Player Matchup

Bakasura
Bakasura
Chrzesci
Bakasura
Level 149
God Stats
14W - 19L
1,381 SR
Queue Stats
320W - 303L
1,514 Elo+
Solo
Ra
Ra
Espiii
Ra
Level 186
God Stats
6W - 4L
1,530 SR
Queue Stats
115W - 105L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Mr__Moustache76
Jing Wei
Level 162
God Stats
5W - 7L
1,634 SR
Queue Stats
190W - 194L
1,481 Elo+
Solo
Jormungandr
Jormungandr
SacNadou
Jormungandr
Level 148
God Stats
22W - 25L
1,563 SR
Queue Stats
710W - 693L
1,506 Elo+
Solo
Hachiman
Hachiman
Tr1ck5Ter
Hachiman
Level 100
God Stats
6W - 12L
1,255 SR
Queue Stats
242W - 222L
1,521 Elo+
Solo
Team Averages
Level 149
1,472 SR
1,511 Elo+

VS

Team Averages
Level 159
1,620 SR
1,525 Elo+
Zhong Kui
Zhong Kui
BoucHeB
Zhong Kui
Level 176
God Stats
9W - 9L
1,528 SR
Queue Stats
77W - 77L
1,475 Elo+
Solo
Nu Wa
Nu Wa
ChaØsWaNtEd
Nu Wa
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 70L
1,621 Elo+
Solo
Serqet
Serqet
Knishnik2
Serqet
Level 147
God Stats
4W - 2L
1,836 SR
Queue Stats
201W - 180L
1,546 Elo+
Solo
Ratatoskr
Ratatoskr
indijei
Ratatoskr
Level 142
God Stats
6W - 3L
1,711 SR
Queue Stats
56W - 42L
1,473 Elo+
Solo
Chiron
Chiron
kabrog
Chiron
Level 179
God Stats
5W - 6L
1,527 SR
Queue Stats
516W - 499L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chrzesci
Bakasura
13
3 / 2 / 3
7,321
563
6,490
13,046
5,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ra
13
3 / 2 / 1
7,550
581
5,200
5,398
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
13
1 / 3 / 1
7,254
558
4,524
9,545
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SacNadou
Jormungandr
11
0 / 2 / 3
6,559
505
3,345
12,443
9,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
Tr1ck5Ter
Hachiman
13
1 / 1 / 0
7,058
543
6,106
9,110
2,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoucHeB
Zhong Kui
14
0 / 0 / 4
7,982
614
6,770
8,198
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 2 / 7
7,068
544
5,814
8,329
4,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Knishnik2
Serqet
15
6 / 2 / 1
7,904
608
4,647
8,022
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
indijei
Ratatoskr
13
2 / 2 / 0
7,783
599
6,975
12,810
5,653
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
kabrog
Chiron
13
1 / 2 / 2
7,491
576
6,641
7,926
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
8
Kills
10
10
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BoucHeB
Zhong Kui
0
0
4
2
W
1
2
7
2.25
L
Bakasura
Chrzesci
Bakasura
3
2
3
2.25
L
Ra
3
2
1
1.75
W
Serqet
Knishnik2
Serqet
6
2
1
3.25
L
Jing Wei
1
3
1
0.5
L
Jormungandr
SacNadou
Jormungandr
0
2
3
0.75
L
Hachiman
Tr1ck5Ter
Hachiman
1
1
0
1
W
Ratatoskr
indijei
Ratatoskr
2
2
0
1
W
Chiron
kabrog
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
30,847
49,542
Taken
45,285
22,051
Mitigated
21,085
15,758
Healing
14,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BoucHeB
Zhong Kui
6,770
3,169
0
5,320
8,198
5,335
378
965
6,900
63,086
8,243
W
5,814
1,577
0
1,883
8,329
4,619
0
2,474
5,564
27,023
0
L
Bakasura
Chrzesci
Bakasura
6,490
3,694
0
3,819
13,046
5,248
0
1,353
11,168
0
42,895
L
Ra
5,200
169
1,651
1,158
5,398
1,682
39
735
4,201
62,982
1,628
W
Serqet
Knishnik2
Serqet
4,647
734
0
335
8,022
2,958
0
1,535
6,246
0
56,345
L
Jing Wei
4,524
3,212
0
2,392
9,545
3,146
0
757
8,788
0
48,920
L
Jormungandr
SacNadou
Jormungandr
3,345
1,287
0
2,367
12,443
9,188
0
4,701
7,683
24,526
1,860
L
Hachiman
Tr1ck5Ter
Hachiman
6,106
3,353
0
4,371
9,110
2,787
0
4,665
4,445
0
59,732
W
Ratatoskr
indijei
Ratatoskr
6,975
1,021
0
3,460
12,810
5,653
495
0
11,868
727
57,224
W
Chiron
kabrog
Chiron
6,641
1,835
395
3,183
7,926
2,520
0
3,285
4,446
0
58,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,742
Gold Earned
38,228
483
Minions Killed
446
0
Camps Cleared
0
1,375,036
Distance Traveled
1,430,495
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,982
614
130
10
0
260,934
0
W
Nu Wa
7,068
544
25
2
0
257,532
5
L
Bakasura
7,321
563
98
8
0
303,690
0
L
Ra
7,550
581
121
9
0
277,285
3
W
Serqet
7,904
608
93
7
0
348,953
1
L
Jing Wei
7,254
558
107
8
0
264,590
3
L
Jormungandr
6,559
505
43
3
0
265,750
5
L
Hachiman
7,058
543
114
9
0
263,721
4
W
Ratatoskr
7,783
599
94
7
0
320,424
0
W
Chiron
7,491
576
104
8
0
242,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role