Player Matchup

Surtr
Surtr
BULLET PROOF019
Surtr
Level 144
God Stats
2W - 3L
1,682 SR
Queue Stats
529W - 528L
1,440 Elo+
Solo
Nu Wa
Nu Wa
BetterPops
Nu Wa
Level 143
God Stats
1W - 4L
1,402 SR
Queue Stats
304W - 296L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Skyforth
Danzaburou
Level 150
God Stats
2W - 1L
1,452 SR
Queue Stats
24W - 33L
1,455 Elo+
Party 2
Khepri
Khepri
TheGreatGriffo
Khepri
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 48L
1,509 Elo+
Party 2
Cliodhna
Cliodhna
xXNinjaPowaXx
Cliodhna
Level 108
God Stats
2W - 3L
1,565 SR
Queue Stats
48W - 54L
1,440 Elo+
Solo
Team Averages
Level 140
1,520 SR
1,470 Elo+

VS

Team Averages
Level 93
1,461 SR
1,470 Elo+
Ymir
Ymir
JusTbLue_Ok
Ymir
Level 64
God Stats
30W - 35L
1,469 SR
Queue Stats
226W - 215L
1,441 Elo+
Solo
Medusa
Medusa
Once_And_Then
Medusa
Level 107
God Stats
16W - 9L
1,603 SR
Queue Stats
191W - 172L
1,466 Elo+
Solo
Anubis
Anubis
THEBESTONEALIVE_
Anubis
Level 143
God Stats
7W - 7L
1,368 SR
Queue Stats
25W - 28L
1,488 Elo+
Party 1
Poseidon
Poseidon
gameintelect10
Poseidon
Level 51
God Stats
2W - 4L
1,255 SR
Queue Stats
178W - 184L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
penal-lemonade1
Sun Wukong
Level 101
God Stats
15W - 9L
1,608 SR
Queue Stats
69W - 68L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,340
434
524
8,401
3,730
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Nu Wa
9
1 / 4 / 0
5,060
506
3,849
5,002
877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Skyforth
Danzaburou
9
0 / 2 / 2
5,257
526
3,525
5,539
1,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
5,904
590
2,397
6,408
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
xXNinjaPowaXx
Cliodhna
9
1 / 6 / 0
5,009
501
4,043
10,488
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,281
528
3,699
7,075
1,945
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 2
6,521
652
5,073
6,953
2,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
6 / 1 / 4
7,125
713
7,528
5,970
2,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
10
2 / 0 / 1
5,538
554
3,179
5,050
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
penal-lemonade1
Sun Wukong
10
4 / 0 / 0
6,467
647
3,488
5,871
3,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
16
18
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Nu Wa
1
4
0
0.25
W
2
2
2
1.5
W
2
1
2
3
L
Danzaburou
Skyforth
Danzaburou
0
2
2
0.5
W
6
1
4
8
L
2
0
1
2.5
W
Poseidon
2
0
1
2.5
W
Sun Wukong
penal-lemonade1
Sun Wukong
4
0
0
4
L
Cliodhna
xXNinjaPowaXx
Cliodhna
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,338
Damage
22,967
35,838
Taken
30,919
12,487
Mitigated
11,513
7,273
Healing
8,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
524
214
0
807
8,401
3,730
0
1,672
6,729
380
17,990
L
Nu Wa
3,849
828
0
250
5,002
877
0
3,887
1,115
32,517
0
W
3,699
704
0
700
7,075
1,945
0
1,687
5,388
22,287
0
W
5,073
2,187
0
1,690
6,953
2,400
0
801
6,152
0
51,360
L
Danzaburou
Skyforth
Danzaburou
3,525
1,745
0
1,474
5,539
1,606
10
1,691
3,848
0
33,583
W
7,528
0
0
3,476
5,970
2,300
481
3,225
2,745
42,691
1,856
L
2,397
550
0
2,360
6,408
3,767
0
2,528
3,880
14,294
0
W
Poseidon
3,179
577
0
872
5,050
1,424
352
352
4,698
40,853
0
W
Sun Wukong
penal-lemonade1
Sun Wukong
3,488
1,337
0
1,331
5,871
3,444
236
181
5,690
0
40,034
L
Cliodhna
xXNinjaPowaXx
Cliodhna
4,043
749
0
2,382
10,488
2,507
0
4,508
5,980
0
32,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,570
Gold Earned
30,932
237
Minions Killed
325
0
Camps Cleared
0
961,751
Distance Traveled
999,146
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,340
434
36
4
0
170,961
0
L
Nu Wa
5,060
506
64
6
0
184,051
2
W
Ymir
5,281
528
36
4
0
188,526
0
W
Medusa
6,521
652
93
9
0
200,576
0
L
Danzaburou
5,257
526
68
7
0
180,758
0
W
Anubis
7,125
713
73
7
0
180,015
0
L
Khepri
5,904
590
18
2
0
206,744
1
W
Poseidon
5,538
554
63
6
0
247,700
0
W
Sun Wukong
6,467
647
60
6
0
182,329
0
L
Cliodhna
5,009
501
51
5
0
219,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role