Player Matchup

Thor
Thor
Diamond III
Ghettoluigi
Thor
Diamond III
Level 157
God Stats
12W - 13L
1,560 SR
Queue Stats
96W - 68L
2,144 MMR
Party 2
Amaterasu
Amaterasu
Diamond IV
Gοrο
Amaterasu
Diamond IV
Level 150
God Stats
17W - 5L
1,619 SR
Queue Stats
64W - 39L
2,081 MMR
Party 1
Ullr
Ullr
Diamond V
IEATYOU32
Ullr
Diamond V
Level 120
God Stats
23W - 26L
1,612 SR
Queue Stats
270W - 258L
2,151 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Louly
Baron Samedi
Diamond V
Level 159
God Stats
5W - 1L
1,552 SR
Queue Stats
48W - 27L
2,151 MMR
Party 1
Thoth
Thoth
Diamond I
intênse
Thoth
Diamond I
Level 140
God Stats
3W - 1L
1,553 SR
Queue Stats
87W - 51L
2,241 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,579 SR
2,154 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,613 SR
2,008 MMR
Kukulkan
Kukulkan
Diamond III
 
Kukulkan
Diamond III
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Masters
LURF
Ao Kuang
Masters
Level 143
God Stats
21W - 14L
1,744 SR
Queue Stats
772W - 752L
2,105 MMR
Solo
Chernobog
Chernobog
Diamond IV
LePigeonCelest
Chernobog
Diamond IV
Level 156
God Stats
1W - 2L
1,622 SR
Queue Stats
137W - 127L
2,098 MMR
Solo
Odin
Odin
Diamond II
MadeMistake
Odin
Diamond II
Level 223
God Stats
2W - 2L
1,750 SR
Queue Stats
195W - 179L
2,241 MMR
Solo
Ares
Ares
Diamond IV
pablosky_spain
Ares
Diamond IV
Level 126
God Stats
1W - 3L
1,449 SR
Queue Stats
280W - 265L
2,094 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 7
8,010
616
6,357
12,393
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
Gοrο
Amaterasu
14
1 / 3 / 3
7,760
597
5,767
15,864
11,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ullr
15
5 / 2 / 3
8,242
634
8,903
9,286
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Louly
Baron Samedi
13
2 / 0 / 7
7,704
593
5,314
10,084
8,316
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
intênse
Thoth
15
5 / 0 / 10
8,934
687
9,102
2,625
891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
XbalanqueCthulhuAthenaKumbhakarna

VS

Bans
Chang'eHeimdallrMedusaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
0 / 5 / 1
5,908
454
2,603
6,900
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
LURF
Ao Kuang
14
3 / 5 / 0
7,300
562
4,099
11,924
2,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
LePigeonCelest
Chernobog
14
1 / 3 / 1
7,328
564
6,290
10,570
3,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 1
7,838
603
13,969
12,212
9,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 4 / 2
5,497
423
3,773
8,536
5,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
6
6
Deaths
21
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
8
1
7
11.5
W
Amaterasu
Gοrο
Amaterasu
1
3
3
0.83
W
Ullr
5
2
3
3.25
L
Ao Kuang
LURF
Ao Kuang
3
5
0
0.6
L
Chernobog
LePigeonCelest
Chernobog
1
3
1
0.5
W
Baron Samedi
Louly
Baron Samedi
2
0
7
5.5
L
2
4
1
0.63
W
Thoth
intênse
Thoth
5
0
10
10
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,443
Damage
30,734
50,252
Taken
50,142
28,123
Mitigated
23,255
18,369
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
2,603
0
0
299
6,900
1,706
0
3,693
2,965
38,330
0
W
6,357
2,135
0
4,385
12,393
4,195
0
4,411
7,982
0
41,712
W
Amaterasu
Gοrο
Amaterasu
5,767
3,099
0
6,066
15,864
11,380
0
3,907
11,957
0
54,652
W
Ullr
8,903
3,967
0
2,315
9,286
3,341
24
1,623
7,663
0
72,492
L
Ao Kuang
LURF
Ao Kuang
4,099
808
0
4,469
11,924
2,885
0
3,233
8,567
59,939
0
L
Chernobog
LePigeonCelest
Chernobog
6,290
4,021
0
4,674
10,570
3,119
0
2,118
8,408
0
61,906
W
Baron Samedi
Louly
Baron Samedi
5,314
1,392
832
3,590
10,084
8,316
38
2,482
7,602
23,780
0
L
13,969
3,339
0
3,100
12,212
9,881
0
1,306
10,282
15,406
45,881
W
Thoth
intênse
Thoth
9,102
610
0
1,181
2,625
891
96
1,736
889
65,744
1,397
L
3,773
567
0
1,910
8,536
5,664
0
3,506
4,920
14,313
671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,650
Gold Earned
33,871
463
Minions Killed
421
0
Camps Cleared
0
1,359,495
Distance Traveled
1,138,879
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,908
454
82
6
0
209,061
0
W
Thor
8,010
616
62
5
0
293,407
1
W
Amaterasu
7,760
597
114
9
0
242,925
2
W
Ullr
8,242
634
131
10
0
252,124
0
L
Ao Kuang
7,300
562
104
8
0
287,838
0
L
Chernobog
7,328
564
115
9
0
223,041
2
W
Baron Samedi
7,704
593
26
2
0
273,171
1
L
Odin
7,838
603
104
8
0
254,815
1
W
Thoth
8,934
687
130
10
0
297,868
0
L
Ares
5,497
423
16
1
0
164,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role