Player Matchup

Rama
Rama
KingJulien3101
Rama
Level 149
God Stats
2W - 7L
1,095 SR
Queue Stats
228W - 243L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
R6SxEmperor
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
slappy slober47
Cthulhu
Level 105
God Stats
4W - 1L
1,574 SR
Queue Stats
80W - 81L
1,512 Elo+
Party 1
Team Averages
Level 107
1,389 SR
1,472 Elo+

VS

Team Averages
Level 91
1,583 SR
1,475 Elo+
Anhur
Anhur
Jossxlyn_
Anhur
Level 123
God Stats
1W - 1L
1,732 SR
Queue Stats
298W - 324L
1,487 Elo+
Party 2
Ymir
Ymir
jesushh98
Ymir
Level 83
God Stats
6W - 7L
1,505 SR
Queue Stats
342W - 394L
1,504 Elo+
Solo
Anubis
Anubis
sammy9675
Anubis
Level 66
God Stats
7W - 8L
1,512 SR
Queue Stats
255W - 287L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 9
11,587
891
10,719
10,332
3,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 1 / 7
11,762
905
11,764
5,891
1,849
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 2 / 9
11,179
860
11,086
12,597
9,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jossxlyn_
Anhur
15
2 / 4 / 2
9,881
760
5,029
12,148
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
15
1 / 6 / 1
9,433
726
4,575
13,723
8,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anubis
sammy9675
Anubis
16
1 / 5 / 2
9,761
751
8,371
12,481
5,108
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
4
4
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Jossxlyn_
Anhur
2
4
2
0.75
W
5
1
9
9.5
W
6
1
7
9.5
L
Ymir
1
6
1
0.25
L
Anubis
sammy9675
Anubis
1
5
2
0.4
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,569
Damage
17,975
28,820
Taken
38,352
15,539
Mitigated
16,877
6,201
Healing
3,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Jossxlyn_
Anhur
5,029
1,914
0
0
12,148
2,911
0
6,820
5,328
0
24,448
W
10,719
9,330
0
3,367
10,332
3,734
1,260
3,006
7,326
0
58,381
W
11,764
2,886
0
1,011
5,891
1,849
872
2,676
3,215
34,502
307
L
Ymir
4,575
803
0
1,614
13,723
8,858
0
7,474
6,249
20,279
1,913
L
Anubis
sammy9675
Anubis
8,371
82
0
1,625
12,481
5,108
90
8,328
4,153
35,182
73
W
11,086
1,063
260
1,563
12,597
9,956
290
6,758
5,839
28,975
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,528
Gold Earned
29,075
161
Minions Killed
115
0
Camps Cleared
0
684,133
Distance Traveled
595,114
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,881
760
29
2
0
226,311
6
W
Rama
11,587
891
73
6
0
224,055
0
W
Nu Wa
11,762
905
43
3
0
212,610
0
L
Ymir
9,433
726
29
2
0
172,660
2
L
Anubis
9,761
751
57
4
0
196,143
0
W
Cthulhu
11,179
860
45
3
0
247,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role