Player Matchup

Awilix
Awilix
Crusher1234028
Awilix
Level 62
God Stats
5W - 7L
1,341 SR
Queue Stats
74W - 103L
1,382 Elo+
Solo
King Arthur
King Arthur
NotWelcome455
King Arthur
Level 61
God Stats
12W - 11L
1,526 SR
Queue Stats
55W - 56L
1,461 Elo+
Solo
Poseidon
Poseidon
QUEEN RAPT0R
Poseidon
Level 149
God Stats
3W - 2L
1,761 SR
Queue Stats
221W - 218L
1,477 Elo+
Solo
Nu Wa
Nu Wa
alwayzlove11
Nu Wa
Level 56
God Stats
68W - 40L
1,709 SR
Queue Stats
115W - 104L
1,486 Elo+
Solo
Anhur
Anhur
thomasqr45
Anhur
Level 137
God Stats
1W - 4L
1,500 SR
Queue Stats
271W - 265L
1,510 Elo+
Solo
Team Averages
Level 93
1,567 SR
1,463 Elo+

VS

Team Averages
Level 98
1,443 SR
1,542 Elo+
Agni
Agni
Frankiethakid
Agni
Level 123
God Stats
2W - 3L
1,378 SR
Queue Stats
159W - 162L
1,495 Elo+
Solo
Bacchus
Bacchus
Onyx Infinity53
Bacchus
Level 147
God Stats
6W - 8L
1,500 SR
Queue Stats
267W - 255L
1,537 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Scruffymagee31
Kumbhakarna
Level 147
God Stats
10W - 9L
1,346 SR
Queue Stats
113W - 105L
1,495 Elo+
Party 1
Artemis
Artemis
Uchiha_Yeager
Artemis
Level 60
God Stats
1W - 1L
1,489 SR
Queue Stats
90W - 87L
1,476 Elo+
Solo
Tyr
Tyr
lHateBlacks
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,542
396
1,640
10,181
2,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
NotWelcome455
King Arthur
12
2 / 4 / 0
7,217
516
5,543
13,407
6,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Poseidon
QUEEN RAPT0R
Poseidon
12
0 / 4 / 0
6,977
498
3,029
7,030
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 0
6,336
453
7,289
4,648
867
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
12
1 / 3 / 1
6,537
467
4,107
7,308
2,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 2
9,221
659
7,315
6,200
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 2
7,327
523
5,125
8,991
6,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
Scruffymagee31
Kumbhakarna
14
6 / 0 / 5
8,140
581
9,415
9,894
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
12
2 / 2 / 2
6,762
483
2,204
8,808
2,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 3
6,757
483
4,102
6,667
3,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
4
Kills
19
19
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
0
2
8
L
King Arthur
NotWelcome455
King Arthur
2
4
0
0.5
W
1
2
2
1
L
Poseidon
QUEEN RAPT0R
Poseidon
0
4
0
0
W
Kumbhakarna
Scruffymagee31
Kumbhakarna
6
0
5
8.5
W
Artemis
2
2
2
1.5
L
1
2
0
0.5
W
3
0
3
4.5
L
Anhur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,608
Damage
28,161
42,574
Taken
40,560
12,633
Mitigated
18,144
7,131
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,640
322
0
2,310
10,181
2,393
0
4,081
5,837
0
30,494
W
7,315
237
0
1,530
6,200
1,948
260
2,231
3,969
61,560
737
L
King Arthur
NotWelcome455
King Arthur
5,543
439
0
1,160
13,407
6,223
0
8,795
4,138
0
46,345
W
5,125
220
0
1,940
8,991
6,305
0
510
8,481
31,632
3,262
L
Poseidon
QUEEN RAPT0R
Poseidon
3,029
124
0
998
7,030
1,123
716
4,717
1,905
43,414
499
W
Kumbhakarna
Scruffymagee31
Kumbhakarna
9,415
1,913
0
4,047
9,894
4,078
0
1,905
7,989
51,522
1,025
W
Artemis
2,204
125
0
1,800
8,808
2,252
922
3,529
5,279
0
46,707
L
7,289
1,966
0
616
4,648
867
0
1,723
2,758
34,963
392
W
4,102
39
0
2,742
6,667
3,561
0
2,081
4,586
0
29,379
L
Anhur
4,107
1,058
0
2,047
7,308
2,027
0
952
6,154
0
45,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,609
Gold Earned
38,207
360
Minions Killed
425
0
Camps Cleared
0
1,281,921
Distance Traveled
1,436,580
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
5,542
396
51
4
0
247,396
0
W
Agni
9,221
659
127
9
0
276,438
2
L
King Arthur
7,217
516
84
6
0
272,573
2
W
Bacchus
7,327
523
67
5
0
274,375
0
L
Poseidon
6,977
498
86
6
0
250,447
0
W
Kumbhakarna
8,140
581
93
7
0
328,651
0
W
Artemis
6,762
483
81
6
0
259,274
0
L
Nu Wa
6,336
453
61
4
0
266,055
9
W
Tyr
6,757
483
57
4
0
297,842
6
L
Anhur
6,537
467
78
6
0
245,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role