Player Matchup

Bacchus
Bacchus
RIPboom2302
Bacchus
Level 32
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Tisdivine
Cernunnos
Level 146
God Stats
10W - 8L
1,636 SR
Queue Stats
40W - 80L
1,431 Elo+
Solo
Thanatos
Thanatos
Tpank
Thanatos
Level 89
God Stats
2W - 2L
1,268 SR
Queue Stats
124W - 92L
1,555 Elo+
Solo
Vamana
Vamana
X50Drake
Vamana
Level 123
God Stats
0W - 2L
1,298 SR
Queue Stats
156W - 162L
1,540 Elo+
Solo
Hades
Hades
fdiposeidon
Hades
Level 97
God Stats
1W - 1L
1,836 SR
Queue Stats
126W - 76L
1,595 Elo+
Solo
Team Averages
Level 97
1,508 SR
1,524 Elo+

VS

Team Averages
Level 110
1,497 SR
1,520 Elo+
Danzaburou
Danzaburou
Kool Aid Van
Danzaburou
Level 86
God Stats
15W - 12L
1,617 SR
Queue Stats
77W - 85L
1,501 Elo+
Solo
Anubis
Anubis
TensaZangetsu325
Anubis
Level 152
God Stats
32W - 18L
1,631 SR
Queue Stats
145W - 121L
1,607 Elo+
Solo
Achilles
Achilles
f0stbody
Achilles
Level 128
God Stats
5W - 5L
1,345 SR
Queue Stats
232W - 198L
1,543 Elo+
Solo
Neith
Neith
jimmy23330
Neith
Level 146
God Stats
6W - 11L
1,450 SR
Queue Stats
455W - 422L
1,554 Elo+
Solo
Hel
Hel
trembouser
Hel
Level 36
God Stats
3W - 2L
1,445 SR
Queue Stats
34W - 45L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RIPboom2302
Bacchus
8
2 / 2 / 3
6,060
505
3,316
6,653
4,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Tisdivine
Cernunnos
12
3 / 3 / 1
6,856
571
4,398
7,920
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Tpank
Thanatos
12
3 / 6 / 2
6,700
558
5,008
10,924
3,689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
X50Drake
Vamana
12
1 / 4 / 2
6,871
573
9,011
11,993
10,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
2 / 2 / 0
7,145
595
4,478
7,111
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kool Aid Van
Danzaburou
13
3 / 3 / 6
7,612
634
4,196
8,833
2,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 2 / 2
8,587
716
11,235
9,814
3,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
f0stbody
Achilles
12
3 / 1 / 3
7,237
603
8,835
14,125
11,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
13
2 / 0 / 3
7,429
619
2,805
5,587
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 2
5,374
448
3,043
7,441
1,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
17
17
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Kool Aid Van
Danzaburou
3
3
6
2
L
Bacchus
RIPboom2302
Bacchus
2
2
3
1.75
W
9
2
2
5
L
Cernunnos
Tisdivine
Cernunnos
3
3
1
1.17
L
Thanatos
Tpank
Thanatos
3
6
2
0.67
L
Vamana
X50Drake
Vamana
1
4
2
0.5
W
Achilles
f0stbody
Achilles
3
1
3
4.5
L
2
2
0
1
W
Neith
2
0
3
3.5
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,211
Damage
30,114
44,601
Taken
45,800
22,163
Mitigated
22,340
15,222
Healing
23,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Kool Aid Van
Danzaburou
4,196
772
0
3,841
8,833
2,725
30
1,250
7,499
0
52,673
L
Bacchus
RIPboom2302
Bacchus
3,316
419
1,389
2,024
6,653
4,215
0
3,482
3,171
13,805
0
W
11,235
1,057
0
6,379
9,814
3,961
108
3,921
5,581
65,315
0
L
Cernunnos
Tisdivine
Cernunnos
4,398
1,601
0
1,936
7,920
2,197
60
2,761
5,159
0
48,042
L
Thanatos
Tpank
Thanatos
5,008
793
0
5,136
10,924
3,689
0
2,420
8,402
0
44,724
L
Vamana
X50Drake
Vamana
9,011
4,689
0
1,720
11,993
10,323
0
877
10,386
0
48,505
W
Achilles
f0stbody
Achilles
8,835
1,961
0
5,809
14,125
11,985
0
0
13,264
1,931
37,979
L
4,478
923
550
2,467
7,111
1,739
0
5,172
1,939
42,258
1,874
W
Neith
2,805
671
0
3,985
5,587
1,815
0
513
5,074
0
46,687
W
3,043
180
733
2,875
7,441
1,854
99
2,147
5,294
25,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,632
Gold Earned
36,239
335
Minions Killed
385
0
Camps Cleared
0
1,130,570
Distance Traveled
1,207,718
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,612
634
89
7
0
260,888
0
L
Bacchus
6,060
505
18
2
0
176,748
0
W
Anubis
8,587
716
104
9
0
229,413
0
L
Cernunnos
6,856
571
83
7
0
203,487
3
L
Thanatos
6,700
558
63
5
0
265,428
0
L
Vamana
6,871
573
73
6
0
237,390
2
W
Achilles
7,237
603
63
5
0
245,724
2
L
Hades
7,145
595
98
8
0
247,517
0
W
Neith
7,429
619
91
8
0
204,133
2
W
Hel
5,374
448
38
3
0
267,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role