Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Josemanuel0508
Cerberus
Level 109
God Stats
2W - 0L
1,751 SR
Queue Stats
20W - 25L
1,464 Elo+
Solo
Surtr
Surtr
LUVTAZZ27
Surtr
Level 126
God Stats
22W - 15L
1,611 SR
Queue Stats
466W - 479L
1,526 Elo+
Solo
Chernobog
Chernobog
conundrum216
Chernobog
Level 177
God Stats
1W - 0L
1,071 SR
Queue Stats
200W - 200L
1,417 Elo+
Solo
Discordia
Discordia
z2cool24
Discordia
Level 127
God Stats
18W - 9L
1,619 SR
Queue Stats
340W - 348L
1,510 Elo+
Solo
Team Averages
Level 133
1,510 SR
1,484 Elo+

VS

Team Averages
Level 90
1,563 SR
1,450 Elo+
Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Callasyn
Jormungandr
Level 109
God Stats
4W - 6L
1,423 SR
Queue Stats
97W - 116L
1,457 Elo+
Solo
Ishtar
Ishtar
DreamzKita
Ishtar
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,263 Elo+
Solo
Loki
Loki
Gunplay12k
Loki
Level 81
God Stats
2W - 1L
1,828 SR
Queue Stats
501W - 545L
1,576 Elo+
Solo
Scylla
Scylla
NiniQc3766
Scylla
Level 89
God Stats
89W - 64L
1,567 SR
Queue Stats
148W - 156L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 3 / 7
9,861
1,233
5,415
8,645
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
15
0 / 1 / 10
9,314
1,164
4,934
7,640
6,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Surtr
LUVTAZZ27
Surtr
14
5 / 1 / 6
9,433
1,179
7,922
5,454
1,789
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
conundrum216
Chernobog
14
0 / 1 / 7
7,672
959
2,508
3,450
1,156
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Discordia
z2cool24
Discordia
14
3 / 1 / 4
8,986
1,123
5,740
4,466
1,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

303

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
0 / 1 / 4
8,050
1,006
5,599
4,387
1,528
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Callasyn
Jormungandr
14
0 / 3 / 3
7,971
996
5,074
9,417
7,946
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
DreamzKita
Ishtar
12
1 / 0 / 1
7,507
938
319
545
138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 2
8,786
1,098
7,855
8,160
2,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Scylla
NiniQc3766
Scylla
14
2 / 5 / 4
8,698
1,087
8,376
7,070
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
13
Kills
7
7
Deaths
13
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
7
2.83
L
Olorun
 
Olorun
0
1
4
2
L
Jormungandr
Callasyn
Jormungandr
0
3
3
0.5
L
Ishtar
DreamzKita
Ishtar
1
0
1
1.5
L
4
4
2
1.25
W
Cerberus
0
1
10
5
W
Surtr
LUVTAZZ27
Surtr
5
1
6
8
L
Scylla
NiniQc3766
Scylla
2
5
4
0.8
W
Chernobog
conundrum216
Chernobog
0
1
7
3.5
W
Discordia
z2cool24
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
27,223
29,655
Taken
29,579
13,397
Mitigated
15,226
3,076
Healing
1,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,415
876
0
1,268
8,645
2,624
0
4,145
4,342
0
28,543
L
Olorun
 
Olorun
5,599
3,192
180
354
4,387
1,528
0
2,021
2,366
25,604
0
L
Jormungandr
Callasyn
Jormungandr
5,074
1,203
0
0
9,417
7,946
0
3,951
5,466
24,562
0
L
Ishtar
DreamzKita
Ishtar
319
127
0
0
545
138
0
128
417
0
1,855
L
7,855
1,062
0
0
8,160
2,629
0
2,223
5,937
0
19,518
W
Cerberus
4,934
182
0
1,017
7,640
6,514
0
5,153
2,333
15,237
940
W
Surtr
LUVTAZZ27
Surtr
7,922
2,961
0
642
5,454
1,789
0
3,908
1,402
534
19,515
L
Scylla
NiniQc3766
Scylla
8,376
422
0
502
7,070
2,985
0
2,343
4,727
22,690
0
W
Chernobog
conundrum216
Chernobog
2,508
1,710
0
79
3,450
1,156
0
1,287
2,083
0
8,140
W
Discordia
z2cool24
Discordia
5,740
128
0
70
4,466
1,314
0
3,797
446
20,761
136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,266
Gold Earned
41,012
174
Minions Killed
168
8
Camps Cleared
4
768,320
Distance Traveled
637,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,861
1,233
56
7
2
159,430
0
L
Olorun
8,050
1,006
52
7
2
138,023
0
L
Jormungandr
7,971
996
43
5
0
140,437
0
L
Ishtar
7,507
938
3
0
0
34,488
0
L
Loki
8,786
1,098
24
3
2
171,727
0
W
Cerberus
9,314
1,164
32
4
1
173,838
0
W
Surtr
9,433
1,179
23
3
3
183,590
0
L
Scylla
8,698
1,087
46
6
0
152,449
0
W
Chernobog
7,672
959
15
2
0
80,866
0
W
Discordia
8,986
1,123
48
6
2
170,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role