulhuFreyaLokiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 0 / 6
7,682
591
8,438
9,442
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Hado33_Sokatsui
Amaterasu
14
0 / 3 / 1
7,465
574
6,585
15,951
11,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
LyricCek
Hou Yi
15
6 / 1 / 4
8,500
654
12,120
10,036
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Agni
Qurr3
Agni
13
4 / 2 / 7
7,484
576
11,573
5,553
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
2 / 2 / 6
6,705
516
5,804
11,616
7,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
17
17
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
6
8
W
Amaterasu
Hado33_Sokatsui
Amaterasu
0
3
1
0.17
L
0
7
0
0
L
Sun Wukong
King Flemboy
Sun Wukong
3
1
0
3
W
Hou Yi
LyricCek
Hou Yi
6
1
4
8
W
Agni
Qurr3
Agni
4
2
7
3.75
L
Ganesha
ZesterHD
Ganesha
0
3
4
0.67
L
Ix Chel
itsRhaa
Ix Chel
1
3
1
0.5
L
Ratatoskr
ωψnter
Ratatoskr
3
3
3
1.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,781
Damage
44,520
62,077
Taken
52,598
31,351
Mitigated
28,666
15,432
Healing
16,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,438
1,964
0
491
9,442
3,670
0
2,736
6,422
0
63,125
W
Amaterasu
Hado33_Sokatsui
Amaterasu
6,585
2,606
0
6,868
15,951
11,529
0
0
15,951
0
60,556
L
3,115
998
158
1,491
10,773
2,754
0
2,133
8,510
0
39,569
L
Sun Wukong
King Flemboy
Sun Wukong
10,565
2,447
0
2,557
12,557
11,801
34
0
11,642
0
76,659
W
Hou Yi
LyricCek
Hou Yi
12,120
7,489
0
4,533
10,036
3,686
0
2,075
7,873
0
78,593
W
Agni
Qurr3
Agni
11,573
486
0
771
5,553
1,821
0
2,182
3,245
52,442
0
L
Ganesha
ZesterHD
Ganesha
5,076
378
2,194
3,574
13,522
8,996
0
4,847
8,297
18,146
0
L
Ix Chel
itsRhaa
Ix Chel
7,322
1,023
1,195
3,612
14,237
4,117
0
5,835
7,950
45,416
0
L
Ratatoskr
ωψnter
Ratatoskr
5,703
1,172
0
651
10,988
3,683
0
2,855
7,941
0
48,662
W
5,804
159
0
3,608
11,616
7,960
0
4,583
6,709
19,980
1,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
37,836
415
Minions Killed
451
0
Camps Cleared
0
1,363,343
Distance Traveled
1,419,774
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,682
591
100
8
0
314,101
4
W
Amaterasu
7,465
574
111
9
0
274,814
0
L
Chiron
5,937
457
79
6
0
229,209
3
L
Sun Wukong
8,927
687
139
11
0
244,105
0
W
Hou Yi
8,500
654
114
9
0
254,461
5
W
Agni
7,484
576
103
8
0
284,907
0
L
Ganesha
6,467
497
12
1
0
276,829
4
L
Ix Chel
6,448
496
107
8
0
290,341
0
L
Ratatoskr
6,814
524
78
6
0
322,859
0
W
Kumbhakarna
6,705
516
23
2
0
291,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role