Player Matchup

Janus
Janus
Silver I
 
Janus
Silver I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
Arki0-_-R2
Athena
Gold V
Level 109
God Stats
28W - 19L
1,644 SR
Queue Stats
134W - 147L
1,184 MMR
Solo
Mulan
Mulan
Gold V
Show Me Rock
Mulan
Gold V
Level 123
God Stats
83W - 64L
1,606 SR
Queue Stats
246W - 248L
1,280 MMR
Solo
Charybdis
Charybdis
Silver I
badtablemanners
Charybdis
Silver I
Level 158
God Stats
2W - 7L
1,461 SR
Queue Stats
154W - 161L
1,241 MMR
Solo
Thanatos
Thanatos
Gold IV
iHeavenlyChild
Thanatos
Gold IV
Level 126
God Stats
8W - 11L
1,543 SR
Queue Stats
88W - 96L
1,314 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,551 SR
1,304 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,608 SR
1,296 MMR
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
Oni-Okam1
Xing Tian
Silver I
Level 106
God Stats
4W - 1L
1,575 SR
Queue Stats
77W - 96L
1,180 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
RedDeadTyler
Zhong Kui
Silver I
Level 157
God Stats
126W - 86L
1,568 SR
Queue Stats
406W - 428L
1,213 MMR
Solo
Scylla
Scylla
Silver II
daugaard-style
Scylla
Silver II
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,355 MMR
Solo
Chiron
Chiron
Silver I
you drink taaka
Chiron
Silver I
Level 103
God Stats
2W - 1L
1,897 SR
Queue Stats
64W - 69L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 3 / 1
6,328
633
4,650
5,660
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Arki0-_-R2
Athena
9
2 / 3 / 5
5,614
561
3,507
9,665
6,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,407
441
2,239
7,129
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
badtablemanners
Charybdis
9
3 / 2 / 1
5,266
527
5,181
5,617
1,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
9
1 / 0 / 1
5,139
514
2,763
6,200
1,719
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
BacchusAchillesChang'eThoth

VS

Bans
King ArthurKumbhakarnaBake KujiraArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 2 / 4
6,098
610
7,291
7,322
2,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Oni-Okam1
Xing Tian
9
1 / 2 / 1
5,606
561
3,314
9,586
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
RedDeadTyler
Zhong Kui
11
6 / 1 / 0
7,353
735
6,956
6,901
3,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
2 / 2 / 1
6,416
642
1,811
5,551
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 2 / 2
5,651
565
3,450
5,569
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
9
Kills
13
13
Deaths
9
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
3
1
1.17
W
Ymir
 
Ymir
3
2
4
2.5
L
Athena
Arki0-_-R2
Athena
2
3
5
1.5
W
Xing Tian
Oni-Okam1
Xing Tian
1
2
1
0.75
W
Zhong Kui
RedDeadTyler
Zhong Kui
6
1
0
6
L
0
5
0
0
L
Charybdis
badtablemanners
Charybdis
3
2
1
1.75
W
2
2
1
1.25
L
Thanatos
1
0
1
1.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,340
Damage
22,822
34,271
Taken
34,929
15,119
Mitigated
14,702
12,170
Healing
8,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,650
249
0
1,660
5,660
1,527
0
4,274
1,266
31,142
0
W
Ymir
 
Ymir
7,291
2,116
0
172
7,322
2,998
0
1,795
5,448
39,007
1,829
L
Athena
Arki0-_-R2
Athena
3,507
709
0
1,516
9,665
6,407
5
5,320
4,305
11,595
0
W
Xing Tian
Oni-Okam1
Xing Tian
3,314
643
0
2,474
9,586
5,107
127
1,108
8,478
16,693
3,297
W
Zhong Kui
RedDeadTyler
Zhong Kui
6,956
1,842
0
3,110
6,901
3,872
1,026
1,047
5,814
40,917
7,561
L
2,239
70
0
916
7,129
3,969
0
4,124
2,996
0
18,353
L
Charybdis
badtablemanners
Charybdis
5,181
3,001
0
2,201
5,617
1,497
0
2,344
3,273
0
28,647
W
1,811
84
0
1,125
5,551
1,248
0
3,015
2,255
35,117
1,513
L
Thanatos
2,763
553
0
5,877
6,200
1,719
0
2,218
3,982
0
25,610
W
3,450
1,382
432
1,665
5,569
1,477
0
990
4,579
0
38,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,754
Gold Earned
31,124
201
Minions Killed
326
0
Camps Cleared
0
944,054
Distance Traveled
994,299
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,328
633
66
7
0
176,701
1
W
Ymir
6,098
610
71
7
0
212,233
0
L
Athena
5,614
561
13
1
0
204,373
0
W
Xing Tian
5,606
561
28
3
0
209,169
3
W
Zhong Kui
7,353
735
80
8
0
172,304
0
L
Mulan
4,407
441
22
2
0
139,887
2
L
Charybdis
5,266
527
49
5
0
169,677
0
W
Scylla
6,416
642
83
8
0
216,633
1
L
Thanatos
5,139
514
51
5
0
253,416
0
W
Chiron
5,651
565
64
6
0
183,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role