Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AstroDak
Medusa
Level 106
God Stats
10W - 9L
1,698 SR
Queue Stats
108W - 89L
1,578 Elo+
Solo
Hel
Hel
Scorn2604
Hel
Level 149
God Stats
1W - 1L
1,719 SR
Queue Stats
219W - 211L
1,589 Elo+
Solo
Nemesis
Nemesis
Wisdom0fRage
Nemesis
Level 176
God Stats
0W - 4L
1,194 SR
Queue Stats
368W - 328L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
bxldur
Kumbhakarna
Level 153
God Stats
4W - 8L
1,384 SR
Queue Stats
342W - 324L
1,529 Elo+
Solo
Team Averages
Level 148
1,499 SR
1,550 Elo+

VS

Team Averages
Level 112
1,464 SR
1,514 Elo+
Hun Batz
Hun Batz
GreFonky
Hun Batz
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 147L
1,544 Elo+
Party 1
Skadi
Skadi
ParcelDelivery
Skadi
Level 122
God Stats
2W - 0L
1,687 SR
Queue Stats
238W - 207L
1,517 Elo+
Party 1
Atlas
Atlas
TheTrueKurt
Atlas
Level 114
God Stats
1W - 3L
1,126 SR
Queue Stats
44W - 45L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
cancelledude
Gilgamesh
Level 84
God Stats
113W - 99L
1,544 SR
Queue Stats
485W - 465L
1,524 Elo+
Solo
Neith
Neith
taroo10
Neith
Level 123
God Stats
4W - 4L
1,463 SR
Queue Stats
328W - 320L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
9
0 / 0 / 0
4,097
819
957
2,823
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
AstroDak
Medusa
6
0 / 2 / 0
3,370
674
1,540
3,139
823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

1
0 / 0 / 0
1,077
215
0
0
0
Nemesis
Wisdom0fRage
Nemesis
8
4 / 1 / 0
5,014
1,003
4,418
4,951
2,324
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kumbhakarna
bxldur
Kumbhakarna
5
0 / 1 / 0
3,355
671
1,325
4,579
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GreFonky
Hun Batz
6
2 / 0 / 0
3,776
755
1,662
3,861
905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 3
3,657
731
1,571
2,439
593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 2
3,903
781
2,239
3,280
1,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
cancelledude
Gilgamesh
5
0 / 4 / 0
3,362
672
2,080
6,206
4,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Neith
taroo10
Neith
8
1 / 0 / 0
4,241
848
1,821
1,965
467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
4
4
Deaths
4
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
0
0
0
L
Medusa
AstroDak
Medusa
0
2
0
0
W
Hun Batz
GreFonky
Hun Batz
2
0
0
2
W
0
0
3
1.5
L
0
0
0
0
W
1
0
2
2
L
Nemesis
Wisdom0fRage
Nemesis
4
1
0
4
L
Kumbhakarna
bxldur
Kumbhakarna
0
1
0
0
W
Gilgamesh
cancelledude
Gilgamesh
0
4
0
0
W
Neith
taroo10
Neith
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,240
Damage
9,373
15,492
Taken
17,751
5,848
Mitigated
7,764
5,352
Healing
6,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
957
311
0
1,446
2,823
782
0
0
2,823
0
21,967
L
Medusa
AstroDak
Medusa
1,540
359
0
420
3,139
823
0
822
2,317
0
18,565
W
Hun Batz
GreFonky
Hun Batz
1,662
594
0
2,009
3,861
905
0
230
3,631
0
17,531
W
1,571
834
0
738
2,439
593
0
594
1,845
0
21,498
L
0
0
0
0
0
0
0
0
0
0
0
W
2,239
1,124
0
1,856
3,280
1,790
0
501
2,779
11,844
0
L
Nemesis
Wisdom0fRage
Nemesis
4,418
2,100
0
2,722
4,951
2,324
0
274
4,677
509
25,594
L
Kumbhakarna
bxldur
Kumbhakarna
1,325
211
0
764
4,579
1,919
0
1,417
3,162
8,647
0
W
Gilgamesh
cancelledude
Gilgamesh
2,080
753
0
1,322
6,206
4,009
0
179
6,027
274
15,349
W
Neith
taroo10
Neith
1,821
399
0
998
1,965
467
0
0
1,965
0
20,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,913
Gold Earned
18,939
153
Minions Killed
178
0
Camps Cleared
0
476,172
Distance Traveled
598,030
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,097
819
50
10
0
141,523
0
L
Medusa
3,370
674
33
7
0
94,336
0
W
Hun Batz
3,776
755
38
8
0
146,618
0
W
Skadi
3,657
731
49
10
0
111,372
0
L
Hel
1,077
215
0
0
0
0
0
W
Atlas
3,903
781
18
4
0
106,899
2
L
Nemesis
5,014
1,003
53
11
0
124,081
0
L
Kumbhakarna
3,355
671
17
3
0
116,232
2
W
Gilgamesh
3,362
672
31
6
0
115,152
0
W
Neith
4,241
848
42
8
0
117,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role