Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DapperDgod
Tsukuyomi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 79L
1,477 Elo+
Solo
Skadi
Skadi
ForeverGoth1999
Skadi
Level 107
God Stats
7W - 5L
1,685 SR
Queue Stats
225W - 243L
1,468 Elo+
Party 1
Sol
Sol
xGETxSLAPPEDx
Sol
Level 149
God Stats
13W - 10L
1,590 SR
Queue Stats
289W - 306L
1,466 Elo+
Party 1
Nemesis
Nemesis
xJuL3zzKiLLx
Nemesis
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 100L
1,316 Elo+
Solo
Team Averages
Level 105
1,555 SR
1,445 Elo+

VS

Team Averages
Level 74
1,404 SR
1,421 Elo+
Jing Wei
Jing Wei
CWDowning1126
Jing Wei
Level 103
God Stats
1W - 2L
1,192 SR
Queue Stats
129W - 126L
1,519 Elo+
Solo
Janus
Janus
Chimere X
Janus
Level 102
God Stats
21W - 18L
1,366 SR
Queue Stats
845W - 853L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Spider-Boy1486
Aphrodite
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,372 Elo+
Solo
Neith
Neith
guguguaiguaitong
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,376 Elo+
Solo
Fenrir
Fenrir
xIMusashi634Ix
Fenrir
Level 124
God Stats
3W - 2L
1,460 SR
Queue Stats
65W - 71L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
19
2 / 1 / 6
10,315
860
7,421
9,368
5,610
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
DapperDgod
Tsukuyomi
1
0 / 0 / 0
3,116
260
0
0
0
10
0 / 2 / 3
7,063
589
4,300
6,362
2,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 2 / 5
9,720
810
18,575
13,670
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Nemesis
xJuL3zzKiLLx
Nemesis
15
3 / 5 / 5
9,331
778
6,459
14,777
12,323
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CWDowning1126
Jing Wei
17
2 / 0 / 7
9,559
797
8,642
7,734
3,116
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Janus
Chimere X
Janus
17
6 / 3 / 3
10,133
844
13,084
6,996
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Spider-Boy1486
Aphrodite
13
0 / 3 / 3
7,805
650
234
7,267
3,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 0 / 9
9,177
765
7,269
9,119
3,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 8
8,910
743
8,636
12,422
4,885
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
9
Kills
10
10
Deaths
10
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
1
6
5
W
Jing Wei
CWDowning1126
Jing Wei
2
0
7
5.5
W
Janus
Chimere X
Janus
6
3
3
2.5
L
Tsukuyomi
DapperDgod
Tsukuyomi
0
0
0
0
L
0
2
3
0.75
W
Aphrodite
Spider-Boy1486
Aphrodite
0
3
3
0.5
W
1
0
9
5.5
L
4
2
5
3.25
W
1
4
8
1.25
L
Nemesis
xJuL3zzKiLLx
Nemesis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,755
Damage
37,865
44,177
Taken
43,538
25,284
Mitigated
17,742
19,653
Healing
20,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,421
256
6,798
3,546
9,368
5,610
19
3,175
6,151
16,005
1,136
W
Jing Wei
CWDowning1126
Jing Wei
8,642
5,691
1,660
2,009
7,734
3,116
554
4,599
3,135
0
31,096
W
Janus
Chimere X
Janus
13,084
94
1,937
771
6,996
2,520
280
4,299
2,697
25,810
0
L
Tsukuyomi
DapperDgod
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
L
4,300
557
597
984
6,362
2,146
0
2,181
4,181
0
9,530
W
Aphrodite
Spider-Boy1486
Aphrodite
234
162
3,596
2,630
7,267
3,496
82
4,512
2,755
2,665
233
W
7,269
1,782
0
2,580
9,119
3,725
104
5,487
3,632
0
20,437
L
18,575
3,590
261
4,871
13,670
5,205
120
4,071
9,513
44,549
0
W
8,636
2,233
1,500
4,048
12,422
4,885
240
6,978
5,444
0
13,268
L
Nemesis
xJuL3zzKiLLx
Nemesis
6,459
1,476
394
2,202
14,777
12,323
0
3,883
10,854
0
17,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,545
Gold Earned
45,584
128
Minions Killed
130
0
Camps Cleared
0
806,395
Distance Traveled
1,169,031
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,315
860
29
2
0
226,555
0
W
Jing Wei
9,559
797
52
4
0
230,642
0
W
Janus
10,133
844
34
3
0
234,806
0
L
Tsukuyomi
3,116
260
0
0
0
0
0
L
Skadi
7,063
589
14
1
0
108,391
0
W
Aphrodite
7,805
650
5
0
0
218,123
0
W
Neith
9,177
765
32
3
0
235,215
0
L
Sol
9,720
810
64
5
0
220,690
0
W
Fenrir
8,910
743
7
1
0
250,245
0
L
Nemesis
9,331
778
21
2
0
250,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role