Player Matchup

Surtr
Surtr
AbraRisas
Surtr
Level 124
God Stats
29W - 34L
1,453 SR
Queue Stats
236W - 218L
1,468 Elo+
Party 2
Bacchus
Bacchus
Eiyuun
Bacchus
Level 170
God Stats
2W - 0L
1,704 SR
Queue Stats
25W - 32L
1,480 Elo+
Party 1
Zeus
Zeus
Wisdom0fRage
Zeus
Level 176
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 320L
1,540 Elo+
Solo
Skadi
Skadi
bidouille10
Skadi
Level 213
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,618 Elo+
Party 1
Set
Set
family-445
Set
Level 122
God Stats
6W - 4L
1,512 SR
Queue Stats
236W - 214L
1,512 Elo+
Party 2
Team Averages
Level 161
1,534 SR
1,523 Elo+

VS

Team Averages
Level 119
1,580 SR
1,547 Elo+
Medusa
Medusa
AstroDak
Medusa
Level 106
God Stats
10W - 9L
1,662 SR
Queue Stats
108W - 89L
1,565 Elo+
Solo
Fenrir
Fenrir
JovankaBrozSS
Fenrir
Level 67
God Stats
22W - 15L
1,646 SR
Queue Stats
112W - 93L
1,567 Elo+
Solo
Kukulkan
Kukulkan
NoReason2Live
Kukulkan
Level 147
God Stats
2W - 1L
1,870 SR
Queue Stats
172W - 166L
1,556 Elo+
Solo
Kumbhakarna
Kumbhakarna
bxldur
Kumbhakarna
Level 153
God Stats
4W - 8L
1,342 SR
Queue Stats
342W - 324L
1,518 Elo+
Solo
King Arthur
King Arthur
campsy1983
King Arthur
Level 121
God Stats
3W - 3L
1,378 SR
Queue Stats
31W - 27L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AbraRisas
Surtr
16
11 / 0 / 3
10,605
758
13,880
14,900
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
Eiyuun
Bacchus
13
3 / 0 / 7
8,039
574
5,507
7,653
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
6 / 3 / 6
9,242
660
8,311
9,358
2,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 1 / 4
8,761
626
7,382
7,723
2,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 9
8,380
599
8,842
13,495
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AstroDak
Medusa
12
1 / 3 / 2
7,274
520
5,883
8,744
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 7 / 2
6,394
457
4,957
13,121
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
NoReason2Live
Kukulkan
14
4 / 5 / 0
7,818
558
8,865
8,577
2,779
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
bxldur
Kumbhakarna
10
1 / 4 / 1
6,923
495
2,831
13,381
9,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
campsy1983
King Arthur
10
0 / 9 / 0
6,315
451
3,539
17,762
10,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
28
Kills
7
7
Deaths
28
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Surtr
AbraRisas
Surtr
11
0
3
12.5
L
Medusa
AstroDak
Medusa
1
3
2
0.67
W
Bacchus
Eiyuun
Bacchus
3
0
7
6.5
L
1
7
2
0.29
L
Kukulkan
NoReason2Live
Kukulkan
4
5
0
0.8
W
6
3
6
3
W
5
1
4
7
L
Kumbhakarna
bxldur
Kumbhakarna
1
4
1
0.38
L
King Arthur
campsy1983
King Arthur
0
9
0
0
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,922
Damage
26,075
53,129
Taken
61,585
27,297
Mitigated
31,259
19,407
Healing
8,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
AbraRisas
Surtr
13,880
4,618
0
8,583
14,900
9,458
172
1,458
13,442
3,656
73,896
L
Medusa
AstroDak
Medusa
5,883
1,705
0
604
8,744
3,295
0
1,580
7,072
0
55,356
W
Bacchus
Eiyuun
Bacchus
5,507
618
0
2,154
7,653
6,167
60
1,331
6,322
18,858
0
L
4,957
1,300
0
1,357
13,121
5,691
0
2,515
10,455
0
36,282
L
Kukulkan
NoReason2Live
Kukulkan
8,865
858
0
1,334
8,577
2,779
0
4,164
4,365
62,808
231
W
8,311
1,126
0
2,453
9,358
2,931
0
5,033
4,325
62,821
939
W
7,382
3,226
0
2,084
7,723
2,478
236
1,931
5,792
0
62,071
L
Kumbhakarna
bxldur
Kumbhakarna
2,831
293
0
1,918
13,381
9,287
0
3,536
9,797
21,779
0
L
King Arthur
campsy1983
King Arthur
3,539
176
0
3,053
17,762
10,207
0
3,079
13,844
0
33,418
W
8,842
3,696
0
4,133
13,495
6,263
122
2,404
11,091
0
59,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
34,724
455
Minions Killed
368
0
Camps Cleared
0
1,466,789
Distance Traveled
1,350,155
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,605
758
129
9
0
283,071
0
L
Medusa
7,274
520
96
7
0
281,000
3
W
Bacchus
8,039
574
26
2
0
306,545
4
L
Fenrir
6,394
457
55
4
0
280,565
0
L
Kukulkan
7,818
558
133
10
0
259,678
0
W
Zeus
9,242
660
117
8
0
278,233
0
W
Skadi
8,761
626
105
8
0
274,676
0
L
Kumbhakarna
6,923
495
23
2
0
293,671
3
L
King Arthur
6,315
451
61
4
0
235,241
0
W
Set
8,380
599
78
6
0
324,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role