Player Matchup

Awilix
Awilix
EuroStepN
Awilix
Level 148
God Stats
4W - 2L
1,688 SR
Queue Stats
155W - 149L
1,556 Elo+
Party 1
Bacchus
Bacchus
Nick3436
Bacchus
Level 108
God Stats
3W - 0L
1,801 SR
Queue Stats
32W - 38L
1,482 Elo+
Party 1
Cernunnos
Cernunnos
SirSoviet
Cernunnos
Level 103
God Stats
24W - 15L
1,626 SR
Queue Stats
41W - 44L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
ZigZagElk17
Cthulhu
Level 85
God Stats
7W - 6L
1,676 SR
Queue Stats
391W - 417L
1,517 Elo+
Solo
Discordia
Discordia
brooxe
Discordia
Level 108
God Stats
10W - 6L
1,544 SR
Queue Stats
221W - 213L
1,480 Elo+
Party 1
Team Averages
Level 110
1,667 SR
1,500 Elo+

VS

Team Averages
Level 98
1,547 SR
1,506 Elo+
Loki
Loki
BladeFor2010
Loki
Level 34
God Stats
1W - 3L
1,358 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Khoiye Goo9572
Cernunnos
Level 66
God Stats
6W - 6L
1,753 SR
Queue Stats
78W - 84L
1,529 Elo+
Solo
Freya
Freya
LeKsY
Freya
Level 153
God Stats
8W - 13L
1,369 SR
Queue Stats
365W - 356L
1,422 Elo+
Solo
Cu Chulainn
Cu Chulainn
mosthate
Cu Chulainn
Level 95
God Stats
5W - 5L
1,814 SR
Queue Stats
74W - 70L
1,601 Elo+
Solo
Artio
Artio
pimpamtraca
Artio
Level 143
God Stats
4W - 6L
1,442 SR
Queue Stats
653W - 649L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EuroStepN
Awilix
18
14 / 2 / 6
10,943
644
17,802
17,041
7,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bacchus
Nick3436
Bacchus
13
4 / 4 / 11
9,258
545
8,201
17,069
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
SirSoviet
Cernunnos
15
2 / 8 / 7
8,981
528
9,542
14,658
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ZigZagElk17
Cthulhu
16
5 / 4 / 9
10,139
596
14,972
13,881
13,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Discordia
brooxe
Discordia
15
5 / 2 / 10
9,651
568
11,037
7,538
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 3
8,231
484
5,896
13,012
4,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
Khoiye Goo9572
Cernunnos
16
5 / 6 / 6
9,390
552
18,008
14,373
5,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Freya
LeKsY
Freya
14
3 / 9 / 3
8,287
487
10,431
17,261
5,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cu Chulainn
mosthate
Cu Chulainn
13
2 / 6 / 3
7,958
468
8,974
21,522
15,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
5 / 2 / 6
8,651
509
6,646
15,654
14,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
30
Kills
20
20
Deaths
30
43
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Awilix
EuroStepN
Awilix
14
2
6
8.5
L
Cernunnos
Khoiye Goo9572
Cernunnos
5
6
6
1.33
L
Freya
LeKsY
Freya
3
9
3
0.5
W
Bacchus
Nick3436
Bacchus
4
4
11
2.38
W
Cernunnos
SirSoviet
Cernunnos
2
8
7
0.69
W
Cthulhu
ZigZagElk17
Cthulhu
5
4
9
2.38
W
Discordia
brooxe
Discordia
5
2
10
5
L
Cu Chulainn
mosthate
Cu Chulainn
2
6
3
0.58
L
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,554
Damage
49,955
70,187
Taken
81,822
44,702
Mitigated
45,179
11,544
Healing
17,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,896
1,612
49
440
13,012
4,287
0
3,873
8,772
0
39,223
W
Awilix
EuroStepN
Awilix
17,802
8,899
0
800
17,041
7,768
15
4,013
12,784
0
91,382
L
Cernunnos
Khoiye Goo9572
Cernunnos
18,008
10,386
0
5,698
14,373
5,274
871
4,720
9,453
0
80,977
L
Freya
LeKsY
Freya
10,431
2,347
0
4,106
17,261
5,639
0
7,272
9,329
49,021
246
W
Bacchus
Nick3436
Bacchus
8,201
1,743
0
3,682
17,069
15,622
138
3,130
13,746
20,979
2,428
W
Cernunnos
SirSoviet
Cernunnos
9,542
5,187
0
2,553
14,658
5,421
1,431
4,191
10,331
0
55,267
W
Cthulhu
ZigZagElk17
Cthulhu
14,972
1,556
229
3,880
13,881
13,303
126
1,878
11,926
63,924
440
W
Discordia
brooxe
Discordia
11,037
1,086
0
400
7,538
2,588
204
2,766
4,270
59,516
398
L
Cu Chulainn
mosthate
Cu Chulainn
8,974
1,288
0
3,468
21,522
15,161
15
10,583
9,972
339
46,152
L
6,646
899
211
3,579
15,654
14,818
0
4,862
10,554
23,738
377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,972
Gold Earned
42,517
459
Minions Killed
354
0
Camps Cleared
0
1,731,083
Distance Traveled
1,514,554
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,231
484
51
3
0
322,924
0
W
Awilix
10,943
644
110
6
0
409,373
0
L
Cernunnos
9,390
552
107
6
0
303,513
6
L
Freya
8,287
487
80
5
0
281,302
1
W
Bacchus
9,258
545
23
1
0
368,678
3
W
Cernunnos
8,981
528
86
5
0
284,660
0
W
Cthulhu
10,139
596
119
7
0
342,534
2
W
Discordia
9,651
568
121
7
0
325,838
7
L
Cu Chulainn
7,958
468
85
5
0
311,208
3
L
Artio
8,651
509
31
2
0
295,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role