Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Auiez
Sobek
Level 123
God Stats
0W - 3L
1,093 SR
Queue Stats
308W - 303L
1,470 Elo+
Solo
Nu Wa
Nu Wa
SiriS42
Nu Wa
Level 105
God Stats
1W - 1L
1,688 SR
Queue Stats
46W - 49L
1,381 Elo+
Party 1
Mulan
Mulan
lordofchaos32
Mulan
Level 119
God Stats
4W - 6L
1,517 SR
Queue Stats
431W - 410L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
madremya
Zhong Kui
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 86L
1,440 Elo+
Solo
Team Averages
Level 115
1,460 SR
1,449 Elo+

VS

Team Averages
Level 120
1,532 SR
1,443 Elo+
Chronos
Chronos
Duuunte
Chronos
Level 146
God Stats
3W - 0L
1,822 SR
Queue Stats
73W - 86L
1,446 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KAID621
Ah Muzen Cab
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 79L
1,432 Elo+
Party 2
Chiron
Chiron
Lobotomized3845
Chiron
Level 102
God Stats
23W - 21L
1,538 SR
Queue Stats
698W - 733L
1,451 Elo+
Solo
Atlas
Atlas
Utgar80
Atlas
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,473 Elo+
Solo
Zeus
Zeus
ZenkoFox
Zeus
Level 195
God Stats
1W - 1L
1,297 SR
Queue Stats
38W - 46L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
8 / 5 / 6
11,122
856
12,436
12,367
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sobek
Auiez
Sobek
1
0 / 1 / 0
3,400
262
0
586
56
Nu Wa
SiriS42
Nu Wa
20
7 / 6 / 8
10,648
819
18,562
10,797
3,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 8 / 6
8,898
684
9,424
16,937
18,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Zhong Kui
madremya
Zhong Kui
7
0 / 2 / 1
6,788
522
405
2,620
1,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Duuunte
Chronos
16
1 / 5 / 9
10,379
798
8,548
13,726
6,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
KAID621
Ah Muzen Cab
17
4 / 4 / 7
10,991
845
5,429
12,796
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 4 / 7
11,864
913
13,584
12,837
4,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Utgar80
Atlas
19
2 / 0 / 11
11,457
881
5,062
10,476
8,576
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
17
4 / 5 / 7
11,062
851
6,165
8,218
2,860
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
62
16
Kills
21
22
Deaths
18
21
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
8
5
6
2.2
L
Sobek
Auiez
Sobek
0
1
0
0
W
Chronos
Duuunte
Chronos
1
5
9
1.1
W
Ah Muzen Cab
KAID621
Ah Muzen Cab
4
4
7
1.88
W
10
4
7
3.38
L
Nu Wa
SiriS42
Nu Wa
7
6
8
1.83
W
Atlas
Utgar80
Atlas
2
0
11
7.5
W
Zeus
4
5
7
1.5
L
1
8
6
0.5
L
Zhong Kui
madremya
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,827
Damage
38,788
43,307
Taken
58,053
27,637
Mitigated
27,110
7,449
Healing
16,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,436
5,222
525
1,974
12,367
4,658
222
6,788
5,397
0
30,615
L
Sobek
Auiez
Sobek
0
0
0
0
586
56
0
0
586
0
0
W
Chronos
Duuunte
Chronos
8,548
4,163
466
3,056
13,726
6,228
3,334
3,314
10,412
28,232
295
W
Ah Muzen Cab
KAID621
Ah Muzen Cab
5,429
2,073
941
2,560
12,796
4,703
1,672
4,647
8,149
0
28,233
W
13,584
3,648
1,397
2,590
12,837
4,743
1,283
4,162
8,675
0
36,296
L
Nu Wa
SiriS42
Nu Wa
18,562
3,301
247
1,046
10,797
3,328
285
3,978
6,779
37,817
1,001
W
Atlas
Utgar80
Atlas
5,062
1,703
413
3,351
10,476
8,576
277
3,803
6,673
10,566
1,423
W
Zeus
6,165
1,174
955
625
8,218
2,860
1,408
2,600
5,618
28,966
0
L
9,424
1,798
848
2,710
16,937
18,212
0
7,545
9,218
0
19,505
L
Zhong Kui
madremya
Zhong Kui
405
99
0
99
2,620
1,383
0
752
1,788
2,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,856
Gold Earned
55,753
105
Minions Killed
188
0
Camps Cleared
0
615,627
Distance Traveled
1,202,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,122
856
41
3
0
187,871
0
L
Sobek
3,400
262
0
0
0
0
0
W
Chronos
10,379
798
51
4
0
211,357
0
W
Ah Muzen Cab
10,991
845
38
3
0
248,106
0
W
Chiron
11,864
913
44
3
0
225,343
0
L
Nu Wa
10,648
819
29
2
0
190,066
0
W
Atlas
11,457
881
13
1
0
302,792
0
W
Zeus
11,062
851
42
3
0
214,717
0
L
Mulan
8,898
684
27
2
0
205,877
0
L
Zhong Kui
6,788
522
8
1
0
31,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role