Player Matchup

Cabrakan
Cabrakan
LEWDENING
Cabrakan
Level 154
God Stats
25W - 22L
1,599 SR
Queue Stats
351W - 335L
1,555 Elo+
Solo
Anhur
Anhur
LessMidnight
Anhur
Level 144
God Stats
1W - 1L
1,258 SR
Queue Stats
128W - 113L
1,451 Elo+
Solo
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 127
God Stats
86W - 90L
1,557 SR
Queue Stats
212W - 196L
1,620 Elo+
Solo
Ra
Ra
QuaverHalo
Ra
Level 116
God Stats
3W - 5L
1,526 SR
Queue Stats
210W - 203L
1,591 Elo+
Solo
Artio
Artio
tiny_ty53
Artio
Level 139
God Stats
3W - 1L
1,853 SR
Queue Stats
174W - 139L
1,558 Elo+
Solo
Team Averages
Level 136
1,559 SR
1,555 Elo+

VS

Team Averages
Level 148
1,503 SR
1,562 Elo+
Chang'e
Chang'e
 
Chang'e
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Gomd bro
Bacchus
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 153L
1,493 Elo+
Solo
Anhur
Anhur
Itzrailingtime
Anhur
Level 153
God Stats
72W - 44L
1,613 SR
Queue Stats
96W - 56L
1,650 Elo+
Solo
Mercury
Mercury
Kingapple12
Mercury
Level 155
God Stats
0W - 3L
1,334 SR
Queue Stats
77W - 57L
1,614 Elo+
Solo
Loki
Loki
SsgtEmndz
Loki
Level 137
God Stats
39W - 32L
1,566 SR
Queue Stats
285W - 221L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LEWDENING
Cabrakan
11
2 / 3 / 1
6,545
595
6,859
9,378
6,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 4 / 2
4,924
448
2,140
6,551
1,402
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
NemesisIRL
Nemesis
11
6 / 1 / 2
6,360
578
5,587
8,257
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 0 / 2
6,858
623
3,490
4,057
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
tiny_ty53
Artio
10
1 / 0 / 4
6,038
549
3,766
8,147
5,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 0
5,710
519
2,450
6,607
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Gomd bro
Bacchus
11
0 / 3 / 2
5,932
539
4,824
8,378
7,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
3 / 1 / 1
6,914
629
4,214
4,033
1,160
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Kingapple12
Mercury
9
2 / 1 / 0
5,302
482
2,062
4,492
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
12
3 / 4 / 1
6,719
611
6,455
12,357
4,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
8
8
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Bacchus
Gomd bro
Bacchus
0
3
2
0.33
L
3
1
1
3.5
L
Mercury
Kingapple12
Mercury
2
1
0
2
W
Cabrakan
LEWDENING
Cabrakan
2
3
1
0.83
W
0
4
2
0.25
W
Nemesis
NemesisIRL
Nemesis
6
1
2
7
W
1
0
2
2
L
Loki
3
4
1
0.88
W
Artio
tiny_ty53
Artio
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,842
Damage
20,005
36,390
Taken
35,867
17,909
Mitigated
15,827
15,751
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,450
404
560
3,920
6,607
1,766
0
3,266
3,005
36,719
927
L
Bacchus
Gomd bro
Bacchus
4,824
570
164
1,968
8,378
7,379
0
2,648
5,592
20,842
0
L
4,214
2,972
0
1,255
4,033
1,160
809
837
3,196
0
51,480
L
Mercury
Kingapple12
Mercury
2,062
706
0
226
4,492
1,455
0
171
4,273
0
28,888
W
Cabrakan
LEWDENING
Cabrakan
6,859
862
0
3,938
9,378
6,893
0
567
8,811
45,733
1,139
W
2,140
1,100
0
1,849
6,551
1,402
0
528
6,023
0
30,339
W
Nemesis
NemesisIRL
Nemesis
5,587
3,609
0
1,424
8,257
2,880
0
1,963
6,294
0
31,132
W
3,490
261
672
2,394
4,057
1,547
0
1,344
2,713
65,254
675
L
Loki
6,455
1,704
0
4,754
12,357
4,067
0
6,573
5,784
0
41,299
W
Artio
tiny_ty53
Artio
3,766
537
378
5,096
8,147
5,187
0
2,723
5,424
21,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,725
Gold Earned
30,577
349
Minions Killed
323
0
Camps Cleared
0
1,055,688
Distance Traveled
1,016,463
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,710
519
66
6
0
221,181
0
L
Bacchus
5,932
539
29
3
0
210,612
3
L
Anhur
6,914
629
105
10
0
206,664
4
L
Mercury
5,302
482
55
5
0
168,418
0
W
Cabrakan
6,545
595
80
7
0
176,071
0
W
Anhur
4,924
448
50
5
0
171,448
3
W
Nemesis
6,360
578
49
4
0
258,994
3
W
Ra
6,858
623
150
14
0
232,409
0
L
Loki
6,719
611
68
6
0
209,588
3
W
Artio
6,038
549
20
2
0
216,766
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role