Player Matchup

Kali
Kali
AMC112002
Kali
Level 119
God Stats
11W - 21L
1,253 SR
Queue Stats
105W - 125L
1,429 Elo+
Party 1
Cupid
Cupid
Cvslovlogs
Cupid
Level 94
God Stats
2W - 2L
1,426 SR
Queue Stats
66W - 89L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
Drokonse
Kukulkan
Level 147
God Stats
2W - 2L
1,553 SR
Queue Stats
103W - 102L
1,504 Elo+
Solo
Ymir
Ymir
SacNadou
Ymir
Level 148
God Stats
8W - 13L
1,639 SR
Queue Stats
868W - 853L
1,484 Elo+
Solo
Bellona
Bellona
h3lad0dey0gur
Bellona
Level 118
God Stats
1W - 3L
1,296 SR
Queue Stats
76W - 97L
1,400 Elo+
Party 1
Team Averages
Level 125
1,433 SR
1,448 Elo+

VS

Team Averages
Level 115
1,499 SR
1,467 Elo+
Medusa
Medusa
BMSFHD
Medusa
Level 106
God Stats
13W - 9L
1,566 SR
Queue Stats
47W - 44L
1,443 Elo+
Solo
Odin
Odin
DaedraDemonLord
Odin
Level 157
God Stats
5W - 3L
1,831 SR
Queue Stats
67W - 48L
1,565 Elo+
Solo
Fenrir
Fenrir
LM20 x
Fenrir
Level 126
God Stats
7W - 8L
1,127 SR
Queue Stats
176W - 157L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
SandySphinx
Baron Samedi
Level 45
God Stats
12W - 10L
1,490 SR
Queue Stats
195W - 213L
1,387 Elo+
Solo
Nu Wa
Nu Wa
Shinigamisenpai
Nu Wa
Level 142
God Stats
13W - 18L
1,482 SR
Queue Stats
106W - 125L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
2 / 3 / 3
7,013
468
6,891
13,896
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cupid
11
0 / 4 / 2
5,952
397
5,750
9,722
2,582
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Drokonse
Kukulkan
13
3 / 5 / 0
7,530
502
8,830
8,745
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
11
2 / 4 / 0
7,025
468
4,188
16,117
11,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
13
0 / 2 / 1
7,049
470
3,972
15,410
11,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BMSFHD
Medusa
14
3 / 3 / 6
8,776
585
8,881
9,940
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 1 / 5
9,798
653
13,387
11,530
6,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fenrir
LM20 x
Fenrir
15
6 / 0 / 3
9,017
601
6,891
10,305
4,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baron Samedi
SandySphinx
Baron Samedi
12
4 / 2 / 9
8,331
555
7,047
10,174
8,106
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 1 / 10
8,917
594
11,856
6,159
2,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
18
18
Deaths
7
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kali
2
3
3
1.17
W
Medusa
BMSFHD
Medusa
3
3
6
2
L
Cupid
0
4
2
0.25
W
4
1
5
6.5
L
Kukulkan
Drokonse
Kukulkan
3
5
0
0.6
W
Fenrir
LM20 x
Fenrir
6
0
3
7.5
L
Ymir
2
4
0
0.5
W
Baron Samedi
SandySphinx
Baron Samedi
4
2
9
4.25
W
1
1
10
6
L
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,631
Damage
48,062
63,890
Taken
48,108
32,778
Mitigated
25,275
13,727
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,891
2,652
0
4,550
13,896
4,480
0
5,589
8,307
0
49,663
W
Medusa
BMSFHD
Medusa
8,881
3,453
0
1,744
9,940
3,890
1,111
2,812
7,128
0
69,610
L
Cupid
5,750
2,311
53
2,767
9,722
2,582
0
4,058
5,664
0
29,507
W
13,387
3,078
0
3,055
11,530
6,831
266
3,349
8,181
0
77,568
L
Kukulkan
Drokonse
Kukulkan
8,830
905
0
424
8,745
2,770
0
1,595
7,150
51,222
1,228
W
Fenrir
LM20 x
Fenrir
6,891
1,901
0
3,208
10,305
4,302
227
2,552
7,753
0
68,671
L
Ymir
4,188
1,093
0
3,414
16,117
11,868
0
3,447
12,670
29,168
0
W
Baron Samedi
SandySphinx
Baron Samedi
7,047
436
1,906
4,486
10,174
8,106
186
2,751
7,423
25,624
0
W
11,856
2,566
125
2,342
6,159
2,146
476
1,976
4,183
75,116
0
L
Bellona
3,972
874
0
2,519
15,410
11,078
0
4,214
11,196
0
42,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
44,839
376
Minions Killed
494
0
Camps Cleared
0
1,480,096
Distance Traveled
1,554,768
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,013
468
81
5
0
360,468
0
W
Medusa
8,776
585
99
7
0
257,914
0
L
Cupid
5,952
397
59
4
0
286,769
0
W
Odin
9,798
653
122
8
0
304,746
0
L
Kukulkan
7,530
502
103
7
0
272,024
0
W
Fenrir
9,017
601
108
7
0
378,042
0
L
Ymir
7,025
468
46
3
0
265,457
4
W
Baron Samedi
8,331
555
27
2
0
299,315
5
W
Nu Wa
8,917
594
138
9
0
314,751
0
L
Bellona
7,049
470
87
6
0
295,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role