Player Matchup

Thanatos
Thanatos
Dyjok_
Thanatos
Level 122
God Stats
0W - 3L
1,206 SR
Queue Stats
210W - 201L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Gott_Laucherker
Jormungandr
Level 180
God Stats
5W - 6L
1,648 SR
Queue Stats
112W - 93L
1,503 Elo+
Party 1
Surtr
Surtr
Tuff_1806
Surtr
Level 158
God Stats
1W - 1L
1,981 SR
Queue Stats
76W - 71L
1,469 Elo+
Party 1
Izanami
Izanami
Vergil_PEC
Izanami
Level 159
God Stats
0W - 3L
1,157 SR
Queue Stats
30W - 28L
1,502 Elo+
Party 1
Vulcan
Vulcan
fimmel68
Vulcan
Level 145
God Stats
37W - 33L
1,604 SR
Queue Stats
334W - 319L
1,516 Elo+
Solo
Team Averages
Level 153
1,519 SR
1,497 Elo+

VS

Team Averages
Level 91
1,496 SR
1,524 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JellyTotters
Izanami
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 17L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
Rickíe
Nu Wa
Level 128
God Stats
8W - 4L
1,669 SR
Queue Stats
90W - 48L
1,594 Elo+
Solo
Loki
Loki
Schlafmu4tzchen
Loki
Level 148
God Stats
8W - 9L
1,403 SR
Queue Stats
159W - 171L
1,479 Elo+
Solo
Hercules
Hercules
xX_Afromayn
Hercules
Level 74
God Stats
3W - 6L
1,409 SR
Queue Stats
166W - 160L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dyjok_
Thanatos
3
0 / 1 / 0
3,921
356
503
2,206
454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
Gott_Laucherker
Jormungandr
12
0 / 0 / 0
6,884
626
6,560
7,707
5,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
Tuff_1806
Surtr
8
0 / 2 / 2
5,701
518
3,680
9,821
5,533
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Vergil_PEC
Izanami
10
2 / 2 / 0
6,102
555
3,353
5,341
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vulcan
fimmel68
Vulcan
12
0 / 3 / 0
5,910
537
4,151
5,630
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
0 / 2 / 3
5,454
496
3,247
7,188
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
JellyTotters
Izanami
11
2 / 1 / 0
6,286
571
4,911
4,415
1,113
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Rickíe
Nu Wa
13
6 / 0 / 0
7,868
715
5,818
4,429
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 3
5,699
518
2,751
8,231
2,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
xX_Afromayn
Hercules
12
0 / 0 / 0
5,846
531
3,210
10,242
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
3
0.75
L
Thanatos
Dyjok_
Thanatos
0
1
0
0
L
Jormungandr
Gott_Laucherker
Jormungandr
0
0
0
0
W
Izanami
JellyTotters
Izanami
2
1
0
2
W
Nu Wa
Rickíe
Nu Wa
6
0
0
6
W
0
0
3
1.5
L
Surtr
Tuff_1806
Surtr
0
2
2
0.5
L
Izanami
Vergil_PEC
Izanami
2
2
0
1
L
Vulcan
fimmel68
Vulcan
0
3
0
0
W
Hercules
xX_Afromayn
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,247
Damage
19,937
30,705
Taken
34,505
14,320
Mitigated
15,471
7,002
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,247
1,286
0
666
7,188
2,373
0
801
6,375
0
26,132
L
Thanatos
Dyjok_
Thanatos
503
57
0
1,356
2,206
454
0
695
1,430
0
5,614
L
Jormungandr
Gott_Laucherker
Jormungandr
6,560
2,354
0
1,788
7,707
5,391
65
305
6,939
53,785
3,373
W
Izanami
JellyTotters
Izanami
4,911
3,389
0
705
4,415
1,113
522
43
4,372
0
55,060
W
Nu Wa
Rickíe
Nu Wa
5,818
987
0
1,578
4,429
1,350
50
1,184
3,140
58,347
865
W
2,751
712
0
4,492
8,231
2,200
0
2,526
5,596
0
41,723
L
Surtr
Tuff_1806
Surtr
3,680
1,064
0
2,120
9,821
5,533
0
1,157
8,580
829
18,867
L
Izanami
Vergil_PEC
Izanami
3,353
2,499
0
1,078
5,341
1,279
0
1,111
4,159
0
47,598
L
Vulcan
fimmel68
Vulcan
4,151
119
0
660
5,630
1,663
0
2,133
3,364
44,956
0
W
Hercules
xX_Afromayn
Hercules
3,210
1,639
0
5,492
10,242
8,435
0
5,530
4,712
0
35,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
31,153
323
Minions Killed
446
0
Camps Cleared
0
898,091
Distance Traveled
1,137,671
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,454
496
48
4
0
233,408
3
L
Thanatos
3,921
356
11
1
0
76,779
0
L
Jormungandr
6,884
626
95
9
0
184,832
0
W
Izanami
6,286
571
109
10
0
225,504
2
W
Nu Wa
7,868
715
136
12
0
207,999
0
W
Loki
5,699
518
82
7
0
266,267
0
L
Surtr
5,701
518
31
3
0
240,122
1
L
Izanami
6,102
555
97
9
0
200,024
0
L
Vulcan
5,910
537
89
8
0
196,334
0
W
Hercules
5,846
531
71
6
0
204,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role