Player Matchup

Freya
Freya
BlueKnight129
Freya
Level 220
God Stats
3W - 11L
1,385 SR
Queue Stats
1,138W - 1,124L
1,490 Elo+
Solo
Pele
Pele
DJpug64
Pele
Level 65
God Stats
2W - 3L
1,705 SR
Queue Stats
33W - 37L
1,503 Elo+
Party 1
Charon
Charon
Hazzird
Charon
Level 149
God Stats
6W - 13L
1,434 SR
Queue Stats
202W - 207L
1,496 Elo+
Solo
Horus
Horus
II RELATED II
Horus
Level 96
God Stats
4W - 6L
1,672 SR
Queue Stats
42W - 44L
1,521 Elo+
Party 1
Persephone
Persephone
PlatinumAce50
Persephone
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 117L
1,541 Elo+
Solo
Team Averages
Level 131
1,539 SR
1,510 Elo+

VS

Team Averages
Level 102
1,531 SR
1,501 Elo+
Discordia
Discordia
 
Discordia
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Braverose
Surtr
Level 36
God Stats
18W - 8L
1,578 SR
Queue Stats
43W - 56L
1,381 Elo+
Solo
Bacchus
Bacchus
Destructot-
Bacchus
Level 123
God Stats
23W - 17L
1,657 SR
Queue Stats
125W - 100L
1,523 Elo+
Solo
Charybdis
Charybdis
Jefe2Fresh
Charybdis
Level 89
God Stats
2W - 3L
1,114 SR
Queue Stats
266W - 254L
1,484 Elo+
Solo
Medusa
Medusa
Lickmeraw
Medusa
Level 106
God Stats
4W - 2L
1,807 SR
Queue Stats
74W - 38L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,285
483
1,366
10,894
3,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
DJpug64
Pele
11
1 / 2 / 1
6,057
466
4,856
10,902
3,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
Hazzird
Charon
8
0 / 4 / 0
5,269
405
2,974
6,806
3,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 1 / 2
7,208
554
7,550
10,363
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
PlatinumAce50
Persephone
13
1 / 1 / 1
7,689
591
6,216
9,225
2,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 1 / 5
7,689
591
7,689
5,374
1,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Surtr
Braverose
Surtr
11
2 / 1 / 3
6,926
533
2,663
11,956
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
Destructot-
Bacchus
11
4 / 1 / 8
7,176
552
8,127
9,141
8,179
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Jefe2Fresh
Charybdis
14
2 / 2 / 2
8,814
678
5,022
5,147
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Medusa
Lickmeraw
Medusa
15
7 / 0 / 4
9,250
712
6,235
5,235
1,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
5
Kills
15
14
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
0
1
5
2.5
L
0
6
0
0
W
Surtr
Braverose
Surtr
2
1
3
3.5
L
Pele
DJpug64
Pele
1
2
1
0.75
W
Bacchus
Destructot-
Bacchus
4
1
8
8
L
Charon
Hazzird
Charon
0
4
0
0
L
3
1
2
4
W
Charybdis
Jefe2Fresh
Charybdis
2
2
2
1.5
W
Medusa
Lickmeraw
Medusa
7
0
4
9
L
Persephone
PlatinumAce50
Persephone
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
29,736
48,190
Taken
36,853
20,747
Mitigated
18,585
12,272
Healing
9,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,689
184
0
1,911
5,374
1,652
12
2,974
2,053
62,922
0
L
1,366
483
0
3,502
10,894
3,470
0
3,164
7,730
39,577
2,717
W
Surtr
Braverose
Surtr
2,663
1,321
0
2,479
11,956
6,145
0
1,236
10,449
995
40,193
L
Pele
DJpug64
Pele
4,856
1,217
173
2,113
10,902
3,524
0
2,884
8,018
0
43,363
W
Bacchus
Destructot-
Bacchus
8,127
1,234
0
1,368
9,141
8,179
0
3,441
5,144
23,437
1,228
L
Charon
Hazzird
Charon
2,974
200
0
490
6,806
3,662
0
2,359
4,447
18,489
1,551
L
7,550
3,317
70
3,340
10,363
7,241
0
1,306
9,057
0
44,116
W
Charybdis
Jefe2Fresh
Charybdis
5,022
2,277
0
2,148
5,147
992
1,291
0
4,901
0
65,723
W
Medusa
Lickmeraw
Medusa
6,235
1,918
0
1,915
5,235
1,617
888
1,704
3,267
0
65,286
L
Persephone
PlatinumAce50
Persephone
6,216
997
0
2,584
9,225
2,850
0
5,698
3,521
50,473
1,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,508
Gold Earned
39,855
379
Minions Killed
463
0
Camps Cleared
0
1,271,146
Distance Traveled
1,309,854
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,689
591
106
8
0
273,597
4
L
Freya
6,285
483
81
6
0
244,433
1
W
Surtr
6,926
533
63
5
0
265,767
0
L
Pele
6,057
466
70
5
0
313,229
4
W
Bacchus
7,176
552
40
3
0
285,668
5
L
Charon
5,269
405
26
2
0
194,956
0
L
Horus
7,208
554
82
6
0
276,590
8
W
Charybdis
8,814
678
133
10
0
224,222
1
W
Medusa
9,250
712
121
9
0
260,600
5
L
Persephone
7,689
591
120
9
0
241,938
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role