Player Matchup

Medusa
Medusa
MHSalah
Medusa
Level 6
God Stats
5W - 3L
1,293 SR
Queue Stats
8W - 9L
1,118 Elo+
Party 2
Erlang Shen
Erlang Shen
Optiy
Erlang Shen
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,118 Elo+
Party 2
Bacchus
Bacchus
SenseiKnight
Bacchus
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,118 Elo+
Party 2
Chang'e
Chang'e
ViniciusJO
Chang'e
Level 108
God Stats
20W - 18L
1,515 SR
Queue Stats
279W - 266L
1,510 Elo+
Solo
Poseidon
Poseidon
thacker92
Poseidon
Level 106
God Stats
29W - 28L
1,492 SR
Queue Stats
494W - 480L
1,511 Elo+
Solo
Team Averages
Level 54
1,460 SR
1,275 Elo+

VS

Team Averages
Level 96
1,562 SR
1,448 Elo+
Mulan
Mulan
KermitTheFuhrer
Mulan
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 102L
1,372 Elo+
Party 1
Anubis
Anubis
Mr_Frozen_Death
Anubis
Level 122
God Stats
0W - 2L
1,631 SR
Queue Stats
9W - 15L
1,543 Elo+
Solo
Ix Chel
Ix Chel
Sam HDLC
Ix Chel
Level 156
God Stats
16W - 17L
1,550 SR
Queue Stats
204W - 193L
1,483 Elo+
Party 3
Thanatos
Thanatos
Tusax7
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,341 Elo+
Party 1
Chaac
Chaac
volti6129
Chaac
Level 124
God Stats
28W - 22L
1,629 SR
Queue Stats
190W - 174L
1,501 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MHSalah
Medusa
9
0 / 0 / 3
5,359
487
4,461
5,184
1,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Erlang Shen
Optiy
Erlang Shen
10
2 / 0 / 0
5,851
532
4,392
7,969
6,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
SenseiKnight
Bacchus
9
3 / 0 / 0
5,826
530
2,876
7,019
5,518
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
ViniciusJO
Chang'e
11
2 / 0 / 2
5,686
517
2,879
5,303
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
thacker92
Poseidon
13
1 / 0 / 0
6,857
623
1,469
2,551
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,590
508
3,704
10,607
4,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
0 / 1 / 0
6,275
570
1,670
3,929
1,606
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
Sam HDLC
Ix Chel
9
0 / 4 / 0
4,988
453
4,528
6,030
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Tusax7
Thanatos
9
0 / 1 / 0
4,784
435
994
6,243
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chaac
volti6129
Chaac
9
0 / 0 / 0
5,546
504
3,053
5,549
3,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Medusa
MHSalah
Medusa
0
0
3
1.5
L
0
1
0
0
W
Erlang Shen
Optiy
Erlang Shen
2
0
0
2
L
Ix Chel
Sam HDLC
Ix Chel
0
4
0
0
W
Bacchus
SenseiKnight
Bacchus
3
0
0
3
L
Thanatos
Tusax7
Thanatos
0
1
0
0
W
Chang'e
ViniciusJO
Chang'e
2
0
2
3
W
Poseidon
thacker92
Poseidon
1
0
0
1
L
Chaac
volti6129
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,077
Damage
13,949
28,026
Taken
32,358
15,701
Mitigated
12,300
11,313
Healing
14,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,704
1,233
0
3,367
10,607
4,089
0
201
10,406
0
30,429
W
Medusa
MHSalah
Medusa
4,461
900
0
1,365
5,184
1,487
600
2,049
3,135
0
39,979
L
1,670
46
0
1,254
3,929
1,606
0
1,682
1,989
53,617
0
W
Erlang Shen
Optiy
Erlang Shen
4,392
2,648
0
2,644
7,969
6,749
0
1,096
6,873
0
20,049
L
Ix Chel
Sam HDLC
Ix Chel
4,528
801
392
1,237
6,030
1,819
0
1,846
4,184
28,026
0
W
Bacchus
SenseiKnight
Bacchus
2,876
624
0
2,287
7,019
5,518
189
1,819
5,200
14,192
0
L
Thanatos
Tusax7
Thanatos
994
0
0
5,284
6,243
1,751
0
1,458
4,745
0
21,135
W
Chang'e
ViniciusJO
Chang'e
2,879
160
440
4,202
5,303
1,398
0
319
4,984
42,087
0
W
Poseidon
thacker92
Poseidon
1,469
187
0
375
2,551
549
0
915
1,636
53,164
2,223
L
Chaac
volti6129
Chaac
3,053
176
0
2,606
5,549
3,035
0
1,717
3,832
0
22,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,579
Gold Earned
27,183
314
Minions Killed
305
0
Camps Cleared
0
1,120,578
Distance Traveled
1,059,040
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,590
508
47
4
0
201,394
1
W
Medusa
5,359
487
73
7
0
233,594
0
L
Anubis
6,275
570
115
10
0
191,817
0
W
Erlang Shen
5,851
532
31
3
0
188,665
0
L
Ix Chel
4,988
453
64
6
0
191,007
3
W
Bacchus
5,826
530
25
2
0
222,962
2
L
Thanatos
4,784
435
49
4
0
242,974
0
W
Chang'e
5,686
517
73
7
0
246,816
2
W
Poseidon
6,857
623
112
10
0
228,541
4
L
Chaac
5,546
504
30
3
0
231,848
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role