Player Matchup

Anubis
Anubis
ELBARRACHAS77
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,442 Elo+
Solo
Artio
Artio
KattyIceLover
Artio
Level 121
God Stats
3W - 3L
1,663 SR
Queue Stats
228W - 282L
1,457 Elo+
Party 1
Nox
Nox
Memory0706
Nox
Level 86
God Stats
3W - 4L
1,500 SR
Queue Stats
523W - 578L
1,345 Elo+
Solo
Xing Tian
Xing Tian
RadicalPotato
Xing Tian
Level 180
God Stats
3W - 6L
1,373 SR
Queue Stats
713W - 768L
1,456 Elo+
Party 1
Da Ji
Da Ji
SlimeManRaptor
Da Ji
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,343 Elo+
Solo
Team Averages
Level 97
1,507 SR
1,408 Elo+

VS

Team Averages
Level 136
1,529 SR
1,489 Elo+
Eset
Eset
Adwald
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 154L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
FodseKobb
Tsukuyomi
Level 109
God Stats
2W - 3L
1,384 SR
Queue Stats
220W - 221L
1,526 Elo+
Party 2
Vamana
Vamana
Psyche97x
Vamana
Level 158
God Stats
3W - 3L
1,414 SR
Queue Stats
154W - 170L
1,483 Elo+
Solo
Athena
Athena
paulpirat84
Athena
Level 121
God Stats
4W - 3L
1,589 SR
Queue Stats
213W - 213L
1,511 Elo+
Party 2
Charon
Charon
stopmydie
Charon
Level 145
God Stats
7W - 2L
1,755 SR
Queue Stats
369W - 360L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 4
10,952
782
18,197
17,494
11,189
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 7 / 8
9,256
661
6,541
28,243
25,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 7 / 8
9,402
672
5,568
14,820
7,056
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
RadicalPotato
Xing Tian
17
2 / 4 / 6
9,057
647
8,301
25,463
21,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 7 / 5
9,953
711
8,977
14,799
8,801
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Adwald
Eset
18
8 / 5 / 13
11,334
810
20,215
11,258
5,203
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
FodseKobb
Tsukuyomi
19
6 / 3 / 15
11,529
824
24,157
12,181
5,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Psyche97x
Vamana
18
6 / 3 / 23
11,324
809
19,300
15,934
14,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Athena
18
3 / 3 / 22
11,683
835
11,863
17,601
19,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charon
stopmydie
Charon
19
7 / 2 / 21
11,547
825
19,816
12,389
5,681
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
124
16
Kills
30
30
Deaths
16
31
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Eset
Adwald
Eset
8
5
13
2.9
L
7
5
4
1.8
W
Tsukuyomi
FodseKobb
Tsukuyomi
6
3
15
4.5
L
0
7
8
0.57
L
2
7
8
0.86
W
Vamana
Psyche97x
Vamana
6
3
23
5.83
L
Xing Tian
RadicalPotato
Xing Tian
2
4
6
1.25
L
5
7
5
1.07
W
Athena
3
3
22
4.67
W
Charon
stopmydie
Charon
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,584
Damage
95,351
100,819
Taken
69,363
73,951
Mitigated
50,382
32,248
Healing
26,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Adwald
Eset
20,215
1,077
2,129
1,492
11,258
5,203
1,308
6,661
4,551
35,424
963
L
18,197
519
936
5,050
17,494
11,189
0
9,169
8,112
48,760
0
W
Tsukuyomi
FodseKobb
Tsukuyomi
24,157
4,813
509
2,930
12,181
5,202
1,846
6,406
5,771
0
49,098
L
6,541
298
5,006
9,108
28,243
25,903
0
11,932
15,717
12,269
0
L
5,568
832
0
920
14,820
7,056
0
7,890
6,674
18,349
564
W
Vamana
Psyche97x
Vamana
19,300
7,671
2,769
5,431
15,934
14,658
1,710
9,673
6,221
0
27,621
L
Xing Tian
RadicalPotato
Xing Tian
8,301
60
1,132
6,024
25,463
21,002
0
14,423
10,832
13,541
595
L
8,977
2,021
1,564
2,508
14,799
8,801
0
6,814
7,722
0
13,988
W
Athena
11,863
1,786
1,858
4,907
17,601
19,638
448
7,826
9,727
18,163
1,069
W
Charon
stopmydie
Charon
19,816
3,551
1,124
3,548
12,389
5,681
1,198
7,310
5,039
38,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,620
Gold Earned
57,417
130
Minions Killed
146
0
Camps Cleared
0
1,174,716
Distance Traveled
1,354,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,334
810
41
3
0
219,703
0
L
Anubis
10,952
782
68
5
0
222,510
0
W
Tsukuyomi
11,529
824
27
2
0
315,896
0
L
Artio
9,256
661
7
1
0
249,838
0
L
Nox
9,402
672
35
3
0
208,871
0
W
Vamana
11,324
809
14
1
0
264,786
0
L
Xing Tian
9,057
647
14
1
0
264,194
0
L
Da Ji
9,953
711
6
0
0
229,303
0
W
Athena
11,683
835
16
1
0
300,524
0
W
Charon
11,547
825
48
3
0
253,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role