Player Matchup

Vamana
Vamana
 
Vamana
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BoVacGod
Thanatos
Level 90
God Stats
12W - 10L
1,793 SR
Queue Stats
115W - 120L
1,534 Elo+
Solo
Cthulhu
Cthulhu
IsAyWaSsA9143
Cthulhu
Level 159
God Stats
110W - 93L
1,638 SR
Queue Stats
390W - 403L
1,539 Elo+
Solo
Jing Wei
Jing Wei
ItzzAiden
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,434 Elo+
Solo
Eset
Eset
LordFingolfin
Eset
Level 159
God Stats
3W - 1L
1,658 SR
Queue Stats
144W - 153L
1,548 Elo+
Solo
Team Averages
Level 134
1,618 SR
1,511 Elo+

VS

Team Averages
Level 121
1,521 SR
1,531 Elo+
Danzaburou
Danzaburou
Pastramouche
Danzaburou
Level 77
God Stats
116W - 110L
1,538 SR
Queue Stats
123W - 122L
1,494 Elo+
Solo
Shiva
Shiva
Qumin-_-
Shiva
Level 125
God Stats
1W - 1L
1,286 SR
Queue Stats
93W - 85L
1,505 Elo+
Solo
Geb
Geb
SorrowFX
Geb
Level 108
God Stats
4W - 1L
1,804 SR
Queue Stats
119W - 107L
1,568 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheDiddyVictim
Maman Brigitte
Level 144
God Stats
14W - 12L
1,566 SR
Queue Stats
65W - 38L
1,573 Elo+
Solo
Ravana
Ravana
Unorthodox_Boxer
Ravana
Level 149
God Stats
2W - 5L
1,411 SR
Queue Stats
103W - 94L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
0 / 2 / 0
7,470
534
6,269
13,463
12,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
BoVacGod
Thanatos
13
1 / 2 / 0
7,124
509
4,368
13,873
5,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
10
1 / 6 / 1
6,669
476
9,089
15,670
13,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
ItzzAiden
Jing Wei
12
1 / 4 / 0
7,249
518
3,044
7,539
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 1
7,311
522
5,988
6,922
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pastramouche
Danzaburou
15
2 / 1 / 2
8,344
596
8,899
8,590
2,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
Qumin-_-
Shiva
15
2 / 0 / 4
9,290
664
9,879
13,243
10,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

13
4 / 0 / 5
8,279
591
6,774
10,404
7,975
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maman Brigitte
TheDiddyVictim
Maman Brigitte
15
8 / 1 / 2
8,810
629
5,182
7,238
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 1 / 7
8,079
577
8,588
9,796
4,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
19
19
Deaths
3
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
L
Thanatos
BoVacGod
Thanatos
1
2
0
0.5
L
Cthulhu
1
6
1
0.25
L
Jing Wei
ItzzAiden
Jing Wei
1
4
0
0.25
L
0
5
1
0.1
W
Danzaburou
Pastramouche
Danzaburou
2
1
2
3
W
Shiva
Qumin-_-
Shiva
2
0
4
4
W
4
0
5
6.5
W
Maman Brigitte
TheDiddyVictim
Maman Brigitte
8
1
2
9
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,758
Damage
39,322
57,467
Taken
49,271
36,687
Mitigated
27,404
14,400
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,269
2,872
0
2,314
13,463
12,591
168
0
13,463
0
60,939
L
Thanatos
BoVacGod
Thanatos
4,368
969
0
7,545
13,873
5,539
0
1,159
12,690
0
59,974
L
Cthulhu
9,089
180
73
1,928
15,670
13,950
0
6,275
9,297
26,699
0
L
Jing Wei
ItzzAiden
Jing Wei
3,044
1,952
0
1,535
7,539
2,704
896
1,460
6,079
0
49,676
L
5,988
580
224
781
6,922
1,903
0
2,493
4,313
54,780
367
W
Danzaburou
Pastramouche
Danzaburou
8,899
3,504
117
4,105
8,590
2,685
1,284
3,528
5,062
0
67,957
W
Shiva
Qumin-_-
Shiva
9,879
1,547
0
3,593
13,243
10,323
91
1,189
11,540
0
69,638
W
6,774
1,190
0
1,876
10,404
7,975
0
3,903
6,501
26,843
866
W
Maman Brigitte
TheDiddyVictim
Maman Brigitte
5,182
18
0
430
7,238
2,368
460
2,816
4,422
47,283
0
W
8,588
2,437
0
4,266
9,796
4,053
373
3,559
6,061
0
58,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,823
Gold Earned
42,802
444
Minions Killed
479
0
Camps Cleared
0
1,392,944
Distance Traveled
1,524,429
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,470
534
107
8
0
284,416
5
L
Thanatos
7,124
509
97
7
0
303,984
2
L
Cthulhu
6,669
476
25
2
0
275,618
4
L
Jing Wei
7,249
518
101
7
0
252,727
0
L
Eset
7,311
522
114
8
0
276,199
2
W
Danzaburou
8,344
596
117
8
0
277,098
0
W
Shiva
9,290
664
118
8
0
280,676
0
W
Geb
8,279
591
52
4
0
317,665
2
W
Maman Brigitte
8,810
629
91
7
0
320,980
5
W
Ravana
8,079
577
101
7
0
328,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role