Player Matchup

Agni
Agni
 
Agni
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Lucinirou
Poseidon
Level 247
God Stats
16W - 6L
1,751 SR
Queue Stats
802W - 521L
1,665 Elo+
Solo
Achilles
Achilles
derikzinho
Achilles
Level 145
God Stats
1W - 3L
1,455 SR
Queue Stats
19W - 34L
1,371 Elo+
Party 1
Geb
Geb
luvnct
Geb
Level 25
God Stats
0W - 3L
1,208 SR
Queue Stats
1W - 5L
1,148 Elo+
Party 1
Team Averages
Level 132
1,483 SR
1,437 Elo+

VS

Team Averages
Level 145
1,555 SR
1,532 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BGM BRUNO
Janus
Level 159
God Stats
2W - 3L
1,267 SR
Queue Stats
864W - 920L
1,444 Elo+
Solo
Cernunnos
Cernunnos
LaFlamoneta
Cernunnos
Level 163
God Stats
2W - 0L
1,702 SR
Queue Stats
255W - 181L
1,576 Elo+
Solo
Amaterasu
Amaterasu
Petruchiox
Amaterasu
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 43L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Truogre
Zhong Kui
Level 107
God Stats
31W - 6L
1,807 SR
Queue Stats
543W - 288L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
0 / 1 / 2
6,043
1,209
4,900
2,883
930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nut
 
Nut
11
0 / 5 / 2
5,963
1,193
3,042
6,317
2,219
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Lucinirou
Poseidon
11
0 / 3 / 2
6,041
1,208
6,774
5,946
1,909
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Achilles
derikzinho
Achilles
11
2 / 1 / 0
6,783
1,357
4,638
8,352
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
luvnct
Geb
9
0 / 0 / 0
3,751
750
0
0
0
Team 1 Tickets

304

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
2 / 0 / 5
7,216
1,443
2,817
5,139
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Janus
BGM BRUNO
Janus
11
2 / 0 / 6
7,196
1,439
3,613
2,120
871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
LaFlamoneta
Cernunnos
11
0 / 2 / 7
6,434
1,287
4,331
5,313
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Amaterasu
Petruchiox
Amaterasu
11
5 / 0 / 2
6,797
1,359
7,156
6,231
3,006
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Truogre
Zhong Kui
11
1 / 0 / 6
6,528
1,306
3,781
3,095
3,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
10
10
Deaths
2
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
2
1
L
Nut
 
Nut
0
5
2
0.2
W
Geb
 
Geb
2
0
5
4.5
W
Janus
BGM BRUNO
Janus
2
0
6
5
W
Cernunnos
LaFlamoneta
Cernunnos
0
2
7
1.75
L
Poseidon
Lucinirou
Poseidon
0
3
2
0.33
W
Amaterasu
Petruchiox
Amaterasu
5
0
2
6
W
Zhong Kui
Truogre
Zhong Kui
1
0
6
4
L
Achilles
derikzinho
Achilles
2
1
0
2
L
Geb
luvnct
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
21,698
23,498
Taken
21,898
13,877
Mitigated
14,179
1,751
Healing
4,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
4,900
342
0
0
2,883
930
0
1,344
1,539
17,232
844
L
Nut
 
Nut
3,042
2,042
0
551
6,317
2,219
0
2,442
3,875
0
13,472
W
Geb
 
Geb
2,817
380
0
883
5,139
5,070
0
2,304
2,835
7,392
0
W
Janus
BGM BRUNO
Janus
3,613
290
0
670
2,120
871
0
1,203
917
18,119
0
W
Cernunnos
LaFlamoneta
Cernunnos
4,331
2,338
0
949
5,313
1,836
0
2,880
2,433
0
16,749
L
Poseidon
Lucinirou
Poseidon
6,774
1,896
0
61
5,946
1,909
0
2,682
3,264
22,866
1,471
W
Amaterasu
Petruchiox
Amaterasu
7,156
2,189
0
1,360
6,231
3,006
0
3,372
2,859
0
11,243
W
Zhong Kui
Truogre
Zhong Kui
3,781
476
0
984
3,095
3,396
0
1,222
1,873
14,137
0
L
Achilles
derikzinho
Achilles
4,638
523
0
1,139
8,352
8,819
0
3,743
4,609
0
7,477
L
Geb
luvnct
Geb
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,581
Gold Earned
34,171
104
Minions Killed
117
6
Camps Cleared
4
417,839
Distance Traveled
559,341
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,043
1,209
33
7
0
111,288
0
L
Nut
5,963
1,193
31
6
1
85,324
0
W
Geb
7,216
1,443
0
0
0
121,428
0
W
Janus
7,196
1,439
24
5
0
111,581
0
W
Cernunnos
6,434
1,287
47
9
3
104,590
0
L
Poseidon
6,041
1,208
32
6
4
112,013
0
W
Amaterasu
6,797
1,359
14
3
1
138,401
0
W
Zhong Kui
6,528
1,306
32
6
0
83,341
0
L
Achilles
6,783
1,357
8
2
1
109,214
0
L
Geb
3,751
750
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role