Player Matchup

Arachne
Arachne
Bretnasty
Arachne
Level 29
God Stats
1W - 1L
1,784 SR
Queue Stats
75W - 52L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
Cheezos
Sylvanus
Level 57
God Stats
3W - 3L
1,579 SR
Queue Stats
109W - 91L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
Kledson Yuki
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,319 Elo+
Solo
Team Averages
Level 64
1,621 SR
1,470 Elo+

VS

Team Averages
Level 49
1,475 SR
1,431 Elo+
Cthulhu
Cthulhu
Samael_042
Cthulhu
Level 63
God Stats
17W - 9L
1,575 SR
Queue Stats
99W - 101L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
kinglubu420
Cu Chulainn
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 45L
1,399 Elo+
Solo
Discordia
Discordia
nova411jimm
Discordia
Level 46
God Stats
3W - 3L
1,352 SR
Queue Stats
30W - 35L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bretnasty
Arachne
14
2 / 2 / 2
7,869
715
4,693
10,395
4,268
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Cheezos
Sylvanus
12
2 / 3 / 0
7,714
701
5,438
11,094
8,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Kledson Yuki
Zhong Kui
13
0 / 2 / 2
7,480
680
4,860
10,301
6,901
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Samael_042
Cthulhu
15
2 / 1 / 4
9,425
857
7,000
8,318
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
kinglubu420
Cu Chulainn
15
2 / 2 / 4
9,113
828
7,805
10,251
7,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
nova411jimm
Discordia
16
3 / 1 / 4
9,453
859
12,233
3,980
1,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
7
7
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bretnasty
Arachne
2
2
2
1.5
L
Sylvanus
Cheezos
Sylvanus
2
3
0
0.67
L
Zhong Kui
Kledson Yuki
Zhong Kui
0
2
2
0.5
W
Cthulhu
Samael_042
Cthulhu
2
1
4
4
W
Cu Chulainn
kinglubu420
Cu Chulainn
2
2
4
2
W
Discordia
nova411jimm
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,991
Damage
27,038
31,790
Taken
22,549
19,335
Mitigated
11,704
5,530
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bretnasty
Arachne
4,693
3,083
0
1,441
10,395
4,268
0
6,838
3,354
0
10,404
L
Sylvanus
Cheezos
Sylvanus
5,438
2,092
1,265
1,790
11,094
8,166
0
6,910
3,761
15,704
4,050
L
Zhong Kui
Kledson Yuki
Zhong Kui
4,860
199
0
1,034
10,301
6,901
0
5,607
4,274
18,511
0
W
Cthulhu
Samael_042
Cthulhu
7,000
616
228
1,592
8,318
2,998
49
4,621
3,697
33,522
0
W
Cu Chulainn
kinglubu420
Cu Chulainn
7,805
1,308
0
706
10,251
7,463
212
3,528
6,723
523
27,308
W
Discordia
nova411jimm
Discordia
12,233
73
0
0
3,980
1,243
355
1,822
2,158
38,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,063
Gold Earned
27,991
66
Minions Killed
184
0
Camps Cleared
0
599,380
Distance Traveled
655,639
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,869
715
13
1
0
233,075
2
L
Sylvanus
7,714
701
27
2
0
166,951
0
L
Zhong Kui
7,480
680
26
2
0
199,354
0
W
Cthulhu
9,425
857
70
6
0
219,380
2
W
Cu Chulainn
9,113
828
55
5
0
210,961
0
W
Discordia
9,453
859
59
5
0
225,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role