Player Matchup

Bakasura
Bakasura
Silver V
 
Bakasura
Silver V
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver V
BOZORG1996
Ah Puch
Silver V
Level 116
God Stats
61W - 50L
1,517 SR
Queue Stats
223W - 251L
533 MMR
Solo
Zeus
Zeus
Silver IV
Heizw
Zeus
Silver IV
Level 64
God Stats
1W - 7L
1,145 SR
Queue Stats
75W - 95L
757 MMR
Solo
Medusa
Medusa
Silver IV
Niat0
Medusa
Silver IV
Level 67
God Stats
9W - 6L
1,551 SR
Queue Stats
66W - 81L
772 MMR
Solo
Bacchus
Bacchus
Bronze II
Select_Glitcherz
Bacchus
Bronze II
Level 64
God Stats
15W - 15L
1,266 SR
Queue Stats
24W - 37L
760 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 77
1,396 SR
864 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,454 SR
682 MMR
Charybdis
Charybdis
Silver III
Forest_Thunder
Charybdis
Silver III
Level 85
God Stats
34W - 39L
1,360 SR
Queue Stats
227W - 255L
828 MMR
Solo
Hercules
Hercules
Silver IV
MassiveSausage
Hercules
Silver IV
Level 67
God Stats
8W - 13L
1,458 SR
Queue Stats
56W - 74L
695 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
Theflop1097
Kuzenbo
Bronze I
Level 106
God Stats
82W - 77L
1,567 SR
Queue Stats
271W - 308L
339 MMR
Solo
Bastet
Bastet
Silver III
lx-TANIA-xl
Bastet
Silver III
Level 146
God Stats
1W - 2L
1,524 SR
Queue Stats
312W - 375L
773 MMR
Solo
Janus
Janus
Silver IV
sombra22i
Janus
Silver IV
Level 112
God Stats
1W - 3L
1,362 SR
Queue Stats
208W - 259L
775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
6 / 0 / 5
9,618
534
10,049
15,385
6,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
BOZORG1996
Ah Puch
15
1 / 1 / 1
9,624
535
14,993
8,374
4,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Heizw
Zeus
18
5 / 1 / 1
10,492
583
10,653
10,162
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
Niat0
Medusa
17
5 / 2 / 3
9,876
549
8,243
11,208
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 2 / 7
8,008
445
7,089
14,563
13,678
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
ChronosMulanLancelotKukulkanPoseidon

VS

Bans
FreyaDanzaburouArachneAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Forest_Thunder
Charybdis
14
2 / 5 / 3
8,589
477
10,992
13,248
4,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
15
1 / 2 / 0
8,264
459
5,327
19,739
12,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
Theflop1097
Kuzenbo
12
2 / 3 / 3
7,966
443
7,160
15,487
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
13
0 / 4 / 3
7,417
412
6,645
15,837
5,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Janus
sombra22i
Janus
15
1 / 3 / 0
8,782
488
4,536
8,420
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
6
6
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
6
0
5
8.5
W
Ah Puch
BOZORG1996
Ah Puch
1
1
1
1.5
L
Charybdis
Forest_Thunder
Charybdis
2
5
3
0.7
W
Zeus
Heizw
Zeus
5
1
1
5.5
L
Hercules
1
2
0
0.5
W
Medusa
Niat0
Medusa
5
2
3
3.25
W
0
2
7
1.75
L
Kuzenbo
Theflop1097
Kuzenbo
2
3
3
1.17
L
Bastet
0
4
3
0.38
L
Janus
sombra22i
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,027
Damage
34,660
59,692
Taken
72,731
31,313
Mitigated
42,995
20,957
Healing
19,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
10,049
6,447
0
10,817
15,385
6,087
0
2,040
13,305
0
64,578
W
Ah Puch
BOZORG1996
Ah Puch
14,993
565
0
3,588
8,374
4,779
307
1,075
7,299
72,762
1,908
L
Charybdis
Forest_Thunder
Charybdis
10,992
6,429
0
4,864
13,248
4,501
394
3,496
9,732
0
75,646
W
Zeus
Heizw
Zeus
10,653
1,227
0
250
10,162
3,265
0
3,461
6,469
80,257
312
L
Hercules
5,327
2,064
0
7,476
19,739
12,560
0
14,577
5,142
0
52,298
W
Medusa
Niat0
Medusa
8,243
2,792
0
2,766
11,208
3,504
859
2,238
8,970
0
86,897
W
7,089
1,481
0
3,536
14,563
13,678
0
2,525
12,038
19,007
0
L
Kuzenbo
Theflop1097
Kuzenbo
7,160
2,499
0
2,684
15,487
18,410
51
4,652
10,180
21,618
1,711
L
Bastet
6,645
1,900
0
3,243
15,837
5,606
0
4,265
11,222
0
70,064
L
Janus
sombra22i
Janus
4,536
92
0
1,111
8,420
1,918
0
5,012
3,198
65,286
1,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,618
Gold Earned
41,018
526
Minions Killed
512
0
Camps Cleared
0
1,759,883
Distance Traveled
1,760,543
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,618
534
121
7
0
400,318
4
W
Ah Puch
9,624
535
117
7
0
328,087
5
L
Charybdis
8,589
477
144
8
0
284,129
0
W
Zeus
10,492
583
130
7
0
337,125
4
L
Hercules
8,264
459
107
6
0
375,341
5
W
Medusa
9,876
549
140
8
0
348,087
3
W
Bacchus
8,008
445
18
1
0
346,266
8
L
Kuzenbo
7,966
443
24
1
0
338,999
7
L
Bastet
7,417
412
96
5
0
409,835
1
L
Janus
8,782
488
141
8
0
352,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role