Player Matchup

Achilles
Achilles
Básed
Achilles
Level 62
God Stats
1W - 2L
1,466 SR
Queue Stats
29W - 19L
1,547 Elo+
Party 1
Cernunnos
Cernunnos
EL TORO LOCO00
Cernunnos
Level 124
God Stats
1W - 4L
1,229 SR
Queue Stats
151W - 142L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
FlungPuPanda69
Zhong Kui
Level 96
God Stats
6W - 4L
1,493 SR
Queue Stats
552W - 561L
1,543 Elo+
Solo
Fafnir
Fafnir
Goooooob
Fafnir
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,556 Elo+
Party 1
Nox
Nox
Rangersight
Nox
Level 121
God Stats
6W - 10L
1,442 SR
Queue Stats
438W - 423L
1,447 Elo+
Solo
Team Averages
Level 115
1,426 SR
1,517 Elo+

VS

Team Averages
Level 118
1,654 SR
1,468 Elo+
Hou Yi
Hou Yi
FloodedBuckle3
Hou Yi
Level 112
God Stats
3W - 2L
1,839 SR
Queue Stats
97W - 95L
1,476 Elo+
Party 2
Bacchus
Bacchus
IMChowder84
Bacchus
Level 67
God Stats
1W - 3L
1,244 SR
Queue Stats
94W - 96L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
Junior-PR21
Nu Wa
Level 125
God Stats
183W - 128L
1,550 SR
Queue Stats
402W - 371L
1,394 Elo+
Solo
Lancelot
Lancelot
TragiicSniipe
Lancelot
Level 129
God Stats
8W - 5L
1,629 SR
Queue Stats
316W - 314L
1,492 Elo+
Solo
Awilix
Awilix
smile4deathblow
Awilix
Level 157
God Stats
9W - 1L
2,008 SR
Queue Stats
354W - 326L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Básed
Achilles
9
1 / 2 / 0
5,070
507
3,272
9,159
7,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
EL TORO LOCO00
Cernunnos
9
0 / 4 / 0
4,311
431
3,163
7,496
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
FlungPuPanda69
Zhong Kui
8
0 / 3 / 0
4,848
485
2,912
6,903
4,181
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Goooooob
Fafnir
11
2 / 3 / 0
5,765
577
5,052
9,603
6,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
0 / 1 / 0
4,803
480
2,149
6,906
4,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 2
6,176
618
7,765
4,833
1,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
IMChowder84
Bacchus
10
2 / 1 / 3
6,160
616
3,386
6,213
4,217
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 6
6,781
678
6,937
5,129
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
TragiicSniipe
Lancelot
11
2 / 1 / 0
6,547
655
3,168
7,023
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
4 / 0 / 1
6,068
607
4,042
7,575
2,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
13
13
Deaths
3
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Básed
Achilles
1
2
0
0.5
L
Cernunnos
EL TORO LOCO00
Cernunnos
0
4
0
0
W
4
0
2
5
L
Zhong Kui
FlungPuPanda69
Zhong Kui
0
3
0
0
L
Fafnir
Goooooob
Fafnir
2
3
0
0.67
W
Bacchus
IMChowder84
Bacchus
2
1
3
3.5
W
1
1
6
4
L
0
1
0
0
W
Lancelot
TragiicSniipe
Lancelot
2
1
0
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,548
Damage
25,298
40,067
Taken
30,773
24,070
Mitigated
12,900
13,220
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Básed
Achilles
3,272
591
0
1,905
9,159
7,403
0
266
8,809
0
23,947
L
Cernunnos
EL TORO LOCO00
Cernunnos
3,163
1,061
0
2,684
7,496
2,321
0
2,292
5,120
0
30,588
W
7,765
2,053
0
375
4,833
1,583
256
1,509
3,324
0
35,604
L
Zhong Kui
FlungPuPanda69
Zhong Kui
2,912
685
0
2,426
6,903
4,181
0
3,921
2,557
36,664
0
L
Fafnir
Goooooob
Fafnir
5,052
1,656
0
3,327
9,603
6,112
0
1,448
8,009
30,266
9,874
W
Bacchus
IMChowder84
Bacchus
3,386
376
1,508
2,832
6,213
4,217
0
1,760
4,453
23,490
1,620
W
6,937
2,103
0
1,429
5,129
1,352
827
3,918
1,211
43,809
866
L
2,149
276
358
2,520
6,906
4,053
0
1,442
5,380
13,453
0
W
Lancelot
TragiicSniipe
Lancelot
3,168
491
0
1,164
7,023
3,584
0
0
6,592
0
40,005
W
4,042
1,719
0
546
7,575
2,164
85
2,819
4,686
0
43,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,797
Gold Earned
31,732
261
Minions Killed
340
0
Camps Cleared
0
923,382
Distance Traveled
989,108
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,070
507
47
5
0
162,524
0
L
Cernunnos
4,311
431
53
5
0
173,106
0
W
Hou Yi
6,176
618
67
7
0
178,178
0
L
Zhong Kui
4,848
485
68
7
0
170,145
0
L
Fafnir
5,765
577
75
8
0
219,733
0
W
Bacchus
6,160
616
27
3
0
191,429
0
W
Nu Wa
6,781
678
100
10
0
182,681
0
L
Nox
4,803
480
18
2
0
197,874
4
W
Lancelot
6,547
655
74
7
0
198,872
0
W
Awilix
6,068
607
72
7
0
237,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role