Player Matchup

Ix Chel
Ix Chel
Silver I
 
Ix Chel
Silver I
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Platinum IV
 
Mulan
Platinum IV
Level 276
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
ATMProject
Kumbhakarna
Gold IV
Level 155
God Stats
0W - 1L
1,137 SR
Queue Stats
30W - 16L
1,768 MMR
Party 2
Loki
Loki
Gold I
TrKTo
Loki
Gold I
Level 147
God Stats
2W - 3L
1,555 SR
Queue Stats
275W - 271L
1,625 MMR
Solo
Neith
Neith
Platinum V
legendario66662
Neith
Platinum V
Level 107
God Stats
2W - 6L
1,308 SR
Queue Stats
621W - 630L
1,658 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 148
1,400 SR
1,610 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,628 SR
1,662 MMR
Olorun
Olorun
Platinum III
AceIntoSpace
Olorun
Platinum III
Level 153
God Stats
2W - 1L
1,601 SR
Queue Stats
57W - 50L
1,698 MMR
Party 1
Artemis
Artemis
Platinum V
Alex_96_22
Artemis
Platinum V
Level 172
God Stats
21W - 15L
1,628 SR
Queue Stats
392W - 393L
1,583 MMR
Solo
Cerberus
Cerberus
Platinum IV
Arttekeov
Cerberus
Platinum IV
Level 157
God Stats
10W - 7L
1,561 SR
Queue Stats
260W - 244L
1,684 MMR
Solo
Skadi
Skadi
Platinum V
BittchCallMePapi
Skadi
Platinum V
Level 154
God Stats
17W - 15L
1,593 SR
Queue Stats
135W - 121L
1,638 MMR
Solo
Fafnir
Fafnir
Platinum V
FrozenKalle
Fafnir
Platinum V
Level 158
God Stats
1W - 0L
1,757 SR
Queue Stats
51W - 43L
1,708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
14
3 / 5 / 1
8,093
540
14,347
13,250
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
 
Mulan
10
1 / 2 / 2
7,003
467
4,400
6,872
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kumbhakarna
ATMProject
Kumbhakarna
13
1 / 2 / 5
7,606
507
6,927
16,963
14,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
TrKTo
Loki
14
4 / 3 / 2
7,683
512
5,141
12,226
4,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
1 / 4 / 1
8,004
534
7,104
9,890
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Bans
AthenaNe ZhaSusanoAres

VS

Bans
Maman BrigitteCthulhuSerqetNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
6 / 2 / 3
9,164
611
7,072
5,832
2,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
Alex_96_22
Artemis
14
2 / 4 / 1
8,128
542
9,740
13,722
3,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
Arttekeov
Cerberus
15
1 / 2 / 5
9,469
631
4,828
11,106
8,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 2 / 2
8,736
582
10,740
10,271
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fafnir
15
3 / 0 / 9
9,735
649
10,560
13,864
14,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
10
Kills
16
16
Deaths
10
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
5
1
0.7
L
Mulan
 
Mulan
1
2
2
1
L
Kumbhakarna
ATMProject
Kumbhakarna
1
2
5
1.75
W
Olorun
6
2
3
3.75
W
Artemis
Alex_96_22
Artemis
2
4
1
0.63
W
Cerberus
Arttekeov
Cerberus
1
2
5
1.75
W
4
2
2
2.5
W
Fafnir
3
0
9
7.5
L
Loki
TrKTo
Loki
4
3
2
1.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,919
Damage
42,940
59,201
Taken
54,795
30,370
Mitigated
31,512
15,372
Healing
19,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
14,347
1,430
1,417
3,664
13,250
4,972
50
3,424
9,826
66,659
345
L
Mulan
 
Mulan
4,400
674
0
1,515
6,872
3,056
0
3,395
3,477
0
35,566
L
Kumbhakarna
ATMProject
Kumbhakarna
6,927
609
0
1,561
16,963
14,881
0
7,689
9,274
17,555
2,429
W
Olorun
7,072
4,370
180
2,001
5,832
2,086
1,381
1,421
4,411
62,281
0
W
Artemis
Alex_96_22
Artemis
9,740
1,131
0
2,438
13,722
3,842
0
9,197
4,075
0
55,465
W
Cerberus
Arttekeov
Cerberus
4,828
487
0
4,079
11,106
8,762
0
170
10,924
58,721
2,067
W
10,740
3,115
0
4,900
10,271
2,667
39
4,418
5,677
18
76,250
W
Fafnir
10,560
3,349
0
5,794
13,864
14,155
55
4,984
8,700
35,583
0
L
Loki
TrKTo
Loki
5,141
697
0
4,265
12,226
4,400
0
1,443
10,783
0
60,316
L
7,104
1,970
0
2,950
9,890
3,061
0
6,509
3,381
0
69,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,389
Gold Earned
45,232
433
Minions Killed
494
0
Camps Cleared
0
1,404,950
Distance Traveled
1,530,857
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,093
540
131
9
0
292,336
0
L
Mulan
7,003
467
57
4
0
169,201
1
L
Kumbhakarna
7,606
507
19
1
0
320,709
0
W
Olorun
9,164
611
123
8
0
313,763
3
W
Artemis
8,128
542
98
7
0
272,375
4
W
Cerberus
9,469
631
130
9
0
286,791
2
W
Skadi
8,736
582
114
8
0
336,555
0
W
Fafnir
9,735
649
29
2
0
321,373
4
L
Loki
7,683
512
93
6
0
341,889
5
L
Neith
8,004
534
133
9
0
280,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role