Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
HeavyFlavour
Kali
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,459 Elo+
Solo
Bacchus
Bacchus
IronArkQ
Bacchus
Level 153
God Stats
2W - 1L
1,877 SR
Queue Stats
133W - 128L
1,529 Elo+
Solo
Vulcan
Vulcan
sadsnout
Vulcan
Level 148
God Stats
5W - 4L
1,666 SR
Queue Stats
332W - 363L
1,503 Elo+
Solo
Team Averages
Level 154
1,609 SR
1,498 Elo+

VS

Team Averages
Level 131
1,566 SR
1,474 Elo+
Khepri
Khepri
 
Khepri
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Khornen
Neith
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
107W - 117L
1,461 Elo+
Solo
Thoth
Thoth
OptimuS_AleX21
Thoth
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 53L
1,345 Elo+
Solo
Osiris
Osiris
YaBoiKonann
Osiris
Level 182
God Stats
2W - 1L
1,600 SR
Queue Stats
398W - 405L
1,494 Elo+
Solo
Sobek
Sobek
xiaohuazhu
Sobek
Level 122
God Stats
4W - 4L
1,731 SR
Queue Stats
643W - 620L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 4 / 5
6,910
691
9,549
8,350
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
 
Hou Yi
10
0 / 2 / 0
6,284
628
3,986
4,602
1,856
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

13
3 / 5 / 0
7,634
763
6,800
10,276
4,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
IronArkQ
Bacchus
12
0 / 3 / 3
6,566
657
5,946
10,691
11,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Vulcan
sadsnout
Vulcan
16
1 / 0 / 4
8,509
851
18,102
6,124
2,817
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 0 / 7
8,275
828
3,198
14,558
10,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Neith
Khornen
Neith
15
6 / 1 / 5
8,429
843
8,111
8,703
4,048
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 10
7,704
770
8,891
6,672
2,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
13
3 / 3 / 7
7,861
786
7,691
10,878
14,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sobek
15
3 / 0 / 9
8,127
813
9,502
12,877
14,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
4
Kills
14
14
Deaths
5
12
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
5
0.63
L
Hou Yi
 
Hou Yi
0
2
0
0
W
Khepri
 
Khepri
1
0
7
4.5
L
3
5
0
0.6
L
Bacchus
IronArkQ
Bacchus
0
3
3
0.5
W
Neith
Khornen
Neith
6
1
5
8.5
W
1
1
10
6
W
Osiris
3
3
7
2.17
L
Vulcan
sadsnout
Vulcan
1
0
4
3
W
Sobek
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,383
Damage
37,393
40,043
Taken
53,688
24,124
Mitigated
47,364
9,689
Healing
21,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,549
6,109
0
995
8,350
3,366
0
4,315
3,786
0
20,361
L
Hou Yi
 
Hou Yi
3,986
1,315
775
605
4,602
1,856
0
2,205
2,280
0
8,693
W
Khepri
 
Khepri
3,198
161
2,968
2,763
14,558
10,968
47
6,396
8,162
10,250
3,059
L
6,800
1,381
507
1,427
10,276
4,682
0
5,153
5,007
0
14,114
L
Bacchus
IronArkQ
Bacchus
5,946
141
2,096
3,284
10,691
11,403
0
4,474
5,956
7,772
0
W
Neith
Khornen
Neith
8,111
1,737
1,291
2,430
8,703
4,048
140
3,973
4,730
0
28,021
W
8,891
184
1,573
988
6,672
2,807
114
3,981
2,691
25,505
0
W
Osiris
7,691
1,685
159
712
10,878
14,662
0
4,100
6,778
0
15,221
L
Vulcan
sadsnout
Vulcan
18,102
75
0
0
6,124
2,817
0
4,742
1,294
39,177
0
W
Sobek
9,502
43
3,641
5,237
12,877
14,879
0
5,598
7,279
17,294
1,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,903
Gold Earned
40,396
99
Minions Killed
137
0
Camps Cleared
0
935,725
Distance Traveled
1,042,350
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,910
691
16
2
0
170,107
0
L
Hou Yi
6,284
628
9
1
0
138,843
0
W
Khepri
8,275
828
29
3
0
209,920
1
L
Kali
7,634
763
11
1
0
203,129
0
L
Bacchus
6,566
657
5
1
0
181,023
0
W
Neith
8,429
843
36
4
0
202,069
0
W
Thoth
7,704
770
38
4
0
197,372
0
W
Osiris
7,861
786
18
2
0
191,820
0
L
Vulcan
8,509
851
58
6
0
242,623
0
W
Sobek
8,127
813
16
2
0
241,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role