Player Matchup

Janus
Janus
 
Janus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Lokeraar
Cthulhu
Level 159
God Stats
1W - 0L
1,647 SR
Queue Stats
65W - 54L
1,557 Elo+
Solo
Surtr
Surtr
MrExecutor
Surtr
Level 146
God Stats
14W - 4L
1,784 SR
Queue Stats
198W - 195L
1,550 Elo+
Solo
Apollo
Apollo
OdinWilson
Apollo
Level 57
God Stats
6W - 2L
1,573 SR
Queue Stats
112W - 76L
1,562 Elo+
Solo
Cliodhna
Cliodhna
pajdam45
Cliodhna
Level 174
God Stats
2W - 1L
1,605 SR
Queue Stats
201W - 193L
1,574 Elo+
Solo
Team Averages
Level 136
1,622 SR
1,549 Elo+

VS

Team Averages
Level 124
1,616 SR
1,566 Elo+
Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Kemados
Kuzenbo
Level 149
God Stats
2W - 4L
1,622 SR
Queue Stats
151W - 126L
1,581 Elo+
Solo
Apollo
Apollo
MrN0rth
Apollo
Level 132
God Stats
4W - 2L
1,767 SR
Queue Stats
271W - 271L
1,551 Elo+
Solo
Ravana
Ravana
TropicanaCade
Ravana
Level 69
God Stats
15W - 9L
1,717 SR
Queue Stats
218W - 179L
1,585 Elo+
Solo
King Arthur
King Arthur
friskyYoursenpai
King Arthur
Level 147
God Stats
2W - 6L
1,475 SR
Queue Stats
304W - 309L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
5 / 0 / 1
6,143
683
3,714
2,506
724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Lokeraar
Cthulhu
8
0 / 0 / 1
4,426
492
2,949
4,472
3,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
11
3 / 0 / 7
6,287
699
4,194
6,051
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
OdinWilson
Apollo
10
3 / 1 / 2
5,451
606
3,962
5,020
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
pajdam45
Cliodhna
10
1 / 0 / 1
5,954
662
6,512
7,071
1,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
8
1 / 5 / 0
4,807
534
2,166
5,403
1,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Kemados
Kuzenbo
8
0 / 2 / 1
4,575
508
2,978
5,759
4,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
MrN0rth
Apollo
8
0 / 2 / 0
4,169
463
1,703
5,197
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 3 / 1
4,116
457
2,607
4,884
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
friskyYoursenpai
King Arthur
9
0 / 1 / 0
4,921
547
3,519
9,509
6,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
1
1
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
0
1
5.5
L
Zeus
 
Zeus
1
5
0
0.2
L
Kuzenbo
Kemados
Kuzenbo
0
2
1
0.25
W
Cthulhu
Lokeraar
Cthulhu
0
0
1
0.5
W
Surtr
3
0
7
6.5
L
Apollo
MrN0rth
Apollo
0
2
0
0
W
Apollo
OdinWilson
Apollo
3
1
2
4
L
0
3
1
0.17
L
King Arthur
friskyYoursenpai
King Arthur
0
1
0
0
W
Cliodhna
pajdam45
Cliodhna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,331
Damage
12,973
25,120
Taken
30,752
9,963
Mitigated
15,038
9,541
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,714
245
0
593
2,506
724
0
808
1,636
36,254
0
L
Zeus
 
Zeus
2,166
200
0
521
5,403
1,059
0
2,225
2,990
19,419
1,699
L
Kuzenbo
Kemados
Kuzenbo
2,978
1,550
0
1,434
5,759
4,541
0
1,545
4,179
11,819
414
W
Cthulhu
Lokeraar
Cthulhu
2,949
519
57
919
4,472
3,333
0
1,347
3,113
28,617
0
W
Surtr
4,194
1,748
0
3,237
6,051
2,359
42
19
5,996
142
40,778
L
Apollo
MrN0rth
Apollo
1,703
1,098
0
1,443
5,197
1,406
0
1,361
3,836
0
24,112
W
Apollo
OdinWilson
Apollo
3,962
2,367
0
2,159
5,020
1,596
0
1,791
3,229
0
37,154
L
2,607
992
0
1,801
4,884
1,401
0
1,344
3,457
0
20,223
L
King Arthur
friskyYoursenpai
King Arthur
3,519
597
0
2,778
9,509
6,631
0
24
9,485
0
30,146
W
Cliodhna
pajdam45
Cliodhna
6,512
720
0
2,576
7,071
1,951
0
775
5,851
0
43,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,261
Gold Earned
22,588
353
Minions Killed
225
0
Camps Cleared
0
971,906
Distance Traveled
871,933
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,143
683
79
9
0
207,419
2
L
Zeus
4,807
534
52
6
0
173,298
2
L
Kuzenbo
4,575
508
16
2
0
191,849
4
W
Cthulhu
4,426
492
54
6
0
190,845
3
W
Surtr
6,287
699
79
9
0
203,695
0
L
Apollo
4,169
463
54
6
0
178,325
0
W
Apollo
5,451
606
68
8
0
173,481
1
L
Ravana
4,116
457
40
4
0
159,384
0
L
King Arthur
4,921
547
63
7
0
169,077
0
W
Cliodhna
5,954
662
73
8
0
196,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role