Player Matchup

Ullr
Ullr
ProfitabI
Ullr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,269 Elo+
Solo
Zhong Kui
Zhong Kui
Sabota165
Zhong Kui
Level 88
God Stats
37W - 19L
1,745 SR
Queue Stats
300W - 266L
1,563 Elo+
Solo
Fenrir
Fenrir
ZETA-_-Z1
Fenrir
Level 7
God Stats
0W - 3L
1,248 SR
Queue Stats
6W - 16L
1,208 Elo+
Party 3
Sobek
Sobek
bubbaBballin
Sobek
Level 120
God Stats
11W - 22L
1,492 SR
Queue Stats
712W - 711L
1,505 Elo+
Party 3
Eset
Eset
iTryEarth---
Eset
Level 116
God Stats
12W - 13L
1,478 SR
Queue Stats
695W - 709L
1,466 Elo+
Party 3
Team Averages
Level 79
1,493 SR
1,402 Elo+

VS

Team Averages
Level 102
1,582 SR
1,495 Elo+
Agni
Agni
 
Agni
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Jeevanx
Achilles
Level 62
God Stats
42W - 30L
1,584 SR
Queue Stats
66W - 48L
1,541 Elo+
Party 1
Anubis
Anubis
Joe73612
Anubis
Level 62
God Stats
34W - 29L
1,582 SR
Queue Stats
331W - 305L
1,454 Elo+
Party 2
Mercury
Mercury
RighteousPretzel
Mercury
Level 106
God Stats
9W - 2L
1,742 SR
Queue Stats
394W - 359L
1,525 Elo+
Party 2
Sylvanus
Sylvanus
mrwashington08
Sylvanus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 37L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
8
0 / 1 / 2
4,604
460
2,596
4,550
1,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zhong Kui
Sabota165
Zhong Kui
8
0 / 3 / 2
4,857
486
3,852
8,186
6,227
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
ZETA-_-Z1
Fenrir
11
3 / 1 / 1
5,586
559
1,196
7,618
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
6 / 1 / 0
7,016
702
6,543
8,935
6,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
2 / 1 / 1
6,286
629
5,231
4,568
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
9
0 / 0 / 3
5,292
529
4,837
2,901
820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Jeevanx
Achilles
10
3 / 1 / 1
6,114
611
5,356
7,663
4,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Joe73612
Anubis
11
1 / 3 / 1
5,793
579
2,475
6,251
2,660
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
3 / 1 / 0
5,825
583
2,224
7,816
2,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
9
0 / 6 / 0
5,166
517
4,549
8,932
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
7
7
Deaths
11
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
0
0
3
1.5
W
Achilles
Jeevanx
Achilles
3
1
1
3.5
W
Anubis
Joe73612
Anubis
1
3
1
0.5
L
Ullr
0
1
2
1
W
3
1
0
3
L
Zhong Kui
Sabota165
Zhong Kui
0
3
2
0.33
L
Fenrir
ZETA-_-Z1
Fenrir
3
1
1
3.5
L
6
1
0
6
L
2
1
1
2.5
W
Sylvanus
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,418
Damage
19,441
33,857
Taken
33,563
17,163
Mitigated
14,586
13,436
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
4,837
450
0
476
2,901
820
0
1,285
1,616
31,097
0
W
Achilles
Jeevanx
Achilles
5,356
838
0
2,813
7,663
4,844
0
2,545
5,118
0
18,910
W
Anubis
Joe73612
Anubis
2,475
44
0
2,410
6,251
2,660
0
2,990
3,261
41,470
0
L
Ullr
2,596
1,174
0
1,231
4,550
1,169
0
1,214
3,152
0
24,172
W
2,224
1,568
0
4,357
7,816
2,353
0
2,547
5,231
0
29,595
L
Zhong Kui
Sabota165
Zhong Kui
3,852
471
0
2,119
8,186
6,227
0
2,137
5,677
19,003
0
L
Fenrir
ZETA-_-Z1
Fenrir
1,196
208
0
3,814
7,618
2,295
0
1,869
5,697
0
31,325
L
6,543
753
0
4,958
8,935
6,421
0
3,887
5,048
37,176
2,790
L
5,231
189
0
1,314
4,568
1,051
0
1,894
2,674
42,200
690
W
Sylvanus
4,549
1,356
0
1,948
8,932
3,909
0
5,168
3,024
21,056
6,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
28,190
307
Minions Killed
286
0
Camps Cleared
0
982,817
Distance Traveled
1,017,966
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,292
529
67
7
0
199,206
3
W
Achilles
6,114
611
22
2
0
236,933
1
W
Anubis
5,793
579
67
7
0
188,372
3
L
Ullr
4,604
460
52
5
0
172,446
0
W
Mercury
5,825
583
71
7
0
231,435
0
L
Zhong Kui
4,857
486
24
2
0
168,166
1
L
Fenrir
5,586
559
58
6
0
240,369
0
L
Sobek
7,016
702
84
8
0
193,297
0
L
Eset
6,286
629
89
9
0
208,539
6
W
Sylvanus
5,166
517
59
6
0
162,020
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role