Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Androphobia
Nut
Level 42
God Stats
0W - 1L
1,184 SR
Queue Stats
3W - 2L
1,589 Elo+
Solo
Merlin
Merlin
InMyPeace
Merlin
Level 183
God Stats
2W - 4L
1,268 SR
Queue Stats
258W - 245L
1,533 Elo+
Solo
Sylvanus
Sylvanus
javibibi
Sylvanus
Level 109
God Stats
12W - 15L
1,470 SR
Queue Stats
290W - 265L
1,562 Elo+
Solo
Susano
Susano
loonyAssasin360
Susano
Level 166
God Stats
0W - 2L
1,259 SR
Queue Stats
4W - 7L
1,409 Elo+
Solo
Team Averages
Level 132
1,336 SR
1,519 Elo+

VS

Team Averages
Level 141
1,513 SR
1,508 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 245
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
TheSpycyMeatbol
Charon
Level 166
God Stats
5W - 3L
1,563 SR
Queue Stats
35W - 28L
1,570 Elo+
Party 2
Ra
Ra
max_classico
Ra
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 114L
1,337 Elo+
Party 1
Izanami
Izanami
xXBORJA55Xx
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 0
4,337
620
2,135
4,927
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

6
0 / 3 / 0
3,636
519
4,099
5,876
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
InMyPeace
Merlin
8
0 / 0 / 0
4,033
576
581
2,840
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
javibibi
Sylvanus
6
0 / 0 / 0
3,857
551
1,747
6,199
3,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

2
0 / 2 / 0
2,982
426
600
2,064
390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
4 / 0 / 1
4,908
701
2,670
4,085
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mercury
 
Mercury
8
0 / 0 / 2
4,288
613
1,700
3,906
2,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
1 / 0 / 2
4,488
641
2,643
4,476
2,705
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 0 / 2
4,602
657
1,019
1,298
332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xXBORJA55Xx
Izanami
7
1 / 0 / 2
3,970
567
3,438
3,392
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
7
7
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Tsukuyomi
 
Tsukuyomi
4
0
1
4.5
W
Mercury
 
Mercury
0
0
2
1
L
0
3
0
0
L
Merlin
InMyPeace
Merlin
0
0
0
0
W
1
0
2
2
L
Sylvanus
javibibi
Sylvanus
0
0
0
0
L
0
2
0
0
W
1
0
2
2
W
Izanami
xXBORJA55Xx
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,162
Damage
11,470
21,906
Taken
17,157
8,308
Mitigated
7,486
5,932
Healing
6,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,135
132
0
610
4,927
2,823
0
227
4,440
0
23,498
W
Tsukuyomi
 
Tsukuyomi
2,670
615
0
1,784
4,085
1,233
0
483
3,602
0
25,353
W
Mercury
 
Mercury
1,700
522
0
713
3,906
2,313
0
0
3,906
0
19,913
L
4,099
2,949
0
735
5,876
1,399
0
1,797
4,079
0
18,862
L
Merlin
InMyPeace
Merlin
581
0
0
880
2,840
589
0
346
2,366
21,908
0
W
2,643
345
0
1,472
4,476
2,705
0
494
3,982
16,017
0
L
Sylvanus
javibibi
Sylvanus
1,747
282
657
2,430
6,199
3,107
0
846
5,353
16,969
0
L
600
206
0
620
2,064
390
0
191
1,760
0
3,600
W
1,019
140
132
706
1,298
332
0
407
891
22,160
0
W
Izanami
xXBORJA55Xx
Izanami
3,438
2,491
0
1,822
3,392
903
0
944
2,448
0
24,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,845
Gold Earned
22,256
165
Minions Killed
205
0
Camps Cleared
0
590,864
Distance Traveled
727,778
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,337
620
50
7
0
122,502
0
W
Tsukuyomi
4,908
701
63
9
0
171,309
0
W
Mercury
4,288
613
38
5
0
155,827
4
L
Nut
3,636
519
34
5
0
161,107
0
L
Merlin
4,033
576
45
6
0
136,640
2
W
Charon
4,488
641
23
3
0
133,177
1
L
Sylvanus
3,857
551
27
4
0
111,733
0
L
Susano
2,982
426
9
1
0
58,882
0
W
Ra
4,602
657
36
5
0
137,502
0
W
Izanami
3,970
567
45
6
0
129,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role