Player Matchup

Bastet
Bastet
 
Bastet
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Bacon95
Cernunnos
Level 122
God Stats
25W - 15L
1,595 SR
Queue Stats
94W - 84L
1,515 Elo+
Solo
Mulan
Mulan
ChrisedChris
Mulan
Level 155
God Stats
4W - 2L
1,522 SR
Queue Stats
205W - 210L
1,497 Elo+
Solo
Nu Wa
Nu Wa
Englourt
Nu Wa
Level 139
God Stats
4W - 0L
1,852 SR
Queue Stats
49W - 48L
1,506 Elo+
Solo
Hel
Hel
asteriaan
Hel
Level 110
God Stats
2W - 1L
1,497 SR
Queue Stats
34W - 29L
1,454 Elo+
Solo
Team Averages
Level 122
1,593 SR
1,494 Elo+

VS

Team Averages
Level 89
1,411 SR
1,454 Elo+
Janus
Janus
ArQA2
Janus
Level 35
God Stats
6W - 5L
1,294 SR
Queue Stats
28W - 28L
1,504 Elo+
Solo
Surtr
Surtr
GRIMystro271
Surtr
Level 18
God Stats
10W - 12L
1,234 SR
Queue Stats
30W - 27L
1,244 Elo+
Party 1
Ao Kuang
Ao Kuang
LunySword
Ao Kuang
Level 149
God Stats
1W - 2L
1,516 SR
Queue Stats
107W - 99L
1,497 Elo+
Party 2
Khepri
Khepri
SaberKatze
Khepri
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Sparrow53421
Jing Wei
Level 127
God Stats
1W - 2L
1,512 SR
Queue Stats
102W - 92L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
3 / 1 / 3
6,846
571
7,356
8,777
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cernunnos
Bacon95
Cernunnos
12
4 / 0 / 5
7,304
609
9,183
6,628
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
7 / 1 / 0
8,337
695
7,840
10,236
5,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Englourt
Nu Wa
12
5 / 2 / 1
7,287
607
6,178
4,426
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 3
7,016
585
5,316
8,113
3,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArQA2
Janus
10
0 / 4 / 2
5,769
481
2,505
5,808
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 1
5,205
434
3,734
11,678
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ao Kuang
LunySword
Ao Kuang
11
4 / 1 / 2
6,190
516
6,970
11,774
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
SaberKatze
Khepri
8
0 / 5 / 1
5,449
454
1,492
10,389
7,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Sparrow53421
Jing Wei
9
2 / 4 / 0
5,605
467
5,047
8,586
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
22
Kills
6
6
Deaths
22
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
3
4.5
L
Janus
ArQA2
Janus
0
4
2
0.25
W
Cernunnos
Bacon95
Cernunnos
4
0
5
6.5
W
7
1
0
7
W
Nu Wa
Englourt
Nu Wa
5
2
1
2.75
L
0
8
1
0.06
L
Ao Kuang
LunySword
Ao Kuang
4
1
2
5
L
Khepri
SaberKatze
Khepri
0
5
1
0.1
L
Jing Wei
Sparrow53421
Jing Wei
2
4
0
0.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
19,748
38,180
Taken
48,235
14,676
Mitigated
18,802
21,273
Healing
9,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,356
2,977
0
5,485
8,777
2,395
0
2,962
5,775
0
49,388
L
Janus
ArQA2
Janus
2,505
151
0
566
5,808
1,486
0
2,316
3,492
37,706
0
W
Cernunnos
Bacon95
Cernunnos
9,183
4,198
0
3,273
6,628
2,267
784
1,957
4,607
0
57,849
W
7,840
1,692
0
5,326
10,236
5,621
0
954
9,282
0
56,761
W
Nu Wa
Englourt
Nu Wa
6,178
938
0
798
4,426
1,130
0
2,920
1,356
38,384
1,408
L
3,734
2,292
0
1,869
11,678
4,352
0
618
11,060
409
22,161
L
Ao Kuang
LunySword
Ao Kuang
6,970
1,053
0
4,013
11,774
3,342
0
3,286
8,488
33,289
0
L
Khepri
SaberKatze
Khepri
1,492
132
0
1,240
10,389
7,214
0
2,336
8,053
17,152
0
L
Jing Wei
Sparrow53421
Jing Wei
5,047
3,910
0
1,483
8,586
2,408
0
2,641
5,945
0
33,712
W
5,316
285
2,211
4,180
8,113
3,263
258
2,118
5,969
22,928
1,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,790
Gold Earned
28,218
399
Minions Killed
272
0
Camps Cleared
0
1,145,095
Distance Traveled
1,184,729
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,846
571
79
7
0
271,392
0
L
Janus
5,769
481
82
7
0
207,964
0
W
Cernunnos
7,304
609
97
8
0
232,551
0
W
Mulan
8,337
695
107
9
0
185,843
2
W
Nu Wa
7,287
607
70
6
0
216,994
5
L
Surtr
5,205
434
41
3
0
228,253
0
L
Ao Kuang
6,190
516
63
5
0
277,523
2
L
Khepri
5,449
454
27
2
0
228,992
1
L
Jing Wei
5,605
467
59
5
0
241,997
2
W
Hel
7,016
585
46
4
0
238,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role